The maker movement has evoked interest for its role in breaking down barriers to STEM learning. However, few empirical studies document how youth are supported over time, in STEM-rich making projects or their outcomes. This longitudinal critical ethnographic study traces the development of 41 youth maker projects in two community-centered making programs. Building a conceptual argument for an equity-oriented culture of making, the authors discuss the ways in which making with and in community opened opportunities for youth to project their communities’ rich culture knowledge and wisdom onto
Techbridge Girls’ mission is to help girls discover a passion for science, engineering, and technology (SET). In August 2013, Techbridge Girls was awarded a five-year National Science Foundation grant to scale up its after-school program from the San Francisco Bay Area to multiple new locations around the United States. Techbridge Girls began offering after-school programming at elementary and middle schools in Greater Seattle in 2014, and in Washington, DC in 2015.
Education Development Center is conducting the formative and summative evaluation of the project. To assess the
Techbridge Girls’ mission is to help girls discover a passion for science, engineering, and technology (SET). In August 2013, Techbridge Girls was awarded a five-year National Science Foundation grant to scale up its after-school program from the San Francisco Bay Area to multiple new locations around the United States. Techbridge Girls began offering after-school programming at elementary and middle schools in Greater Seattle in 2014, and in Washington, DC in 2015.
Education Development Center is conducting the formative and summative evaluation of the project. To assess the
MobiLLab is a mobile science education program designed to awaken young people’s interest in science and technology (S&T). Perceived novelty, or unfamiliarity, has been shown to affect pupils’ educational outcomes at similar out-of-school learning places (OSLePs) such as museums and science centers. A study involved 215 mobiLLab pupils who responded to three surveys: a pre-preparation, at-visit, and post-visit survey. Results provide evidence for four dimensions of pupils’ at-visit novelty: curiosity, exploratory behavior, oriented feeling, and cognitive load. Findings also show that classroom
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Rebecca Cors
resourceprojectProfessional Development, Conferences, and Networks
EvaluATE is a national resource center dedicated to supporting and improving the evaluation practices of approximately 250 ATE grantees across the country. EvaluATE conducts webinars and workshops, publishes a quarterly newsletter, maintains a website with a digital resource library, develops materials to guide evaluation work, and conducts an annual survey of ATE grantees. EvaluATE's mission is to promote the goals of the ATE program by partnering with projects and centers to strengthen the program's evaluation knowledge base, expand the use of exemplary evaluation practices, and support the continuous improvement of technician education throughout the nation. EvaluATE's goals associated with this proposal are to: (1) Ensure that all ATE Principal Investigators and evaluators know the essential elements of a credible and useful evaluation; (2) Maintain a comprehensive collection of online resources for ATE evaluation; (3) Strengthen and expand the network of ATE evaluation stakeholders; and (4) Gather, synthesize, and disseminate data about the ATE program activities to advance knowledge about ATE/technician education. The Center plans to produce a comprehensive set of evaluation resources to complement other services, engaging several community college-based Principal Investigators and evaluators in that process.
EvaluATE's products are informed by current research on evaluation, the National Science Foundation's priorities for the evaluation of ATE grants, and the needs of ATE PIs and evaluators for sound guidance that is immediately relevant and usable in their contexts. The fundamental nature of EvaluATE's work is geared toward supporting ATE grantees to use evaluation regularly to improve their work and demonstrate their impacts. All of EvaluATE's products are available to the public. EvaluATE's findings from the annual survey of ATE grantees aid in advancing understanding of the status of technician education and illuminate areas for additional research. The new survey investigates ATE grantees' work to serve underrepresented and special populations, including women, people of color, and veterans. Survey data are available upon request for research and evaluation purposes.
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TEAM MEMBERS:
Lori WingateArlen GullicksonEmma PerkKelly RobertsonLyssa Becho
The “Fourth Industrial Revolution” is transforming the world of work. Just as it happened with the technologies of the steam, electricity and computer revolutions, digital technologies are now becoming pervasive and reshaping all parts of the global economy. The computing industry’s rate of job creation in the U.S. is now three times the U.S. national average. This rapid expansion of the computing workforce means that computing skills – with coding at the core – are the most sought-after skills in the American job market.
Yet amid this boom, research by Accenture and Girls Who Code shows
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. Nationally, the US has a shortage of computer scientists; a big part of this problem is that girls are discouraged from learning computer science at a very young age. This project tries to address this problem by creating a videogame specifically oriented towards getting middle school girls interested in learning computer science concepts outside traditional programming classes. Based on evidence that stories provide a compelling way to present complicated technical subjects and that girls in particular respond to technology careers as a way to help others, the project is building a videogame called "Gram's House" in which social workers intend to move a fictional grandmother to a retirement home unless the player can outfit her home with sufficient technology for her to remain independent. Solving puzzles in the game requires learning core computer science concepts. Research studies will be conducted to determine whether the videogame is effective at getting girls interested in computer science, at teaching computer science concepts, and whether using stories makes videogames more effective for learning. This project based on an earlier successful prototype uses an iterative research-based design process including paper prototyping, playtesting, and focus groups (N=20) to create age appropriate activities, based on the CS Unplugged series, that support learning concepts from the Data, Internet, Algorithms, and Abstraction sections of the high-school level CS Principles curriculum. A quantitative, quasi-experimental design will be used to determine the overall effectiveness of teaching CS concepts under three types of game conditions: (a) games alone, (b) games with fictional settings, and (c) games with stories. A novel assessment instrument will be developed to assess content learning and qualitative observation using a standard observation protocol will be used to gauge interest and engagement. 70-80 middle school girls will be recruited for afterschool participation in the study in two states. As part of the dissemination efforts, a facilitator's guide, rule book, and materials such as maps and storyboards will be created and shared with the game. In addition, a workshop for computer science and other teachers who are interested in using games to teach CS concepts will be conducted.
This research project led by the Exploratorium will use a combination of tracking and timing, cluster analysis, and focus groups to seek to answer the research question: To what extent and in what ways do female-responsive designs more effectively engage girls at STEM exhibits? This project addresses the need for more research in this area by pioneering the study of potential female-responsive design (FRD) principles for exhibits across a wide variety of STEM topics and exhibit types. This project includes four phases that will build from the work of the PI that developed an initial Female-Responsive Design (FRD) Framework regarding female engagement and learning in STEM -- based on extensive literature review and practitioner interviews. This project will expand on and validate this FRD Framework, with the ultimate goal of having a set of criteria for female-responsive designs (FRD) that effectively engage girls at STEM exhibits. The four phases of the research project are: Phase 1: Track 1000 boys and girls across three institutions using over 300 physics, engineering, and math exhibits to identify which exhibits engage boys and girls equally, and which are less engaging for girls. Phase 2: A panel of experts and girl advisors identify additional female-responsive design principles, expanding on those identified to date in literature and practice. Phase 3: Combining results from the first two phases, the third phase employs statistical analyses to reveal the most effective combinations of design principles for engaging girls across a variety of exhibits. Phase 4: This qualitative phase conducts focus groups with girls to explore how the final FRD Framework works to better engage them, and how their learning differs at exhibits that exemplify the principles in the Framework.
Techbridge has proposed a broad implementation project that will scale up a tested multi-faceted model that increases girls' interest in STEM careers. The objectives of this project are to increase girls' engineering, technology, and science skills and career interests; build STEM capacity and sustainability across communities; enhance STEM and career exploration for underrepresented girls and their families; and advance research on the scale-up, sustainability, and impact of the model with career exploration. The Techbridge approach is grounded in Eccles' expectancy value model, and helps bridge critical junctures as girls transition from elementary to middle school and middle school to high school, immersing participants in a network of peers and supportive adults. Techbridge targets girls in grades 5-12 with a model that includes five components: a previously tested and evaluated curriculum, career exploration, professional development for staff and teachers, family engagement, and dissemination. The inquiry-based curriculum introduces electrical engineering and computer science through engaging, hands-on units on Cars and Engines, Green Design, and Electrical Engineering. The Techbridge model will be enhanced to include a central repository for curriculum and support materials, electronic girl-driven career exploration resources, an online learning community and video tools for staff, and customized family guides. Project deliverables include the dissemination of the enhanced model to three cities, 24 school sites and teachers, 2,000 girls, and over 600 role models. A supplementary research component will study the broad implementation of the Techbridge model by examining the fidelity of implementation and the program's impact on girls' STEM engagement and learning. The research questions are as follows: (1) To what extent and how do new program sites demonstrate adherence to the Techbridge program model? (2) Do new sites experience similar or increased participant responsiveness to Techbridge programming with regard to scientific learning outcomes, career awareness, attitude and interest in engineering? (3)How are changes experienced by girls sustained over time, if at all? (4) To what extent and how do new sites balance instilling the Techbridge essentials, those critical components Techbridge identifies as essential for success, with the need for local adaptation and ownership of the program? and (5) Given the potential for customization in local communities, do new sites maintain programmatic quality of delivery experienced at the original site? If so, what are elements essential to success regarding quality delivery? The mixed-methods study will include document analysis, embedded assessments, participant survey scales, and observations. Qualitative data methods include interviews with teachers, role models, staff and focus groups with girls. A project evaluation will also be conducted which investigates project outcomes for participants (girls, teachers, role models, and families) and fidelity of the implementation and enhancements at expansion sites, using a quasi-experimental approach. Career and learning outcomes for girls will be determined using embedded assessments, portfolios, surveys, school data, and previously validated instruments such as the Career Interest Questionnaire and the Modified Attitudes towards Science Inventory. The Managing Complex Change model is used as a framework for the project evaluation for the purpose of examining factors related to the effectiveness of scaling. The dissemination of research and evaluation findings will be achieved through the use of publications, blogs, social media, and conferences. It is anticipated that this project will broaden the participation of Hispanic, African-American, and English language learner girls, build capacity for STEM programming and sustainability at the dissemination sites, and disseminate findings to over 1 million educators, researchers, and community members. Broader impacts include contributing to the field's understanding of how virtual role models and field trips can engage young women, increase corporate advocacy, and engage participants in research and dissemination efforts.
The National Girls Collaborative Project (NGCP) seeks to maximize access to shared resources within projects and with public and private sector organizations and institutions interested in expanding girls’ participation in science, technology, engineering, and mathematics (STEM). Funded primarily by the National Science Foundation, the NGCP is a robust national network of more than 3,000 girl-serving STEM organizations. Currently, 31 Collaboratives, serving 40 states, facilitate collaboration between more than 12,800 organizations who serve more than 7.7 million girls and 4.4 million boys. The NGCP occupies a unique role in the STEM community because it facilitates collaboration with all stakeholders who benefit from increasing diversity and engagement of women in STEM. These stakeholders form Regional Collaboratives, who are connected to local girl-serving STEM programs. Regional Collaboratives are led by leadership teams and advisory boards with representatives from K-12 education, higher education, community-based organizations, professional organizations, and industry. NGCP strengthens the capacity of girl-serving STEM projects by facilitating collaboration among programs and organizations and by sharing promising practice research, program models, and products through webinars, collaboration training, and institutes. This is accomplished through a tested comprehensive program of change that uses collaboration to expand and strengthen STEM-related opportunities for girls and women. In each replication state, the NGCP model creates a network of professionals, researchers, and practitioners, facilitating collaboration within this network, and delivering high-quality research-based professional development. Participating programs can also receive mini-grant funding to develop collaborative STEM-focused projects. To date, over 27,000 participants have been served in 241 mini-grant projects, and over 17,000 practitioners have been served through in-person events and webinars. The NGCP’s collaborative model changes the way practitioners and educators work to advance girls’ participation in STEM. It facilitates the development of practitioners in their knowledge of good gender equitable educational practices, awareness of the role of K-12 education in STEM workforce development, and mutual support of peers locally and across the United States.
SciGirls CONNECT is a broad national outreach effort to encourage educators, both formal and informal, to adopt new, research-based strategies to engage girls in STEM. SciGirls (pbskids.org/scigirls) is an Emmy award-winning television program and outreach program that draws on cutting-edge research about what engages girls in science, technology, engineering and math (STEM) learning and careers. The PBS television show, kids' website, and educational outreach program have reached over 14 million girls, educators, and families, making it the most widely accessed girls' STEM program available nationally. SciGirls' videos, interactive website and hands-on activities work together to address a singular but powerful goal: to inspire, enable, and maximize STEM learning and participation for all girls, with an eye toward future STEM careers. The goal of SciGirls is to change how millions of girls think about STEM. SciGirls CONNECT (scigirlsconnect.org) includes 60 partner organizations located in schools, museums, community organizations and universities who host SciGirls clubs, camps and afterschool programs for girls. This number is intended grow to over 100 by the end of the project in 2016. SciGirls CONNECT provides mini-grants, leader training and educational resources to partner organizations. Each partner training session involves educators from a score of regional educational institutions. To date, over 700 educators have received training from over 250 affiliated organizations. The SciGirls CONNECT network is a supportive community of dedicated educators who provide the spark, the excitement and the promise of a new generation of women in STEM careers. Through our partner, the National Girls Collaborative Project, we have networked educational organizations hosting SciGirls programs with dozens of female role models from a variety of STEM fields. The SciGirls CONNECT website hosts monthly webinars, a quarterly newsletter, gender equity resources, SciGirls videos and hands-on activities. SciGirls also promotes the television, website and outreach program to thousands of elementary and middle school girls and their teachers both locally and nationally at various events.