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resource evaluation Informal/Formal Connections
This summary brief captures highlights from the second year of the NSF-funded WaterMarks project. The technical evaluation report for this same project period can be found on the main project page. The purpose of this document is to communicate key updates (as observed by the evaluation team) in a less technical way with the many different audiences who have an interest in keeping up with WaterMarks.
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TEAM MEMBERS: Donnelley (Dolly) Hayde Laura Weiss Justin Reeves Meyer
resource evaluation Informal/Formal Connections
This is the evaluation report for the second year of the NSF-funded WaterMarks project. It reflects a current summary of available evidence about the intended outcomes of program activities to date, as well as commentary on how the project is using (or could use) this information moving forward.
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TEAM MEMBERS: Donnelley (Dolly) Hayde Laura Weiss Justin Reeves Meyer
resource evaluation Informal/Formal Connections
This document is the final evaluation report for the project, which focuses both on formative evaluation of the collaborative+interdisciplinary presentation creation process and summative evaluation of audience learning outcomes. 
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TEAM MEMBERS: Justin Reeves Meyer Donnelley (Dolly) Hayde Laura Weiss
resource evaluation Exhibitions
We examined an approach to reaching audiences who may not ordinarily engage with science. Termed Guerilla Science, this approach blends elements of access, by removing barriers to participation by embedding science into unexpected places, with those of inclusion, by designing activities that speak to the learning identities of participants.
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resource evaluation Informal/Formal Connections
This summary brief captures highlights from the evaluation report for the first year of the NSF-funded WaterMarks project (also available on this page). The purpose of this document is to communicate key updates from evaluation in a less technical way with the many different audiences who have an interest in keeping up with WaterMarks.
DATE:
TEAM MEMBERS: Donnelley (Dolly) Hayde Laura Weiss Justin Reeves Meyer
resource evaluation Informal/Formal Connections
This is the evaluation report for the first year of the NSF-funded WaterMarks project. It reflects an initial summary of available evidence about the intended outcomes of program activities to date, as well as commentary on how the project is using (or could use) this information moving forward. This report contains descriptions of embedded measures (i.e. anonymized drawings and reflections captured on a thematic postcard) included in community walks and analyses of secondary data (i.e., interviews conducted by other members of hte project team), as well as reflections emerging from the
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TEAM MEMBERS: Donnelley (Dolly) Hayde Laura Weiss Justin Reeves Meyer
resource project Public Programs
The Aldrich Contemporary Art Museum will amplify its partnership with Hart Magnet School, a Title 1 elementary school in urban Stamford, Connecticut, by increasing exposure and access to the arts for first-fifth graders, their families, and educators. A new program model, leveraging the museum's artist exhibitions, will focus on technology and an inquiry-based approach to science. Students, educators, and families will be encouraged to see and think in new ways through on-site STEAM tours at the museum, artist-led workshops at Hart, teacher professional development, and afterschool family activities. Outside evaluators will work with the project team to develop goals and associated metrics to measure how the model of museum-school partnership can enhance student achievement, engage families more deeply in their child's school experience and community, and contribute to teacher professional development. The evaluator will also train museum staff on best practices for program assessment.
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TEAM MEMBERS: Namulen Bayarsaihan
resource project Public Programs
The Children's Museum of the Upstate will expand its STEAM outreach programming to benefit both teachers and students in the Greenville County Schools. The museum will serve 2,000 students through STEAM programs held on-site at their elementary schools, with a focus on curriculum areas where standardized test scores indicate that students are struggling. A new program for preschoolers will be piloted in the school district's six child development centers. The pre-school classes will visit the museum for a field trip that includes free exploration time and a tailored storytime lesson. The museum will also present four teacher workshops reaching 400 educators to assist them in teaching STEAM topics. An independent evaluator will conduct an evaluation of the outreach programming and develop assessment tools to help determine how the curriculum can support student achievement and result in improved standardized test scores.
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TEAM MEMBERS: Jane Gomez
resource research Public Programs
The pilot and feasibility study will develop instructional workshops for an adult population of quilters to introduce them to computational thinking. By leveraging pre-existing social structures, skill sets, and engagement in quilting, the researchers hope to help participants develop computer science and computational thinking knowledge and skills. This poster was presented at the 2021 NSF AISL Awardee Meeting.
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TEAM MEMBERS: Anne Sullivan Gillian Smith
resource evaluation Public Programs
NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other informal education institutions interested in developing this type of experience. Individual sections discuss our particular, three-phased project, theatrical gaming as a technique, storytelling, gaming, technology, and evaluation.
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TEAM MEMBERS: Liza Pryor Zdanna King Stephanie Long Trygve Nordberg
resource research Public Programs
This poster was presented at the 2021 NSF AISL Awardee Meeting. Many informal learning institutions use STEAM approaches to engage diverse learners. Our project aims to support educators in libraries, museums, and after school programs through a STEAM professional development (PD) series. Our PD approach is centered around a set of core STEAM practices that prioritize STEAM mindset and identity work. Participants engage in exemplar activities and design new experiences for their specific teaching and learning contexts. The series involves in- person sessions, online training, and team
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TEAM MEMBERS: Laura Conner Blakely Tsurusaki Carrie Tzou Mareca Guthrie Stephen Pompea Perrin Teal-Sullivan
resource project Public Programs
Maker education has increased tremendously in community settings and classrooms across the country. Maker education is learner-driven and hands-on, often collaborative, and may focus on solving a problem or designing an object or device. There is a growing need for assessment and evaluation tools and approaches to understand and improve the nature of maker learning and provide evidence for the value of maker pedagogy. This workshop will bring together approximately 25 researchers from formal and informal settings as well as practitioners to review current maker assessment and evaluation tools and examine the role those tools can play for informing research and practice. The workshop will identify areas where future work is needed, including designing assessment and evaluation that effectively addresses the interests and needs of diverse learners. The workshop will disseminate an online collection of these assessment and evaluation tools, a research brief, and several webinars sharing the results and recommendations of the conference.

The two-day, in-person conference will include pre-workshop surveys to determine and refine issues for consideration at the conference, identify a core set of readings and resources for conference participants, and to identify key topics for research briefings presented at the conference. The conference will include background briefings, hands-on try-outs of assessment tools, synthesis discussions, and identification of future directions for research and next steps. Resources developed from the workshop will be widely disseminated through workshop partner Maker Education’s website, an annual maker conference held at the University of Wisconsin, and through other publications reaching researchers and practitioners in informal and formal educational settings,

This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to (a) advance new approaches to and evidence-based understanding of the design and development of STEM learning in informal environments; (b) provide multiple pathways for broadening access to and engagement in STEM learning experiences; (c) advance innovative research on and assessment of STEM learning in informal environments; and (d) engage the public of all ages in learning STEM in informal environments.
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