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resource project Media and Technology
This project is a multimedia initiative designed to increase the public and youth understanding of how scientists work. Deliverables include "Pulse of the Planet" radio programs in both English and Spanish; related web news features and photo galleries at National Geographic.com; and formative and summative evaluations of the project. The project will select 27 scientists and citizen scientists (7 of them Latinos) to provide first-person "insider" stories of scientific endeavor using the "audio diary" format. They will be provided with minidisk field recording kits and digital cameras and given hands-on training by the PI. Excerpts from their diaries will be used on the nationally broadcast radio programs and website. Some of these will feature citizen science projects. The project's partners include The Self-Reliance Foundation and the Hispanic Radio Network that will produce Spanish-language adaptations of Pulse of the Planet programs; the National Geographic will create editorial features for its news website; and Citizen Science project partners including Cornell's Lab of Ornithology, and Earthwatch, among others will encourage direct participation in projects linked to the radio and web information. It is estimated that 1.25 million people will hear each of the radio programs and 50,000 unique visitors will read the stories on the web site.
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TEAM MEMBERS: Jim Metzner
resource project Public Programs
The St. Louis Science Center, in collaboration with the City College of New York and the Science Museum of Minnesota, will combine their considerable expertise with youth programs to create new opportunities for after-school STEM learning. Teens, ages 14-17, currently participating in the "Youth Exploring Science" program at the St. Louis Science Center and the Youth Science Center at the Science Museum of Minnesota will receive intensive training to prepare them to assume the role of lead designers of Learning Places that will be created in nine-after school programs in St. Louis and St. Paul. "Learning Places" are educational environments supported by hands-on activities and innovative strategies that integrate science, mathematics and technology into after-school programs. In the final year of the grant the project will be disseminated to five museums across the US including the Pacific Science Center (Seattle, WA), Headwaters Science Center (Bemidji, MN), Explora (Albuquerque, NM), and Sciencenter (Ithica, NY). Youth program staff, and staff and administrators in after-school programs and partnering museums will also benefit from training and professional development. Deliverables include 27 "Learning Places," a teen training program, a Resource Guide for implementation and research contributions to the field.
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TEAM MEMBERS: Diane Miller Gary Benenson Holly Hughes Mary Ann Steiner Theresa Stets Christine (Kit) Klein
resource project Public Programs
The Ocean Institute (OI), in partnership with Scripps Institution of Oceanography (Scripps), Capistrano Valley Boys & Girls Clubs (BGC) and the Institute of Electrical and Electronics Engineers (IEEE), is developing "SeaTech," a multi-year, Youth-based ITEST program providing 120 female and minority middle and high school students from underserved populations with 391 contact hours of information technology (IT)-intensive oceanographic research experiences. SeaTech content focuses on understanding the acoustic behaviors of whales and dolphins, specifically, sound production, noise impacts and acoustic population census in California, the Bering Sea and the Southern Ocean. SeaTech offers a two-year core program for 13 & 14 year olds consisting of a "Breadth of Exposure" phase and a "Depth of Skills" phase totaling 299 hours. The core program has three distinct elements -- after-school clubs, field explorations and summer research institutes -- and is augmented with efforts before and after: an Early Pipeline Development phase (52 hours) for youth age 12, and Internships (40 hours) for youth age 15. The three-year ITEST grant will host three cohorts of 40 participants each. Each youth participant will receive 391 total contact hours. Through efforts directed at parents, SeaTech anticipates involving 60 parents in about 80 hours of activities each year. Coordinated through and with the expertise of Capistrano Valley BGC, recruitment will include orientation and information programs, a bilingual brochure and direct efforts by BGC staff. In addition, recruitment will happen from local schools. INTELLECTUAL MERIT: IT-based studies of marine mammal bio-acoustics will 'hook' student interest in after-school clubs, field explorations and summer research institutes. SeaTech advances understanding of the role of broader pipeline development in addressing chronic recruitment and retention problems in teen-targeted IT programs. BROADER IMPACTS: SeaTech programming has been meticulously and demonstrably integrated into the afterschool programming at the BGC. The SeaTech Club provides organizational structure to the teen activities at the BGC; however, the IT curriculum is also integrated into two nationally renowned extant structures called Career Launch and Club Tech. Findings from the project's examination of recruitment, retention and parental involvement will have broad implications to the field of informal science education.
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TEAM MEMBERS: Harry Helling Kelly Reynolds John Hildebrand Candice Dickens
resource project Public Programs
This planning project seeks to study new ways to tap into family vacation agendas as opportunities for increased learning. It will assess and prototype a variety of program development activities related to outdoor and indoor experiences for families on vacation to the Grand Strand coastal region of South Carolina, and potentially to other such vacation spots around the country. Such experiences are intended to facilitate family learning about coastal ecosystems. The planning work is a collaborative effort among professionals in university and museum organizations along with the Myrtle Beach Area Convention and Visitors Bureau.
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TEAM MEMBERS: James Luken Sharon Gilman
resource project Media and Technology
Cornell University, Seavoss Associates, Inc. and the Smithsonian Environmental Research Center (SERC) developed two citizen science projects and related research: 1) "Project Nestwatch" including "Virtual Nestwatch," an online exhibit and data collection project that enables individuals to participate in data collection from their home computers; 2) "National Nest Registry," field-based and focused on species that participants may find in their backyard or local community. The projects increased public understanding of bird biology, ecology, life cycles, environmental issues and the research process while encouraging careers in science.
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TEAM MEMBERS: Rick Bonney Janis Dickinson Andre Dhondt Caren Cooper Paul Allen
resource project Media and Technology
Geometry Playground created by The Exploratorium, playground designers Landscape Architecture, Inc., the Science Museum of Minnesota, Brooklyn Children's Museum, Sciencenter-Ithaca, and Science Works-Ashland is a 4,500-square foot traveling exhibition that includes immersive, table-top hands-on and electronic game elements on spatial and mathematical learning (Shape Garden, Surface City and Pattern Jungle); outdoor versions of selected exhibits from the full exhibition for public and school playgrounds and museums; and a Web site optimized for Web-enabled mobile phones.
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TEAM MEMBERS: Thomas Rockwell Josh Gutwill Catherine McCarthy
resource project Public Programs
The goal of this Planning Grant is to create and pilot embedded mathematics activities in an effort to increase numeracy skills of adults in community advocacy groups. The project is designed to explore the manner in which adults address mathematics issues related to community problems, design interventions that will assist with the understanding and interpretation of data, the use of mathematics and experiment with focused activities to explicate mathematical ideas. Three proof of concept intervention activities will be pilot tested with members of urban and rural community action groups in Boston, Massachusetts, and in a rural Appalachian town in Tennessee. The project partners include the Center for Literacy Studies, Boston Asthma Coalition, Haitian American Public Health Initiative and the Blue Ridge Environmental Defense Fund. Project deliverables include a needs assessment and the design and evaluation of mathematics interventions to ascertain the impact on adults' use and confidence. Strategic impact will be realized by exploring community groups as an informal education setting for introducing contextualized STEM content.
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TEAM MEMBERS: Mary Jane Schmitt Mary Beth Bingman
resource project Public Programs
Colorado State University proposes to identify the framework and infrastructure needed for the university's main campus and pueblo campus to deliver informal science education to school aged youth and their families with a particular focus on Hispanic families. The two-year planning process will include workshops, surveys, focus groups and interviews with key partners in the community that provide programming and advocacy for the targeted audience of school age children and Hispanic families in particular. An advisory board and core team of planners will use data gathered from this process to inform the development of the infrastructure model and to identify STEM concepts and formats, compelling University resources and faculty Professional Development needs in this University/Community partnership. The results of this planning initiative will provide tools, infrastructural plans and community awareness that will support future opportunities for delivering programs to specific school age audiences and developing the capacity of the faculty/staff to work with new audiences. These future efforts will support the ultimate goal of increasing school age children's participation in ISE and ultimately the numbers of Hispanic youth who go on to participate in STEM careers.
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TEAM MEMBERS: Brett Bruyere Guadalupe Salazar
resource project Professional Development, Conferences, and Networks
The Computer Clubhouse Network, based at the Museum of Science in Boston, has developed a successful model for engaging youth ages 10-18 in technology-related activities. This planning grant will build on the best practices acquired over the 12-year history of the Computer Clubhouse and identify materials and resources to support professionals at community sites and after school centers with similar goals. The planning activities will inform the creation of professional development workshops and resources to improve the quality of technology programs for youth. Project partners include the MIT Media Lab; Fairfax County Department of Community and Recreation Services (Fairfax, VA); Westside Youth Technology Entrepreneur Center (Chicago, IL); Little Haiti Housing Association (Miami, FL); and Youth Opportunities Unlimited (Los Angeles, CA). The project deliverables include an analysis of existing programs; a staff needs assessment; examination of effective professional development strategies, pilot workshops and online resources, and a matrix to measure program effectiveness. Strategic impact will be realized through the design of resources that support content-rich programs and improve sustainability in community technology programs nationwide.
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TEAM MEMBERS: Gail Breslow
resource project Media and Technology
National Wildlife Federation is requesting a planning grant to support the development of a six-part television mini-series called "Springwatch USA" and related educational materials. "Springwatch" will focus on phenology and engage viewers to report their findings of specific natural phenomena, via the web. The goal is to educate children, families and self-appointed citizen naturalists of all ages on the core science concepts associated with phenology and ecology and the hallmark animal and plant responses to the seasonal transition from winter to spring. A second goal is to familiarize the American public with broader, cutting-edge concepts of how longer term changes in climate may also be significantly shifting some of the accepted norms for the progression of spring in North America. The proposed planning phase will include: audience research, meetings of science and education advisors, development of episode plans, conceptual design of field identification and educational materials as well as the protocols that will serve to standardize the data and make it useful for scientific, education and interpretive purposes. National Wildlife Federation will be collaborating with Animal Planet and Painless Productions to create the "Springwatch" series
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TEAM MEMBERS: Craig Tufts
resource project Professional Development, Conferences, and Networks
Environmental Education Association of Oregon is launching a planning process to determine if a state-wide certification program emphasizing informal science pedagogy, STEM content and research science engagement is the best approach to supporting the professional development of environmental educators. The planning team consists of museums, zoos, forestry, park and wetland conservation groups, nature centers, small environmentally focused businesses, universities and community after school informal education centers. The planning will result in a needs assessment of professional development interests, a set of Oregon specific core stem and facilitation competencies, diversity strategies, and evaluation rubrics that will lay the groundwork for a potential core certification framework.
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TEAM MEMBERS: Linda Rhoads
resource project Exhibitions
This Communicating Research to Public Audiences (CRPA) proposal is based on current NSF-funded research, EAR 0418042, on the evolution of giant Cenozoic sharks, including the C. megalodon that lived worldwide during the Neogene from 2 to 15 million years ago. The project is the development of a 3,000 square-foot traveling exhibit at the Florida Museum of Natural History (University of Florida), with subsequent venues at the Miami Museum of Science and the Museum of Science and Industry (MOSI), Tampa. The exhibit, "Megalodon -- The Largest Shark That Ever Lived," includes specimens from the museum's collection and many rare specimens that have been donated to the museum recently. Exhibit activities will focus on (1) the process of science, in particular how the PI studies major factors that could have contributed to the extraordinary size of these sharks, and (2) on public misconceptions about sharks, as identified in front-end research already conducted.
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TEAM MEMBERS: Bruce MacFadden Darcie MacMahon