This poster was presented at the 2021 NSF AISL Awardee Meeting.
The project scales up an award-winning coaching model:
Informal educators come together in small groups to share videos of their own interactions with youth
A coach helps them share feedback based on their use of key skills (e.g. how to ask youth purposeful questions).
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project plans to deliver and improve a constructivist professional development (PD) program called Remake Making for library staff that work with youth in maker spaces. The proposed project will be led by a team at the University of Pittsburgh and builds on a pilot facilitation framework developed in an earlier project by this team. The PD program responds to the rapid growth of makerspaces with a constructivist PD program focused on facilitation. Maker spaces are a new service model in many public libraries, part of a broader shift in general library services. Effective facilitation for learning, like that required in makerspaces, is a relatively new facet of librarianship that is not a consistent part of librarian education or PD. The project will work with two local library systems with libraries that have makerspaces but little to no PD opportunities around facilitation. The project plans to iteratively design and investigate the Remake Making program, its impact on library maker facilitators and their interactions with child and youth learners. This will provide a setting for preliminary research about constructivist PD and the experiences and struggles of staff who facilitate making in libraries within the context of shifting library norms. This project will produce an efficient, maker-friendly PD system for facilitation in makerspaces, applicable to a broad range of informal and formal educators who wish to incorporate facilitated making.
The project plans to conduct an iterative development process involving several cohorts of participants and using multiple data sources which include embedded PD workshop data, participant pre-post surveys, observation of library makerspaces, and interviews/focus groups. A participatory approach will be employed by involving participants in creating and refining research questions within the scope of the project. This approach is designed around inquiry-based improvement, which is experienced by participants as reflective practice or continuous improvement. The proposed project aims to advance knowledge and PD strategies for facilitation in library makerspaces. The research will build knowledge about the efficacy of an innovative constructivist PD program with adaptation as a key feature. The data collected in the context of the development of this innovation will provide opportunities for applied research about informal STEM learning in the context of library maker spaces, and the role that library staff play in facilitating this type of learning.
The Institute for the Study of Knowledge Management in Education (ISKME) will partner with the New Hampshire Department of Education, the American Library Association (ALA), the American Association of School Librarians (AASL), and others to engage in-service and pre-service school librarians and teachers in multiple settings in the use of curated open educational resources (OER) for Science, technology, engineering, and math (STEM) teaching and learning. The project will include annual spring professional learning academies; semi-annual professional development symposia; and virtual support. Project outcomes include the development of new teaching and social learning practices; the creation and sharing of high quality standards-aligned instructional units and text sets focused on STEM inquiry; higher education courseware modules; and a replicable and scalable community of practice and professional learning network.
This University of Wisconsin System will conduct research to understand how the Madison Public Library (MPL) is building a production-oriented approach to literacy and learning through their maker-focused program, the Bubbler. On a national level, this project speaks to educational research communities, professionals, members of informal learning institutions, and organizers of designed makerspaces. At the local level, it addresses underserved populations in the Madison area and MPL in evaluating and developing the Bubbler. Findings will be shared through conference presentations, journal articles, and networks of library professionals.
In October 2007, The Franklin Institute Science Museum (FI) in partnership with the Free Library of Philadelphia was awarded a 5-year National Science Foundation grant to build a model museum/library partnership. This partnership project, called LEAP into Science, integrates science content and inquiry into an existing afterschool program at the Library, called LEAP. More specifically, LEAP into Science has three overarching goals: 1) To increase the capacity of influential adults for science teaching and learning; 2) To increase the capacity of libraries for science teaching and learning; 3)
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TEAM MEMBERS:
Jessica LukeFranklin InstituteJeanine E. AnceletClaudia Figueiredo
Media MashUp (MMU) was an IMLS funded project (LG-07-08-0113 ) designed to help libraries build capacity for offering computer-based programs for youth. These programs were designed to help foster 21st Century literacy skills. The program focused on the Scratch programming language (http://scratch.mit.edu/), but also used other creative freeware programs (i.e., Audacity, Picasa, SAM animation, ArtRage). MMU was a partnership among six library systems from around the country and The Science Museum of Minnesota. Three staff members from each library participated in the program: two librarians or
The Media MashUp project is funded by the IMLS (Grant LG-07-08-0113 ) to build capacity at libraries for computer-based programs for youth that help build 21st Century literacy skills. Twenty first Century literacy skills include interactive engagement with technology, collaboration and team problem solving, taking initiative and managing time and the use of higher level processing skills (www.21stcenturyskills.org/). This project uses the Scratch programming platform (http://scratch.mit.edu/) developed at MIT to help foster youth's 21st Century literacy skills. The professional audience
This collaboration between the Franklin Institute and the Free Library of Philadelphia Foundation identifies the role of crucial intermediaries in the science learning of children and points to the opportunities offered through a museum and library partnership to provide engaging science resources in under-resourced communities where many adults lack science expertise and confidence. Through an emphasis on literacy and science, LEAP into Science builds the capacity of after school leaders, teens and parents to be competent science learners and facilitators and to connect science centers, parents and libraries in support of the science learning and achievement of children. Project features include a workshop model for families with K-4 children, enrichment sessions for after school students, family events at the museum, professional development for library and after school youth staff, and a national expansion conference. The conference introduces the project to potential national implementation sites. Case studies of sites from this conference inform a research study investigating the obstacles, modifications and necessary support to initiate and sustain the program model. The formative and summative evaluation measure the impact of this program on children, parents, librarians, and teen workers at the libraries. Fifty-three Philadelphia libraries in addition to libraries in three cities selected from the implementation conference have a direct program impact on 10,000 people nationally, including 300 after school facilitators and children's librarians.
The Lunar and Planetary Institute will expand a successful pilot program in which libraries in Texas and Louisiana are used as community learning centers. The program is two-fold and includes both "Explore!" resource materials and "Fun with Science" modules. "Explore!" materials are a collection of space science posters, brochures, fact sheets, videotapes and references. These resources are disseminated to librarians for use as part of their collections and to support the "Fun with Science" modules. "Fun with Science" consists of eight space science modules that librarians are trained to use in after-school and summer youth programs. Module topics include rocketry, comets, impact cratering, remote sensing and space capsule design. Each year, 3-4 new modules will be produced. Librarians receive training on content, activities and NASA resources in 2-3 day sessions. The dissemination plan would enable the program to expand to include public libraries in Texas, Illinois (Chicago) and South Carolina, as well as school libraries as a secondary audience. Rural sites will be targeted and distance learning will be used for training when possible. CD ROMs containing the modules, training videos and a website will be developed to support this project.
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TEAM MEMBERS:
Stephanie ShippPamela ThompsonMary Noel