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resource evaluation Media and Technology
Grossology Live! was a creative and innovative program that involved unique format, content, and collaboration. The program used live video-conferencing techniques to create two-way interaction between onscreen actors in a colorful Grossology set in the studio in Noblesville, Indiana; uniquely imaginative comedic and musical presentations on the human body; and a live presenter, stage set, and audience at 5 small science or health centers primarily in the mid-west and southeast. The receiving sites were members of the National Association of Health Education Centers (NAHEC), which played a
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TEAM MEMBERS: Minda Borun ID Solutions
resource evaluation Professional Development, Conferences, and Networks
This report is the executive summary to the PIE Institute Final Evaluation Report.
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TEAM MEMBERS: Mark St. John Becky Carroll Exploratorium
resource evaluation Professional Development, Conferences, and Networks
This report summarizes findings from Inverness Research's evaluation of the PIE Institute project. It outlines the project's approach and philosophy, the activities of the project and key features, and the contributions of the project to participating museum educators, their institutions, and the larger field of informal science education institutions.
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TEAM MEMBERS: Mark St. John Becky Carroll Exploratorium Jen Helms Anita Smith
resource research Media and Technology
Touch-sensitive devices are becoming more and more common. Many people use touch interaction, especially on handheld devices like iPhones or other mobile phones. But the question is, do people really understand the different gestures, i.e., do they know which gesture is the correct one for the intended action and do they know how to transfer the gestures to bigger devices and surfaces? This paper reports the results of usability tests which were carried out in semi public space to explore peoples’ ability to find gestures to navigate on a virtual globe. The globe is presented on a multi-touch
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TEAM MEMBERS: Jim Spadaccini Markus Jokisch Thomas Bartoschek Angela Schwering
resource project Public Programs
The Institute for Learning Innovation, in collaboration with Mary Miss Studio and the Institute for Urban Design, is conducting an exploratory research and development project on sustainable practices related to the built infrastructure of New York City. The work will (1) pilot test and study new interpretive strategies for urban "place-based" public learning experiences that focus pedestrians' attention on a city's ecology and existing built sustainability infrastructure; (2) engage urban design professionals and STEM researchers to explore how these new strategies have the potential to transform how urban design fields inform, dialog and interact with the public about sustainable urban design and planning; and (3) assess the effectiveness of these public interpretation programs on STEM learning beyond traditional Informal Science Learning Environments (ISEs) such as science museums. Project participants also include faculty from the City College of NY Graduate Program in Urban Design, STEM faculty from Columbia University, and staff of the Provisions Library in Washington, D.C. The project is an early phase of the "City as Living Laboratory" initiative that can leverage the Rockefeller Foundation-funded Urban Design Week program in New York City scheduled to occur September 15 - 20, 2011. This request to NSF adds an additional track to the process to specifically focus on STEM learning and urban sustainability. From the promotional materials: "The Institute for Urban Design is currently preparing for the first annual Urban Design Week, a public festival created to engage New Yorkers in the fascinating and complex issues of the public realm and celebrate the city's exceptional urbanity. Through a rich roster of charettes, summits, installations, film screenings, exhibitions, and tours, Urban Design Week will draw in citizens from every borough and walk of life and highlight the idea that cities are made by collective effort, and that each of us can be a part of that great endeavor." The project goal is to generate new models for public engagement with science in the city environment and to explore how urban designers and planners, as they design for sustainability, can more effectively collaborate with STEM researchers and with the public. The project has both research and programmatic deliverables. Research activities include: Public Audiences: observational study of pedestrians in the installation environment; intercept surveys of the public about their experiences with the streetscape installations. Professional Audiences: pre-installation surveys on the role of public space science interpretation for altering public discourse about urban planning and sustainable cities; focus group assessment of professionals' experiences with observing public interactions with the installations; online delayed- post experience survey on learning outcomes in terms of knowledge, attitude, motivation and anticipated impacts on professional practices; analysis of blog postings and public media surrounding the installation; survey of attendees at an ISE forum on the project, its goals, outcomes and potential for future developments. Programmatic deliverables include: a workshop that engages urban design students in the development of experimental streetscape installations; a pilot installation on streets in the City College of NY (consistent with approvals already received by NYC Dept. of Transportation); a City as Living Laboratory art-science workshop for Urban Design Week professionals to highlight possible benefits of inter-disciplinary collaboration; a panel discussion around new forms of citizen engagement through a "city as a science learning environment"; a forum specifically for ISE professionals to explore the research findings and potential for use as a strategy to increase science learning in city places.
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TEAM MEMBERS: John Fraser
resource project Media and Technology
The Science Source Pathways Project will conduct initial work designing and testing a new model for providing news on STEM related topics to the rural and Native American communities in Montana. This project will enhance understanding of how the communication of scientific research reaches and impacts underrepresented audiences. A collaborative model will be developed between the environmental journalism program at the University of Montana and various local television, radio, and online media outlets that are either operated by or reach Native Americans on reservations and throughout the state. Project deliverables include a survey and analysis of current science reporting reaching this audience; and production and testing of prototype science news stories for dissemination on various platforms (print, radio, TV, web). The development of science news pieces will be led by graduate students in the School of Journalism under the careful guidance and mentorship of experienced professors. This project will enhance the communication and amount of STEM content delivered to underserved groups, and provide diverse opportunities for them to engage in STEM related environmental issues that affect their local communities.
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TEAM MEMBERS: Alison Perkins
resource research
A June 2010 report from the Exploratorium's Learning and Youth Research and Evaluation Center (LYREC) highlights trends, questions, and findings related to out-of-school-time science, technology, engineering, and mathematics (OST STEM). Based on an October 2009 meeting, the report aims "to inform the work of OST educators, researchers, and funders." The report notes that "out-of-school-time programs such as summer camps,afterschool programs and Saturday classes provide students with important opportunities to: (1) spark, sustain, and deepen their interest in science, technology, engineering
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TEAM MEMBERS: Bronwyn Bevan Vera Michalchik Ruchi Bhanot Noah Rauch Julie Remold Rob Semper Patrick Shields
resource research
This PDF contains the proceedings of the 2012 conference, Public Works for Public Learning. The conference reviewed the efforts of the Golden Gate Bridge, Highway and Transportation District and their NSF-funded project to promote lifelong learning in a wide variety of informal settings such as the Golden Gate Bridge visitor area. Conference topics focused on how existing structures can be used to develop fun and effective exhibits to educate the public on STEM topics.
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TEAM MEMBERS: Golden Gate Bridge, Highway and Transportation District
resource research Professional Development, Conferences, and Networks
These reports were delivered on day three at the conclusion of the Citizen Science Toolkit Conference at the Cornell Lab of Ornithology in Ithaca, New York on June 20-23, 2007. The reports summarize the discussions that took place in five separate breakout groups, which met periodically throughout the conference to focus on key Citizen Science themes and topics that emerged during conference presentations and plenary discussions.
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TEAM MEMBERS: Cornell Lab of Ornithology Catherine McEver Nolan Doesken Geoff LeBaron Sarah Kirn Rebecca Jordan Maureen McConnell
resource research Professional Development, Conferences, and Networks
This discussion was held during the final plenary session on day three of the Citizen Science Toolkit Conference at the Cornell Lab of Ornithology in Ithaca, New York on June 20-23, 2007. Topics discussed include citizen science as a new field or discipline, the science role that citizen scientists play, next steps, issues to consider, suggestions, and developing (or not) a shared data infrastructure.
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TEAM MEMBERS: Cathy McEver Cornell Lab of Ornithology
resource research Exhibitions
In this article, Wayne LaBar, Vice President of Exhibitions and Featured Experiences at the Liberty Science Center and Principal-in-Charge at LSC Experience Services, presents preliminary observations, lessons learned, and discoveries made during the first year of developing "Cooking: The Exhibition Chefs." During the development of this exhibit, Liberty Science Center began an ongoing series of investigations called "Exhibit Commons," an attempt to engage the public in its exhibition process and operations. LaBar's analyzes the influence of this method on the entire exhibit development
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TEAM MEMBERS: Wayne LaBar
resource research Exhibitions
This article outlines a case study using social media as a front-end evaluation tool to revise or redevelop content and themes from an exhibition at the Australian Museum, Sydney, on the topic of evil. The study also explored the time investment and the outcomes achieved through the use of social media compared with undertaking a front-end study in a more traditional way.
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TEAM MEMBERS: Bliss Jensen Lynda Kelly