A worldwide network with over 12,000 registrants providing real-time weather data to the US National Weather Service, and through their MADIS system made available to forecasters throughout the world.
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TEAM MEMBERS:
National Weather ServiceNational Oceanic and Atmospheric AgencySteve Dimse
The Annapolis River Guardians are a group of committed volunteers who have been monitoring water quality in Nova Scotia's Annapolis River since 1992. Water samples are collected bi-weeking, spring to autumn and analyzed for fecal bacteria, water temperature, dissolved oxygen, turbidity and total suspeded solids.
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TEAM MEMBERS:
Clean Annapolis River ProjectAcadia Centre for Estuarine ResearchNova Scotia Department of EnvironmentAtlantic Coastal Action Program
The Pacific Science Center, in collaboration and with support from the Washington NASA Space Grant Consortium, proposes a three-year program to develop and test a model for delivering mid-scale, astronomy and space-themed exhibits and programming in a shopping center environment, especially in rural locations. The program targets an audience that does not have easy access to a science center or that may not be inclined to take advantage of such a facility. The exhibits and curriculum for this project will be based on Pacific Science Center's well-tested Space Odyssey Van Program, which presently tours elementary schools in Washington State. Phase One of the project will be a test delivery of the existing exhibits and programming to two malls. Phase Two involves construction and testing of the final, larger exhibits and reworking existing programming to better fit a mall delivery environment. Phase Three takes the newly tested devices to ten malls in suburban and rural Washington.
The Space Science Institute is establishing a museum educator/theater network of eight museums around the country, pairing larger with smaller institutions. The Association of Science-Technology Centers and the Astronomical Society of the Pacific also are collaborators. The primary audience is informal science education museum educators; secondary audiences are museum visitors experiencing the to-be-developed programs. The Science Theater Education Programming System (STEPS) is a technology that has been developed by the PI and others. The team will be continuing to expand the capability of the system for this project, and the partnering museums are collaboratively creating an initial set of theater programs on astrobiology, along with a suite of training programs and communication formats for educators. The STEPS technology allows these programs to be delivered both on site and via outreach, depending on the goals of each organization. The intent is to form the core of a community of practice that would enhance the professional capacity and identities of informal educators. The theater program format is positioned as a flexible, low-cost alternative to traveling exhibits, particularly for the smaller institutions. Deliverables include: the establishment of the network, the STEPS system and programs, professional development tutorials and workshops, evaluation of the programs, and a research project and report examining the network as a community of practice and vehicle for strengthening the professional identities of museum educators.
The Lunar and Planetary Institute (LPI) will use $286,915, or 67% of a $430,373 total project budget, over three years to develop "SkyTellers," a space science and astronomy resource for small informal (and formal) learning settings such as planetariums, museum classes, school and community libraries, youth groups and home school settings. LPI educators and science staff, in consultation with a Native American master story teller, evaluation consultants, and an advisory board, will develop 12 SkyTeller topics. Each SkyTeller topic pairs a myth or legend (primarily but not exclusively Native American) with a relevant science story (Sky Story/Science Story) that explains our current understanding of the phenomenon that the ancient tale sought to explain. Ancillary materials (illustrations produced by LPI graphics staff, images from the latest in space science missions and research) will complete the 12 story sets to be used by informal and formal science educators at a variety of venues. Extensive formative and summative evaluation (alpha and beta testing) at multiple test venues is designed to insure high quality informal science education products.
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TEAM MEMBERS:
Stephen MackwellStephanie ShippJoseph Hahn
This project's interdisciplinary team will carry out research and training that will identify ways for professionals in science, technology, engineering, and mathematics (STEM) to engage with public audiences that currently lack the community connections, resources, time, or know-how to gain access to science education and to scientists. The project will create real and on-line materials for scientists to convey the excitement, content, and relevance of their own research to public groups whose values, professions, or aesthetic and cultural backgrounds are connected to that research topic. The project will also foster ways for scientists to understand that members of the public can provide valuable input to science. Research and evaluation on the development of this innovative public engagement model "the STEM Ambassador Program (STEMAP)" will be conducted to provide insights into the effectiveness and extensibility of the STEMAP model. This approach integrates three existing elements of science engagement that have previously not been linked: design thinking, informal science education communication skills from museum work, and connecting scientists' research with the existing values of particular community groups. Robust evaluation will enhance effectiveness of in-person and online trainings; research will provide understanding of how different science learning models can be integrated and enhanced for public audiences and for scientists. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. Science and society need innovative and transformative ways to interact synergistically. Given the deep knowledge and contagious passion for their research, STEM professionals can bring unique assets to directly engage public audiences, especially important the traditionally underserved public groups. Members of the public in turn have the potential to provide novel ideas, data, and insights to support researchers. The project's exploratory research will help understand how STEM professionals can broaden participation by themselves engaging unengaged publics with the excitement of science and science knowledge in ways that are congruent with academic rewards. The project team will integrate three existing NSF-funded models: a) Research Ambassador Program, b) Portal to the Public, and c) Design Thinking. A cadre of faculty and graduate students will be trained in "STEM Ambassadors" workshops, in which social scientists and community group representatives will help STEM Ambassadors identify public groups with interests that connect to the scientist's research. Engagement events will occur in community venues, e.g., churches, factories, and day care centers, etc. Case studies and evaluation instruments answer research questions about: the role of empathy in the formation and change of identity; relationships between public audiences, mode of engagement, and identity shifts; and motivational drivers for STEM Ambassadors and public audiences. The intellectual merit is the training and evaluating of 50 STEM Ambassadors (via 100 outreach events involving approximately 5000 individuals from community groups); strategies that encourage STEM professionals to engage with underrepresented publics; and insights on how to integrate multiple education models. STEMAP will disseminate its findings and new resources through the STEMAP website. In addition, the dissemination efforts will be extended through: collaboration with the NSF-funded PoPNet Expansion Project and the Centers for Science and Mathematics Education (CSMEs); presentations at national science professional organizations, such as the AAAS, as well as through the CAISE Wiki and the National Alliance for Broader Impacts (NABI). STEMAP will create a process for other NSF PIs to generate, evaluate, and articulate their research and its applications to public groups that lie far outside academia.
Arizona State University will develop new features for its SciStarter website that will expand participation in citizen science and provide rich data for researching the nature of and impacts of citizen science participation. SciStarter is a popular online citizen science hotspot featuring more than 850 searchable citizen science projects, added by researchers and project owners, and serving over 35,000 citizen scientists. The project will develop new features to add to the current website that will enable participants to explore hundreds of citizen science projects and select projects of most interest to them, track their participation, and connect to people and projects they are interested in. The expanded website will also provide rich data that will help citizen science projects evaluate their programs and that will rich data for researchers to investigate the nature of citizen science participation. The website will be widely accessible to the public through partnerships with Discover Magazine, the Citizen Science Association, and other partners. The SciStarter website will develop additional features to expand citizen science participation and to research the nature and impacts of participation. The expanded features will include: (1) an integrated registration for participants to more easily engage in one or multiple citizen science projects, across platforms; (2) GIS implementation for project owners to define the geographic boundaries of projects so participants can find them more easily; and (3) an online, personal dashboard for participants to track their projects, participation, and contributions to science, share and save data, record interests in projects, create profiles, and find people and projects of interest to them. These new features will create opportunities for future research concerning: (1) understanding how citizen scientists use the site and how it responds to their needs and interests, and (2) understanding why, how, and with what impacts citizen scientists participate in research. The project will support the overall strategy of the Advancing Informal STEM Learning Program to enhance learning in informal environments through the funding of innovative resources through a variety of settings. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.
The Seeing Scientifically project will research a new way of supporting museum visitor experiences so they can have authentic scientific observation of live microscopic specimens. By adapting existing computational imaging techniques from current biological research, the project aims to encourage and support visitors in observing scientifically, that is, in asking productive questions, interpreting image-rich information, and making inferences from visual evidence that increasingly characterizes current biological research. The scaffolding (e.g., visual cues or information supporting learning) will consist of a system of virtual guides and prompts that are responsive to what visitors see. The scaffolding prompts will be overlaid on a real time, high-density image of a live sample that the visitor is investigating with a research grade microscope. Project research will contribute early knowledge on ways to scaffold informal learners in the practice of authentic scientific observation with the complex, dynamic visual evidence that scientists themselves see using the equipment and techniques they use. Project research and resources will be widely disseminated to learning science researchers, informal science practitioners, and other interested audiences through publications, conference presentations and sharing of resources via the NSF-supported informalscience.org website and other relevant websites. As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The project will prototype an innovative microscope exhibit that scaffolds visitors in scientific observation of live specimens and their biological processes. The overarching hypothesis is that scientific observation of real-time visual phenomena can deeply engage learners with the content, tools and practices of modern science, which increasingly rely on image-based data. Through three rounds of iterative prototype development and evaluation, the project will generate early findings for the following related questions: (1) what are promising ways of scaffolding observation of live specimens at an unmediated exhibit; (2) How can computational imaging techniques be integrated into a microscope exhibit to engage and scaffold learners to ask productive questions, interpret what they see, and make evidence-based inferences from complex, dynamic images. Data will be collected and analyzed by coding think-aloud interviews with visitors concerning their interest in and description of the biological phenomenon observed; coding of think aloud transcripts of visitor questions types and answers, relevant features noted, inferences and scaffold use; and statistical comparison of holding time, questions asked, answers, inferences, and scaffold use. Project findings will seed more rigorous research on the combination of scaffolding and computational imaging techniques effective for supporting scientific observation in image-rich areas of science.
The Advancing Informal STEM Learning (AISL) program funds innovative projects in a variety of informal settings. The iSWOOP project aims to equip National Park Service interpretive rangers with visualizations and interactive approaches for communicating science in natural learning spaces. An advantage to locating STEM learning in national parks is that they serve as America’s outdoor laboratories, hosting thousands of research studies annually. Dynamic changes in the landscape, wildlife, and interspecies interactions offer countless avenues for inquiry. The project will build collaborations between park-based scientists, whose work frequently happens out of the public eye, and interpreters, who interact with millions of visitors annually. Based on pilot studies done at Carlsbad Caverns National Park, the researchers have extended this work to four more national park units, each with its own natural resources and research. Partners in this endeavor include Winston-Salem State University, Institute for Learning Innovation, and TERC. This project's goal is to establish a model for how national parks can be resources for science education and learning.
iSWOOP works by providing interpretive rangers with professional development. iSWOOP coordinates 1) opportunities for interpreters and scientists to work together in a classroom setting and in the field; 2) creates compelling visualizations, which can function as a jumping off point for conversations about the methods and relevance of park-based research; 3) ongoing opportunities for interpretive rangers to reflect on interactions with visitors and to experiment with questions that spark visitors’ curiosity in the moment and interest long-term.
The main goal of this proposed effort is to translate park-based research endeavors and results from the scientists to the park visitors in ways that make the process enjoyable, informative, and thought-provoking. Evaluation elements will be included every step in this process in order to not only determine if learning has occurred but also how effectively the science has been translated.
Due to geographical isolation, rural communities are often underserved by the informal STEM (science, technology, engineering, and mathematics) education system. As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings including rural communities. Thus, this project will help to develop rural libraries and librarians into STEM learning centers and facilitators who will use community assets providing new horizons for youth on career choices and adults on an enhanced STEM knowledge base. Through online professional development exercises, the library staff will enhance their knowledge, enabling them to develop and support new STEM learning mechanisms in their communities. In this project, 110 rural libraries will be chosen from applicants to obtain advanced knowledge of how to facilitate STEM learning. It is anticipated that the staff will change from being resource persons to facilitators of STEM knowledge transfer. The project is a collaboration between Dartmouth College, Dominican University, the Institute of Learning Innovation, Dawson, Media Group, and the Califa Group. The research questions address: a quantitative assessment of rural librarian's STEM efficacy and professional identity, and a determination of the efficacy and impact of multiple forms of professional development and learning tools on rural librarians' ability to participate in and facilitate informal STEM learning.
This is the solicitation for proposals to the NSF Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to and evidence-based understanding of the design and development of STEM learning in informal environments for public and professional audiences; provide multiple pathways for broadening access to and engagement in STEM learning experiences; advance innovative research on and assessment of STEM learning in informal environments; and develop understandings of deeper learning by participants.