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resource research Public Programs
Based on preliminary findings from two puppet making and prototyping workshops, an emergent importance of ownership is identified among participants. The workshops center around puppet construction and performance but differed in population and design. We identify key mechanisms of the observed feeling of owernership in the different populations and lay out directed design choices to further support such ownership effects.
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TEAM MEMBERS: Michael Nitsche Crystal Eng Firaz Peer
resource research Public Programs
The Prototyping Puppets project presents a craft-based prototyping project for STEM education of early middle school level students in informal learning. The project combines crafting and performing of hybrid puppets. It was pilot tested in two expert workshops (n=6 and n=10), which focused on crafting practices and materials and two student workshops (n=8 and n=9), which included performance elements. The resulting data back the main design concept to combine craft and performance in a STEM-focused maker project. They suggest particular focus on key elements of our educational scaffolding
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TEAM MEMBERS: Michael Nitsche Crystal Eng
resource research Media and Technology
In 2017, PBS NewsHour produced one of their most complex transmedia series to date. #AmericaAddicted, which focused on the opioid crisis facing communities around the U.S., included 14 broadcast reports, 10 articles on the NewsHour site, four livestreams, three Twitter chats, and more than 200 associated videos and posts on over half a dozen platforms. The different reports take a wide range of perspectives and focus on different aspects of this crisis. Each report is embedded in dense networks of content, with a variety of entry points for audience members, that tell a single overarching
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TEAM MEMBERS: John Fraser Jena Barchas-Lichtenstein John Voiklis Uduak Grace Thomas Nicole LaMarca Kathryn Nock Kate Flinner Joseph de la Torre Dwyer Patti Parson
resource research Media and Technology
In October 2017, the PBS NewsHour team produced a week and a half of opioid-related content, including several online explainers, which presented the opportunity for a natural experiment for the Experiments in Transmedia project. Knology (formerly New Knowledge Organization Ltd.) conducted a two-wave research study to advance understanding of the youth audience’s knowledge and news consumption on the topic. The first wave of the study, conducted in September 2017, provides a baseline. The content aired in October 2017, and the second wave of the study, conducted in November 2017, asked a
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resource research Public Programs
Museum administrators need measurements to prove their museum’s value, to advocate for their institutions, and to improve their performance. The purpose of the two-year Assessing Museum Impact (AMI) pilot research project was to explore in practice the theory that the use of data can help museums improve their impact (effectiveness) and performance (efficiency). The project was designed to assist six mid- sized New England museums to select data using the PIID Sequence and then to use that data strategically. The participants reported positive impacts on their management culture and actionable
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TEAM MEMBERS: John W. Jacobsen Laura Roberts David Ellis George Hein Lynn Baum
resource research Public Programs
In The Nature of Community: SCIENCES, we share the lessons learned from an innovative partnership designed to leverage the strengths of two nonprofit organizations—a large cultural institution and a smaller, deeply-rooted community-based organization, both of which offer informal science education expertise. You’ll read first-hand reflections of how staff members, community leaders and members, children, and adults experienced this partnership: the expectations, surprises, challenges, successes, and lessons learned. We hope the description of this partnership inspires other organizations to
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resource research Professional Development, Conferences, and Networks
Scientific societies, associations, and professional organizations have unique opportunities to foster a culture of “civic science” — broad public engagement with issues that arise at the many intersections of science and society. As linchpins of the scientific enterprise, these organizations engage in a variety of activities to this end, including programs focused on science communication, public engagement, informal education, outreach, and advocacy. This report includes descriptions and characterizations of such activities and programs, to present the landscape of civic science efforts
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TEAM MEMBERS: Rose Hendricks
resource research Public Programs
This project asks the question: are there duties and tasks consistent across job descriptions of those who work in informal science learning institutions, and do those duties and tasks change over the course of a career? This is being done to critically look at professional development for science and technology centers and think critically about the career path needs of people, rather than focusing on job specific skills. Using literature and experience, the project team had in the proposal identified the stages as early career (0-3 years as a science-related museum professional), mid-career
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TEAM MEMBERS: Justin Meyer Joe E Heimlich
resource research Public Programs
This project promises to help professionalize the field of informal science learning. In general, professional fields that developed guidance for growth and excellence tend to attract and retain professionals more successfully than those who do not, in part because expectations are transparent. Our analyses thus far included a variety of potential target audiences who engaged with the Framework at differing depths. In addition to testing the potential efficacy of the Preliminary Framework as a guide for professionalizing ISL, reviewers helped to build the case for the value of professional
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TEAM MEMBERS: Nancee Hunter Martin Storksdieck
resource research Public Programs
The goal for this research study was to determine the role of the SciGirls gender-equitable strategies on participating youths’ STEM identity changes in 16 participating SciGirls’ programs across the nation. The definition of STEM identity was based on Eccles (2007), Carlone and Johnson (2007) and Calabrese Barton and colleagues (2013). According to these researchers, individuals must have a positive STEM identity in order to persist in STEM careers. This positive STEM identity is affected by an individual’s expectations of success in STEM and the value they see in STEM and STEM careers
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TEAM MEMBERS: Roxanne Hughes Kari Roberts Jennifer schellinger
resource research Media and Technology
This report presents findings of the Latina SciGirls mixed methods study, investigating the experiences of young Latinas participating in informal STEM programs across the U.S. that utilized the SciGirls educational model (including the SciGirls Seven strategies) and augmented with materials and practices intended to better serve Hispanic girls. The project was led by Twin Cities Public Television with funding from the National Science Foundation as an AISL Innovations in Development project. The STEM-related identity framework and research model used to guide this investigation is presented
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TEAM MEMBERS: Brad McLain
resource research Media and Technology
How can creators of STEM learning media reach underserved parents and children, and support the kinds of playful STEM interactions that are foundational for future STEM learning? This research report summarizes findings from a pilot study of Cyberchase: Mobile Adventures in STEM, a program that uses mobile text messaging and short videos to encourage hands-on family learning among low-income Latino families. In the study, 95 mostly Latino families received weekly text messages with video clips from the popular children's series Cyberchase, and fun activities to do with their
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TEAM MEMBERS: Bill Tally Noah Goodman Jamie Kynn