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resource project Public Programs
Poets House will plan for a national project that will combine scientific knowledge with the expressive art of poetry. The planning project will lay the groundwork for a five to six city national program that will offer 1) public poetry-and-science programs at libraries and natural history museums; 2) poetry enhanced exhibits at natural history museums and libraries; and 3) self-directed learning through poetry and science resources at public libraries. The planning project will bring together experts in science, natural history museums, libraries, and poetry to share information; test-pilot public programs on both the East and West coasts, including a poetry-enhanced tour of natural history exhibits at the Oakland Museum; and determine the content, protocols and strategy for implementing a multi-city national program.
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TEAM MEMBERS: Lee Briccetti
resource research Public Programs
This guide is to provide staff mentors and trainers the professional development framework to recruit non-traditional informal science educators and then begin to build skills, competencies and knowledge for those individuals to serve their diverse communities as mentors, facilitators, and role models. It is also meant to illuminate lessons learned while developing the training framework for the CLUES project.
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resource evaluation Public Programs
In the Communities of Learning for Urban Environments and Science (CLUES) project, the four museums of the Philadelphia-Camden Informal Science Education Collaborative worked to build informal science education (ISE) capacity in historically underserved communities. The program offered comprehensive professional development (PD) to Apprentices from 8-10 community-based organizations (CBO), enabling them to develop and deliver hands-on family science workshops. Apprentices, in turn, trained Presenters from the CBOs to assist in delivering the workshops. Families attended CLUES events both at
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resource research Public Programs
This IMLS-funded study sought to examine the impact of educator-facilitation on engineering attitudes and self-efficacy of children in Design Challenges activities. Using a quasi-experimental design with statistically comparable pre- and post-experience groups, researchers collected observation, interview, and survey data to address the following research questions: 1. Do visitors’ perceptions of engineering activities improve as a result of the facilitated Design Challenges experience? 2. What aspects of the interactions between museum educators and Design Challenges visitors contribute
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resource project Public Programs
In the Communities of Learning for Urban Environments and Science (CLUES) project, the four museums of the Philadelphia-Camden Informal Science Education Collaborative worked to build informal science education (ISE) capacity in historically underserved communities. The program offered comprehensive professional development (PD) to Apprentices from 8-11 community-based organizations (CBO), enabling them to develop and deliver hands-on family science workshops. Apprentices, in turn, trained Presenters from the CBOs to assist in delivering the workshops. Families attended CLUES events both at the museums and in their own communities. The events focused on environmental topics that are especially relevant to urban communities, including broad topics such as climate change and the energy cycle to more specific topics such as animals and habitats in urban neighborhoods.
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resource project Public Programs
"Let's Talk" will bring together professionals who are engaged in facilitating, evaluating or studying dialogue in STEM and history-based institutions for a symposium in Summer of 2015 structured as a 'meta-conversation' about what we know about dialogue. The project addresses the lack of a generalizable body of knowledge about dialogue, the need for instructional models and theory to inform the use of Dialogue programming, and the opportunity to prepare future museum professionals. Co-PI's: Kris Morrissey and Robert Garfinkle. Key activities include: Research Synthesis Paper; Symposium of professionals across STEM and history-based museums; Development of theory-based resources.
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resource research Public Programs
This study examined organizational change in science museums toward practices that are inclusive of people with disabilities. Guided by two overarching frameworks, organizational learning and the social model of disability, this study sought to answer the following: What are the contexts and processes that facilitate, sustain, or impede a science museum’s change toward practices that are inclusive of people with disabilities? The research orientation was a qualitative, multiple case study. The cases featured three science museums that varied in size and location, but shared a documented
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TEAM MEMBERS: Museum of Science, Boston Christine Reich
resource evaluation Public Programs
This report summarizes the evaluation findings of the first year of the Science Beyond the Boundaries Early Learners Collaborative (ELC). The three-year project, funded through the Institute of Museum and Library Services (IMLS), connects science centers and children’s museums to enhance early learner programming. In Year One, the ELC brought together five institutions to collaborate directly through regularly scheduled conference call discussions. During these discussions they shared their program experience, ideas on early childhood programs, and their thoughts on current early learner
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TEAM MEMBERS: Saint Louis Science Center Sara Martinez Davis Elisa Israel
resource project Media and Technology
Funded jointly by the Institute of Museum and Library Services (IMLS) and the MacArthur Foundation, in partnership with the and Association of Science-Technology Centers (ASTC) and Urban Libraries Council (ULC), Learning Labs in Libraries and Museums supports the planning and design of 24 learning labs in libraries and museums nationwide. The inaugural cohort of 12 sites ran from January 2012 to June 2013, and a second cohort of 12 additional sites began in January 2013 and will extend through June 2014. In addition to the primary awardees, most grants included additional institutional partners, resulting in a rich community including over 100 professionals from approximately 50 participating organizations (libraries, museums, universities, and community-based organizations). The labs are intended to engage middle- and high-school youth in mentor-led, interest-based, youth-centered, collaborative learning using digital and traditional media. Inspired by YOUmedia, an innovative digital space for teens at the Chicago Public Library, as well as innovations in science and technology centers, projects participating in Learning Labs are expected to provide prototypes for the field based on current research about digital media and youth learning, and build a "community of practice" among the grantee institutions and practitioners interested in developing similar spaces.
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TEAM MEMBERS: Association of Science-Technology Centers Margaret Glass Amy Eshelman Korie Twiggs
resource evaluation Public Programs
Over a period of three weeks in October 2012, Marbles Kids Museum conducted focus groups to support the development of a new school readiness-focused exhibit space and programming. Focus groups included parents of children ages 3-5, preschool and early elementary school educators, and staff from community organizations involved in early childhood education in Wake County, NC. Focus groups addressed the following questions: (1) What does school readiness mean to you? (2) What do you envision or expect in a school readiness exhibit space? (3) What school readiness program possibilities can you
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TEAM MEMBERS: Hardin Engelhardt
resource research Public Programs
This report is the result of a task force convened between 2008 and 2009 by the Institute of Museum and Library Services (IMLS) to identify the new contexts facing libraries and museums, such as the evolution of the global economy and the need for 21st century skills. The report is designed to help decision makers and leaders in libraries and museums envision the futures of their institutions, respond to future needs, and build awareness among policymakers about museums' and libraries' key roles in the nation's learning system. The report also provides a self-assessment tool for libraries and
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TEAM MEMBERS: Institute of Museum and Library Services Institute of Museum and Library Services
resource project Media and Technology
Museums continue to invest in and experiment with internet technologies and increasingly with social software environments (i.e., social networking). These technologies have the potential to lead to a number of important intellectual and social outcomes such as learning, community building, and greater public understanding of, in our case, science. It is the possibility of supporting learning in digital environments that is the focus of this research project. In our previous work, online facilitation has emerged as a big deal and perhaps determines successful online museum environments from unsuccessful environments. To study facilitation, we seek to understand facilitation styles and their outcomes in two distinct but representative museum environments. The first, Science Buzz at Science Museum of Minnesota, is a popular website identified by the field to be exemplary because of its educational value and its use of Web 2.0 functionality. The second case is the more distributed use of social software at the North Carolina Museum of Life and Science (MLS). Instead of creating learning platforms that are hosted internally, MLS is experimenting with building learning communities where people are already gathering on the web like Flickr, Twitter, and YouTube. We anticipate being able to identify clear, replicable facilitation styles and to identify outcomes associated with those styles.
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