Skip to main content

Community Repository Search Results

resource project Public Programs
Water Logging is a volunteer water quality monitoring program, that monitors water quality in the Huntington-Northport Bay Complex in Long Island, NY. The goals and objectives of the Water Logging Program are to: 1. Educate and involve the public in water quality assessment and protection. 2. Develop a sense of stewardship among the community in the Huntington-Northport Bay watershed. 3. Screen for water quality impairments and determine long-term water quality trends. 4. Document effects of water quality improvement programs. 5. Provide useful water quality data to interested parties and the public.
DATE: -
TEAM MEMBERS: Cornell Cooperative Extension of Suffolk County
resource project Media and Technology
TERC will develop Earth Window, a visualization system for generating photo-realistic Earth images and fly-overs that offer a new method for earth science visualization designed for non-scientific audiences. Based on front-end research to determine a baseline of visitor knowledge and misconceptions, the project team will create the Earth Window Research Lab using the GeoFusion visualization engine and WorldSat "digital earth" remote sensing database. This prototype will undergo formative evaluation with visitors to explore a variety of interfaces, navigation systems, levels of interactivity and presentation formats, along with researching the roles of metaphor, user control, false color, authenticity and changes over time to determine how best to employ this technology in ways that maximize visitor learning. BROADER IMPACTS: Based on the outcomes of the formative research, TERC will refine the visualization technology and integrate it into different types of existing exhibits at four museums: Museum of Science (MA); Montshire Museum (VT); National Air and Space Museum (DC); St. Louis Science Center (MO). "Windows on Earth" will enable some 1.8 million people to benefit from remote Earth sensing datasets, allowing them to explore the planet in ways not otherwise possible and thereby improve understanding of key issues in Earth science and their connections to daily life. In addition, the project will develop, test and refine a new visualization tool that then can be replaced and applied by the science museum community at large.
DATE: -
TEAM MEMBERS: Daniel Barstow Marlene Cole
resource project Media and Technology
KQED is requesting funds to produce weekly radio science news reports, a weekly television magazine program, a dynamic online website that supports and extends the broadcast material and to create and maintain an active consortium of 13 participating STEM organizations. The project's working title is "Quest: Exploring Our Natural World." Quest's goals are to raise the profile of STEM issues that affect or occur throughout the Northern California region and activate citizens to discuss and investigate STEM issues. STEM content will include research fields that include Physical Sciences, Life Sciences and Earth Sciences. Most of the stories will include content about the technology and engineering used to support scientific endeavors. The KQED Educational Network EdNet will administer the community and educational outreach initiatives, including creating viewer/listener guides, developing and delivering workshops, and providing information built around Quest media. The project design involves innovative use of multiple platforms and collaborative partnerships with local informal educational institutions. The project's collaborators include the Bay Institute, California Academy of Sciences, Chabot Space and Science Center, East Bay Regional Park District, Exploratorium, Girl Scouts, Lawrence Berkeley National Laboratory, Lawrence Hall of Science, Oakland Zoo and The Tech Museum of Innovation. Rockman Et Al will conduct the evaluation of the Quest initiative.
DATE: -
TEAM MEMBERS: Sue Ellen McCann
resource project Media and Technology
The University of New Hampshire Institute for the Study of Earth, Oceans and Space is partnering with the Houston Museum of Natural Science and Evans & Sutherland, Inc. (Salt Lake City) to produce Ice Planet Earth, a 30-minute updateable digital full-dome planetarium show, along with a variety of educational programs by polar researchers, educational materials for teachers, and an Ice Planet Earth Web site maintained by the University. Additional partners include organizations in Pittsburgh, Baton Rouge, Concord, NH, Portland, OR and in Melbourne Australia and Haifa Israel. The project's science focus is on the key role of the polar regions in globally-linked systems through the viewpoint of Earth as a unique ice and water world. Two updateable pre-show products are being developed a five-minute-long Polar Immersion preview as visitors enter the theaters that incorporates changing high-resolution fisheye images taken by researchers in the field, and Polar Events Update just before the main feature begins that will be presented live by planetarium staff. Estimated attendance over the life of the programs is estimated to be a minimum of 1.5 million. Evaluation is being conducted by the Program Evaluation and Research Group (PERG) at Lesley University, Boston.
DATE: -
TEAM MEMBERS: Annette Schloss Mark Fahnestock Charles Vorosmarty Richard Lammers Carolyn Sumners
resource project Media and Technology
The North Alabama Science Center (NASC) will develop an interactive virtual learning experience in atmospheric science that combines a 3-D large-screen format presentation with interactive program activities. The project will be designed to run on the statewide network of Immersive Theaters located at three science centers across Alabama: NASC in Huntsville; Gulf Coast Exploreum in Mobile; and the Alabama Wildlife Federation Field Center in Montgomery. The project concept integrates scientific methods of inquiry into a virtual hands-on learning program, providing a mechanism for social-based informal learning about atmospheric science. To sustain engagement beyond the science center venue, ancillary materials will be developed, including a unique, interactive website. A project advisory committee consisting of members of the informal learning community, industry, academia, pedagogical practitioners and researchers, informed by front-end, formative and summative evaluation, will guide project development. The evaluation will provide findings to inform the future development of immersive theater programs, and other exhibit formats that may combine data visualization with data explorations. The project will expand its audience in Alabama through development of a Spanish-language version and its website developed in concert with the immersive theater program. The North Alabama Science Center's project will allow programs created for its immersive theater system to be used in other content visualization systems at other science centers. As a long-term impact this will enable new venues nationwide utilizing other content visualization systems to use the proposed project at their respective sites.
DATE: -
TEAM MEMBERS: Angela Moulton Laurie Provin Mike Botts Heather Roden
resource project Public Programs
The California Academy of Sciences will produce "Water is Life," a 30,383 square-foot permanent exhibit with educational programming. The exhibit is designed to engage the public with the living world of water, to foster environmental stewardship and increase science literacy. Three habitat components -- Philippine Coral Reef, California Coast and Global Rainforests -- are conceptually and experientially linked through "Water Planet," which explores water's physical properties and how they impact living organisms and lead to aquatic diversity. Each component also reinforces the importance of conserving aquatic resources. Educational programming takes "Water is Life" to local schools and community events and onto the World Wide Web, as well as provides venues for formative evaluation of exhibit design elements. The development of lending kits, plus supporting manuals and workshops, will extend the reach of "Water is Life" regionally and nationally. Similarly, instruction manuals and workshops for creating desktop, living reefs will have national impact. The compelling draw of live organisms, hands-on activities, and exhibit enrichment through educational programming provide accessibility to a large, diverse audience. The exhibit will reach over one million annual visitors, and a larger audience will experience distributed educational programs.
DATE: -
TEAM MEMBERS: Margaret Burke Linda Kulik Christopher Andrews Terrence Gosliner Robert Jenkins
resource project Exhibitions
The Yellowstone Park Foundation created exhibits and integrated educational programs for a state-of-the-art visitor education center at Old Faithful Geyser, Yellowstone National Park. The exhibits and programs focus ong eysers and hot springs on Earth and the unique microbial life forms that live in these thermal waters; current and emerging research critical to understanding issues and solving environmental problems facing society today.
DATE: -
TEAM MEMBERS: Linda Young Molly Pickall Lisa Diekmann Linda Young Diane Chalfant
resource project Media and Technology
Sesame Workshop created a new planetarium show and outreach activities for children ages 5 and 6 and their families, teachers and other caregivers. The Adler Planetarium & Astronomy Museum, the Beijing Planetarium and the Liberty Science Center also collaborated on the "sharing the sky" themed show to help Chinese and American children identify differences and similarities in their respective associations to astronomy.
DATE: -
TEAM MEMBERS: Rosemarie Truglio Joel Schneider
resource project Exhibitions
The Space Science Institute (SSI) will design, develop and travel a 3,500 square foot exhibition about the outer planets of the solar system and their satellites, whose presence contributes to making Earth habitable. Designed around the theme "Living With Giants," the exhibition will feature hands-on interactive visitor experiences that describe the Solar System, engage visitors in learning about planetary exploration, focus on the planetary science of Saturn and its moons and provide access to current information from the Cassini-Huygens mission to Saturn. Special attention will be given to designing "Space for Kids," an exhibit area targeted specifically for young learners and their families and caregivers. SSI will collaborate with leading scientists and educators as well as NASA's Jet Propulsion Laboratory to create education programs and a virtual exhibit website to extend the science learning of the exhibition.
DATE: -
resource project Exhibitions
The Anchorage Museum of History and Art, working with the Calista Elders Council, will develop a 5,000 sq ft traveling exhibition presenting 19th-century Yup'ik Eskimo technologies, their contemporary applications, and the underlying scientific processes. Featuring Yup'ik artifacts, it will integrate indigenous knowledge into the teaching of basic science principles as well as demonstrate the role played by science in everyday life. The exhibition will be organized around seasonal activities practiced in the past and retaining modern relevance. The Oregon Museum of Science and Industry (OMSI) will develop the comparative exhibits on modern science and technology, and the Imaginarium will develop complementary educational programming. Primary audiences will include rural Alaska Natives, both youth and elders, non-Native Alaska residents and visitors, as well as venues outside Alaska. By demonstrating how indigenous knowledge can be related to modern science, this exhibition provides a model for the informal science education field on how to incorporate cultural aspects of their own communities into museum exhibitions and programs. In addition, it demonstrates how artifacts and hands-on science activities can be combined effectively to create engaging educational experiences.
DATE: -
TEAM MEMBERS: Ann Fienup-Riordan Suzi Jones
resource project Media and Technology
The Chabot Space and Science Center in Oakland, CA is forming and leading a national collaboration producing Maya Skies, a full-dome digital planetarium theater project with several deliverables: a 25-minute Maya Skies show, a model for collaborative production in the full-dome field, research on full-dome immersion experiences and learning, the establishment of a national consortium of seven full-dome theaters and professional development workshops for the field. The research, conducted by the Institute for Learning Innovation, will test the degree to which personal relevance influences free-choice learning experiences. New technologies for digital, high resolution image data-capturing of archaeological sites will be employed. The project's goal is to advance the digital planetarium field with innovations in show production and research and with increased impact on public audiences and the practice of planetarium professionals.
DATE: -
TEAM MEMBERS: Alexander Zwissler Alexandra Barnett Martin Storksdieck David Beining
resource project Public Programs
SCITECH will develop and deliver ten sets of twelve portable interactive exhibits and educational programs on space exploration to 220 venues in five states. The project is based on a collaborative of ten small science museums: Imaginarium (Anchorage, AK); Bluedorn Imaginarium (Waterloo, IA); Science Station (Cedar Rapids, IA); Discovery Center (Rockford, IL); Lakeview Museum (Peoria, IL); SCITECH (Aurora, IL); Evansville Museum of Arts and Science (Evansville, IN); Science Central (Fort Wayne, IN); Children's Science Museum (Terre Haute, IN); Science Works (Ashland, OR). The Exploratorium will build the exhibits and conduct a residency program of professional development for staff from the participating museums. The exhibits and programs are intended to reach some 330,000 people in rural and lower-economic areas at 220 nontraditional destinations (fairs, festivals, libraries, scouts and youth clubs). These activities are designed to increase interest in and knowledge of astronomy and space exploration. In addition, this project will provide capacity building and professional development for the small museums, as well as a model that can be used by others not participating directly in this project.
DATE: -
TEAM MEMBERS: David James Ronen Mir Shawn Carlson Kua Patten Sheldon Schafer Sarah Wolf Mitch Luman Ann Fumarolo