NSF generously funded the Science Museum of Minnesota's exploration of whether or not the "theatrical gaming" technique could improve visitors' understanding of complex topics requiring conceptual shifts--topics like evolution. COVID disrupted our formal evaluation plans, but this report offers finding and guidance/best practices for other informal education institutions interested in developing this type of experience. Individual sections discuss our particular, three-phased project, theatrical gaming as a technique, storytelling, gaming, technology, and evaluation.
Document
TEAM MEMBERS
Trygve Nordberg
Author
Science Museum of Minnesota
Citation
Funders
NSF
Funding Program:
Advancing Informal STEM Learning (AISL)
Award Number:
1713316
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