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Report

Art+Science: Broadening Youth Participation in STEM Learning

May 16, 2016 | Public Programs
Art and science represent two powerful human ways of investigating and understanding the natural and social world. Both are creative processes involving acts of observation, interpretation, meaning-making, and the communication of new insights. While standards of evidence may vary between the two fields, there are also many common practices. Many artists, for example, employ a range of computational, digital and engineering practices. Many scientists are guided in part by aesthetic considerations in the formulation of questions, theories, and models. In this report we share the results of a cross-disciplinary, collaborative inquiry into how programs that integrate art and science do, or might, enrich and broaden the participation of young people in science, technology, engineering, and mathematics (STEM) learning.

TEAM MEMBERS

  • BB 2015 leaves2
    Author
    University of Washington
  • Bell March2016 headshot
    Author
    University of Washington
  • REVISE logo
    Author
    Science Gallery Dublin
  • currentShelley1copy
    Author
    University of Washington
  • Fan Kong
    Author
    University of Washington
  • REVISE logo
    Author
    Science Gallery Dublin
  • Citation

    Funders

    Wellcome Trust
    Funding Program: SL+
    Resource Type: Reference Materials
    Discipline: Art, music, and theater | Computing and information science | General STEM | Technology
    Audience: Elementary School Children (6-10) | Middle School Children (11-13) | Youth/Teen (up to 17) | Educators/Teachers | Museum/ISE Professionals | Learning Researchers
    Environment Type: Public Programs | Making and Tinkering Programs | Museum and Science Center Programs

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