Skip to main content

Community Repository Search Results

Current Search

resource project Media and Technology
The California Academy of Sciences produces a science news radio feature "EARTHNEWS" which has aired daily on twelve radio stations in California for nine years. "EARTHNEWS" is a background to regular news and provides in-depth interpretation of science and environmental events to assist the public in understanding what they hear or read. In response to a very large volume of mail from listeners, a quarterly newsletter was created four years ago to announce program schedules, enhance the information presented on the radio, and offer scientists and teachers a written forum for sharing ideas. Positive response from the listening audience suggests that this feature has tremendous potential for reaching a broad national audience. The Columbia Broadcasting System has agreed to air three 60-second "EARTHNEWS" features each week and to distribute these features nationwide via satellite. A total of 156 features will be produced annually, each reaching an estimated national audience of twelve to fifteen million people. The California Academy of Sciences is requesting funding for program research and production to develop this national radio program and to continue production of the newsletter.
DATE: -
TEAM MEMBERS: Gerald Kay Frank Almeda
resource project Media and Technology
The excitement of astrophysical research and discovery is brought into the high school science and mathematics classes through a flexible set of student activities and projects on variable stars. The project includes a computerized database, of 400,000 measurements of brightness of 150 variable stars in five constellations over 25 years, from which students can deduce properties, processes, and evolution of these stars. Students can make additional measurements and discoveries from carefully selected time sequences of 125 35mm slides or from actual measurements from the night sky. A comprehensive student manual and instructional videos make the materials self-contained and easy to use. The teacher manual enables the instructor to adapt the materials to skills, objectives and local curricula. The material can be used in a variety of contexts: traditional mathematics and science classes at both the high school and college level, independent projects, summer institutes, and community science clubs. The material will be field tested in classes and refined through workshops with teachers. A newsletter and a video about amateur astronomers is planned.
DATE: -
TEAM MEMBERS: Janet Mattei John Percy
resource project Media and Technology
Lawrence Berkeley Labs developed a CD containing educational materials, staff training and the software necessary for informal science education centers to offer to middle school students one- hour sessions, multiple-day workshops, and ongoing participation in a drop-in computer lab. Hands-On Universe (HOU) is an active science education program that provides participants access to observing time on professional telescopes through the use of a personal computer and the Internet. The CD contains: exploration experiences and challenge games; resource material including images from other national labs, descriptions and animations of related topics, and astronomical catalogs; image processing software; a telecommunications package to interface with HOU telescopes and support network, the Internet, and World Wide Web; staff training material. The target audiences are youth in grades three through high school, and adults.
DATE: -
TEAM MEMBERS: Carlton Pennypacker
resource project Media and Technology
The Hansen Planetarium proposes the creation, writing, and production of a 50-minute star theater program, From The Earth To The Stars, and educational chart aimed at informally educating over a million individuals regarding the exploration of our planet, the planets of our solar system, and the stars beyond. The further production of three interactive exhibits is planned to accompany the program. This program will be marketed and distributed at a nominal charge to 250 national planetariums, with 50 additional production packets planned for loan. In this fashion, top-quality, accurate, and timely science education can be guaranteed to a large selection of audiences. In America today there is growing awareness and concern surrounding the serious deficit our society will soon experience in the fields of science and technology. The Hansen Planetarium's goal is to stimulate learning and interest in astronomy and other sciences for students of all ages across the country. Exploration is, perhaps, the human activity in western culture which can most provoke debate, excite intense interest and stimulate scientific and cultural growth. The utilization of expert consultants, in conjunction with Hansen Planetarium staff, will insure this program presents the most current information available about the past, present, and future of exploration. Its interactive format is designed to stimulate a proactive approach to problem solution on the part of the audience as a stimulus to the learning process. The star show format, with its dynamic special effects, will enhance the learning of science in America today.
DATE: -
TEAM MEMBERS: Von Del Chamberlain
resource project Media and Technology
Kinetic City After School is a two-year project that will produce a web-based after-school program for children ages 9-11. The on-line adventure will enable users to enter a virtual universe where a computer virus (Deep Delete) systematically attacks a new area of science each month (analogous to one of the 12 Project 2061 Benchmarks for Science Literacy). As students battle the virus, they learn Benchmarks learning goals. Each unit invites children to think about the problem, take action and reflect on their experience. The activities accommodate different learning styles and are supplemented by live audio chats with scientists and a self-assessment enables students to earn Kinetic City Power Points. Power Points can be donated to after school programs without computers and Internet access. These sites may in turn, exchange their accumulated Power Points to obtain computers, Internet service and a site license for "Kinetic City After School." Although the program is web-based, most of the activity extensions are done off-line. "Kinetic City After School" will be introduced to after-school sites with a two-day training workshop, with follow-up via phone meetings and site visits. Supporting materials will include a Leader Guide, Journal and Kinetic City Home Crew activity pages for use in the home.
DATE: -
TEAM MEMBERS: Robert Hirshon
resource project Media and Technology
Cornell University is producing a documentary television program about the 100-meter radio telescope in Green Bank, West Virginia. The film, planned as a PBS special, will document the engineering and technology behind the construction of the telescope as well as examining and explaining the science of radio astronomy. Ancillary educational material, including a 20 minute version of the video, will be developed and distributed for use in informal education setting through the American Astronomical Society and the Astronomical Society of the Pacific. In addition images and information about the Green Bank Telescope and the science of radio astronomy will be made available through an electronic bulletin board service such as GOPHER or MOSAIC. Teaching materials also will be developed for use in the secondary school curriculum and an "Across Space and Time" undergraduate curriculum developed at Cornell University will be made available to faculty at other colleges and universities. In addition, the film and related material will serve as the centerpiece for short courses for college teachers at Green Bank under the National Chautauqua Short Course Program. The PI and major content developer is Martha Haynes, Professor of Astronomy at Cornell University associated with the National Astronomy and Ionosphere Center and the Center for Radiophysics and Space Research. The film is being produced by PhotoSynthesis Production of Ithaca, New York. David Gluck is co-producer, director, and cinematographer and Deborah Hoard is co-producer and writer. A twelve person advisory committee of astronomers, teachers, and informal science educators will guide development of the project.
DATE: -
TEAM MEMBERS: Martha Haynes David Gluck
resource project Media and Technology
This is a collaborative planning project led by PIs at the Advanced Imaging and Visualization Laboratory of the Woods Hole Oceanographic Institution (WHOI) and the Science Museum of Minnesota (SMM). The work will develop and test several new technical methods both of acquiring underwater and terrestrial scientific image material by WHOI staff and of applying it to the needs of the research community and of digital projection theaters in the informal education world, specifically to HD, 3D, and digital planetarium environments. The planning efforts are intended to feed into the eventual production of shows by SMM and by the new Minnesota Planetarium, and then to similar theaters around the country.
DATE: -
TEAM MEMBERS: William Lange Joel Halvorson
resource project Public Programs
National Video Resources, in collaboration with the American Library Association and the History of Science Society, is developing and implementing six-week discussion programs at 100 libraries across the country. The "Research Revolution and the Shaping of Modern Life" discussions will illuminate the organization and goals of scientific-technical work, the critical outcomes of research and development, the material and social byproducts of such work, and the ethical issues that sometimes result. During the program participants will screen and discuss documentary films on topics such as: an introduction to the rise of organized laboratory research and its results; new developments in quantum technologies and nanotechnology; recent developments in materials science and how artificially created materials have defined a modern way of life; the impact of genetic engineering and the Human Genome Project; medical imaging from x-rays to MRIs and CT-scans; and the science of meteorology and the problems of global climate change. Discussions will be lead by local scholars from Universities and research laboratories located near a participating library.
DATE: -
TEAM MEMBERS: Sally Mason Robinson Timothy Gunn
resource project Media and Technology
The Science Museum of Minnesota (SMM) in collaboration with the Illinois State Museum (ISM), the St. Louis Science Center (SLSC), and the National Center for Supercomputing Applications(NCSA) at the University of Illinois in Champaign, Illinois, will form a museum consortium to develop two virtual reality interactive displays (River Pilot Simulator and Digital River Basin) and other web-based activities that focus on the Mississippi River. This group will be known as the Mississippi River Web Museum Consortium. Each museum will end up with both software modules that will lead visitors to the story of the River. The river's local presence will serve as an entry point for the visitors at each museum. The NCSA will contribute their access to and knowledge of powerful computer simulation, scientific visualization, and collaborations technologies that are usually restricted to research settings and rarely available to a museum audience or the general public. The Consortium will also develop a shared site on the WWW that will invite users to engage in guided inquiry that will deepen their understanding of the large, complex, and integrated river system. The science content underlying the project will include river hydrology and geomorphology, life sciences, environmental studies employing geographic information systems, and the physics of motion. The activities will address a number of the National Science Education Standards. Complementary programming linking these activities with formal education include a RiverWeb(tm) Posting Board and a RiverWeb(tm) Classroom Resource Guide.
DATE: -
TEAM MEMBERS: Bonnie Styles
resource project Media and Technology
The Science Museum of Minnesota (SMM) in collaboration with the Illinois State Museum (ISM), the St. Louis Science Center (SLSC), and the National Center for Supercomputing Applications(NCSA) at the University of Illinois in Champaign, Illinois, will form a museum consortium to develop two virtual reality interactive displays (River Pilot Simulator and Digital River Basin) and other web-based activities that focus on the Mississippi River. This group will be known as the Mississippi River Web Museum Consortium. Each museum will end up with both software modules that will lead visitors to the story of the River. The river's local presence will serve as an entry point for the visitors at each museum. The NCSA will contribute their access to and knowledge of powerful computer simulation, scientific visualization, and collaborations technologies that are usually restricted to research settings and rarely available to a museum audience or the general public. The Consortium will also develop a shared site on the WWW that will invite users to engage in guided inquiry that will deepen their understanding of the large, complex, and integrated river system. The science content underlying the project will include river hydrology and geomorphology, life sciences, environmental studies employing geographic information systems, and the physics of motion. The activities will address a number of the National Science Education Standards. Complementary programming linking these activities with formal education include a RiverWeb(tm) Posting Board and a RiverWeb(tm) Classroom Resource Guide.
DATE: -
TEAM MEMBERS: Christine Roman
resource project Exhibitions
A permanent exhibition entitled "Search for Extraterrestrial Life" will engage visitors at the New York Hall of Science in applying the fundamental biology of life on Earth to understanding the search for life elsewhere. The 4,000 sq. ft. exhibition and accompanying programs will engage visitors in learning more about the wide range of conditions that support life on Earth, and how these life requirements shape the search on Mars and other planetary objects for any existing life forms. In addition, the technologies and strategies that scientists are developing to detect any life elsewhere will be highlighted. It is expected that 500,000 visitors each year will participate with the exhibit and its associated programs. Another dissemination plan for the project will be posting fabrication drawings and scripts in readily accessible formats on the Internet. Copies of all computer interactives on electronic media will be available to science-technology centers, museums and other informal learning institutions.
DATE: -
TEAM MEMBERS: martin weiss
resource project Media and Technology
Sesame Workshop, in collaboration with the Adler Planetarium & Astronomy Museum and the Beijing Planetarium, is planning a planetarium show and complementary materials for preschool-age children and their families, teachers and other caregivers. The planetarium show will be designed for use in the United States and China and will have the following goals: -- promoting positive attitudes among young children towards science; -- providing age-appropriate information about astronomy in an engaging, entertaining format; and -- fostering am understanding of one another among children in the two countries. During the planning phase, there will be three face-to-face meetings among the principals: at the Beijing Planetarium, at Sesame Workshop in New York, and at the Adler Planetarium in Chicago. The purpose of these meetings will be to determine: -- What is the appropriate educational content for the show and complementary materials and what does research with children say about it? -- How does this type of project best reach preschool audiences? -- Is there a need or opportunity for producing alternative language or dialect versions of either the English or Mandarin versions of the show and complementary materials? -- What issues or problems affect the design of the show and complementary materials? -- What are the implementation issues? Particular attention will be given to exploring how the project might include cross-cultural information in the show and complementary materials, and how the cross-over characters (Da Naio appearing in the English version; Big Bird in the Mandarin version) might be included in the design.
DATE: -
TEAM MEMBERS: Joel Schneider