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resource project Exhibitions
The New York Aquarium, a subsidiary of the Wildlife Conservation Society, is developing Alien Stingers, a 4000 square foot, permanent exhibit featuring Cnidarians, jellyfish and their relatives. This exhibit will showcase species such as the purple stripe, umbrella and lion's mane jellies. Other animals to be presented include colorful sea anemones and live corals. Visitors will learn about Cnidaria and their habitats, ecological roles, adaptations and relationships with other ocean life. Endangered species, human impact on habitats and various conservation efforts will also be highlighted. The exhibit design will create a sense of wonder and mystery using dramatic lighting, music and unique displays. Moveable 3D models, interactive graphics and specially designed cylindrical tanks will result in an exhibit experience that stimulates curiosity and invites learning. The project has a comprehensive, multi-level evaluation plan structured around two exhibit openings. The first round of evaluation will look at the impact of two-dimensional graphics and prototype interactives. A second opening is planned which will add complex prototype interactives that are designed to present more intricate messages. Both layers of evaluation will be used to shape the permanent exhibit graphics and promote self-directed learning. A website with a live jelly-cam supports this exhibit, along with a host of educational programs and materials for various audiences. A family handbook, children's activity guides, visitor guides and a children's book on jellyfish are among the supplemental materials planned. It is anticipated that over 815,000 visitors will view Alien Stingers on an annual basis.
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TEAM MEMBERS: Paul Boyle John Gwynne
resource project Exhibitions
The Exploratorium will develop exhibit designs that encourage visitors to become more cognitively engaged with exhibits -- to use exhibits as tools for self-directed exploration, rather than as authoritative demonstrations. To do this, the staff is drawing on new work in the fields of education, visitor research, human factors engineering, computer interface design and interactive exhibit development at other museums. The Exploratorium proposes to conduct evaluative research and exhibit development that maximizes possibilities for visitor-authored questions, activity and discovery, or active, prolonged engagement (APE). The project team plans to create 15 new exhibits and renovate an additional 15 exhibits in the physical sciences. The team will strategically position the exhibits to support active, prolonged engagement throughout the collection. Although the project focuses on physical science -- the most fundamental part of the Exploratorium exhibit collection -- the results will apply to exhibits in nearly all science disciplines.
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TEAM MEMBERS: Thomas Humphrey James Bell Josh Gutwill
resource project Exhibitions
MONEY is a traveling exhibition using the familiar and fascinating subject of money to build math skills and promote economic literacy. The exhibit will provide an engaging and relevant context in which to explore mathematics using experiences such as making change, comparing prices, saving, balancing a checkbook, paying bills or budgeting -- which are all direct applications of math. This exhibit will address the needs of children and their families for economic literacy as they make decisions that shape their futures. Through a mix of hands-on interactives, audio and video components, computer-based activities, graphics, text and artifacts, the exhibition emphasizes the mathematical skills, concepts and problem-solving strategies necessary for economic literacy. Areas in the exhibit will address the history of money, how it is made, prices and markets, and world trade. Within these contexts, visitors will develop computational skills and gain an understanding of concepts such as operations, patterns, functions, algebra, data analysis, probability and mathematical representation. The concepts are highly correlated with -- and build upon -- the NCTM National Standards in mathematics. Families, children and learners of all ages will be able to experience the exhibit during its national tour. There will be ancillary resources in the form of family take-home activities, a teacher's guide with classroom activities, and an exhibit website.
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TEAM MEMBERS: Raymond Vandiver Karyn Bertschi
resource project Media and Technology
WGBH is producing a three-hour television series about the scientific quest for a unified set of laws governing the universe. The programs, to be broadcast as part of the on-going NOVA series, will place special emphasis on the new development in physics known as string theory. Inspired by Columbia University physicist Brian Greene's best-selling book of the same name, "The Elegant Universe" will explore the ways in which our understanding of matter and forces, space and time have shifted over the years, most recently with the emergence of string theory in the 1980s and its resurgence in the last five years. Greene will play a prominent role in the series, both on camera and as a consultant helping the producers shape the programs. The series, planned for broadcast in the fall of 2002, will communicate critical scientific concepts through filmed experiments, carefully crafted explanations, and the latest in computer animation. Interviews with scientists and historians, re-creations of key breakthroughs in the history of science, and sequences featuring physicists working on today's most pressing problems will allow viewers to share in the excitement of scientific discovery. Outreach material will be developed for the public and for teachers. NOVA Online will produce a rich companion Web site to allow viewers whose interest is piqued by the series to enhance their learning in a number of ways, including interactive animations of famous experiments and essays that go deeper into subjects than the programs could.
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TEAM MEMBERS: Margaret Drain Paula Apsell Barbara Flagg
resource project Media and Technology
The Natural History of Museum of Los Angeles County will mount and administer a five (5) year tour of an exhibition, "Dogs: Our Canine Companions," which explores the evolution, behavior, diversity and cultural significance of dogs. Visitors to the 6,000 sq. ft. exhibit will gain a better knowledge of these familiar animals through a variety of componenets including hands-on displays, videos, graphic panels, computer-generated images, dioramas, fossil skeletons and educational curriculum materials. The exhibit will be divided into eight (8) sections. Throughout the sections there are recurring themes to unify the educational messages of the adaptive diversity of canids, the relationship between wild and domestic dogs, and the relationship between dogs and humans -- especially service dogs. The dissemination of DOGS will include presentations to groups and conferences, with particular emphasis on the exhibit's treatment of accessibility issues. There will be an extensive web site with animation, movies, sound and interactive elements to further enhance the effectiveness of the exhibit and the availability of educational materials. the final ancillary materials to accompany the traveling exhibition will be a theater production, a free-standing, self-contained learning center, an exhibit guide, and a CD-Rom. Formal education providers will benefit from workshops, curriculum guides, and teaching kits.
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TEAM MEMBERS: Linda Abraham Blaire Van Valkenburgh Robert Wayne
resource project Media and Technology
WGBH is conducting preliminary work on an untested and novel idea for a new multimedia project, EGames. The target audience for the project is children ages 9-12. The project envisions a 13-part television series which combines the appeal of a game show with the drama of real-world challenges to engender enthusiasm and promote understanding of engineering in kids nationwide. The television programs will be complemented with materials and training for engineers to mount EGames events in public venues and run workshops in schools, afterschool programs and libraries, and an extensive companion website. During the research phase, WGBH will convene a Content Advisory Board which would include professional engineers, curriculum developers, classroom teachers, professors of engineering and informal educators, and a Funding Advisory Board. They will also write the series curriculum, design the game, develop outreach, Web, and evaluation plans, and develop and test a sample engineering challenge with a group of contestants to work out logistic and production questions. This will inform the next stage of project development. Note: This project led to the series "FETCH! With Ruff Ruffman."
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TEAM MEMBERS: Kate Taylor
resource project Exhibitions
The Oregon Museum of Science and Industry (OMSI) will develop "Outdoors Indoors, an Interactive Natural Science Exhibition for Young Children," ages 3-8, and their families. Two 2,500 sq. ft. versions of the exhibition will be developed -- one to be installed at OMSI and the other to travel. Building on children's innate curiosity about the natural world, the exhibition invites visitors to explore a woodland environment where they can develop process skills and learn natural science concepts. The exhibition will also focus on ways that parents can help encourage their children's science learning, both through exhibit activities and through exploration of the natural world outdoors. Bilingual text (English and Spanish) will help make the exhibition accessible to a diverse audience. Ancillary materials for families and educators will further enhance learning.
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TEAM MEMBERS: Karyn Bertschi
resource project Media and Technology
Independent Communications Associates will develop a five-part television public television series on light, optics, and perception, entitled "Light and Mind." The series explores both the outer, physical world of light and optics and the inner world of the mind that processes visual information. The programs examine the history of the subject as well as the frontiers of current research. The project is designed to be accessible to a wide range of audiences: the series is planned as a PBS primetime special aimed at adults while the ancillary educational materials are targeted to high-school students. During the first phase of planning the producers will work with their advisors, research and write a fuller treatment of the five episodes and a full script for the first program, create a budget, and develop an educational strategy and outline of the educational materials.
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TEAM MEMBERS: David Stork David Kennard
resource project Exhibitions
The Fort Worth Museum of Science and History proposes to develop a 5,000 sq ft traveling exhibition, along with educational material and programs. Motivated by the challenge of solving a crime, visitors will become engaged in a scientific investigation that cuts across the multiple disciplines of forensic science. This project builds upon the successful implementation of "Whodunit? The Science of Solving Crime," funded by a prior NSF grant (ESI-9253370). The proposed exhibition will travel to the member institutions of the Science Museum Exhibit Collaborative, where the primary target audiences will be children in the upper elementary and middle school years. The proposed 12-month planning grant would enable research, front-end evaluation, project team meetings, and the development of a conceptual plan and a business plan for the new exhibition beginning. The Museum will develop specific plans to reach underserved audiences and to examine the feasibility of creating a version for small science centers.
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TEAM MEMBERS: Charlie Walter
resource project Exhibitions
The Cornell Lab of Ornithology (CLO) will develop "Understanding Birds", a suite of exhibits and related programming in the new environmental science center to be opened in Sapsucker Woods in 2002. The new building will house the Lab's research, education, and outreach operations, including the Library of Natural Sounds, a new Library of Nature Videos, and Cornell's systematic collection of vertebrates. The building also will include a multi-media-based interactive Visitors Center providing both real and virtual learning activities for visitors of all ages, backgrounds and skill levels. Plans for replication of the exhibits will be made available broadly to museums, nature centers and other organizations.
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TEAM MEMBERS: Rick Bonney John Fitzpatrick
resource project Professional Development, Conferences, and Networks
The Science Museum of Minnesota is requesting $279,577, of a total budget of $339,074, to plan and conduct a four-day international conference exploring issues, current practices and future directions related to furthering public understanding of current research in science and technology. The conference will bring together leading museum professionals, scientific researchers, science journalists, television producers, web developers and others who are already engaged in preliminary work for such an effort and who stand to learn from each other's experiences. The conference will center on the role of museums in informing the public about research, but will include representatives from other media and institutions crucial to its success. The specific goals of the conference are to: Explore challenges and barriers that hinder the development of public understanding of research programs. Identify "best practices" and promising models, tools and technologies for presenting current research to the public. Develop partnership strategies for creating public understanding of research program collaborations across the museum, media and research communities. Identify strategies for selecting significant research stories that are relevant to the public. Develop funding strategies and operational approaches that help sustain a consistent public understanding of research effort. The project will be under the direction of David Chittenden, Vice President for Education at the Science Museum of Minnesota. Advisors to the project include: Carol Lynn Alpert, Museum of Science, Boston; John Beatty, Distinguished Teaching Professor, University of Minnesota; Graham Farmelo, Head of Science Communications, Science Museum of London; Richard Hudson, Twin Cities Public Television, St. Paul; Ken Keller, Hubert H. Humphrey Institute of Public Affairs, University of Minnesota; Rob Semper, The Exploratorium; David Ucko, Koshland Science Center and Science Outreach, National Academy of Sciences; and Bonnie VanDorn, Executive Director, Association of Science-Technology Centers.
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TEAM MEMBERS: David Chittenden Anne Hornickel Donald Pohlman
resource project Media and Technology
The University of California, Berkeley is developing "Windows on Research," a two-year experimental exhibit project at the Lawrence Hall of Science focused on engaging and informing the public about current scientific research. The project will develop and evaluate different media to translate the leading edge of nanotechnology research for the science center audience by featuring live demonstrations and presentations, physical- and technology-based exhibits, and Internet-based exhibits. Formative evaluation of all products, including ongoing public focus groups and surveys, will be used to establish which of the several media, alone or combined, work best to communicate research content. The project team also is developing new assessment tools to test usability and effectiveness of the artificial intelligence and technology-based components in conveying content. The results of this prototype effort to present ongoing research in a museum setting will be disseminated to the informal science education field. The PI, Marco Molinaro, and the team from the Lawrence Hall of Science will work closely with scientists representing research in a number of nanotechnology fields. These scientists bring expertise in the areas of materials science, chemistry, education, bioengineering, mechanical engineering, molecular and cell biology, geochronology and isotope geochemistry, and psychology.
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TEAM MEMBERS: Marco Molinaro University of California-Berkeley Darrell Porcello