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resource project Media and Technology
In partnership with the University of Pennsylvania's Graduate School of Education, The Franklin Institute Science Museum will develop, test, and pilot an exportable and replicable cyberlearning exhibit using two cutting edge technologies: Augmented Reality (AR) and Virtual Reality (VR). The exhibit's conceptualization is anchored in the learning research vision of the NSF-funded workshop Cyberinfrastructure for Education and Learning for the Future (Computing Research Association, 2005). The incorporation of VR and AR technologies into the Franklin Institute's electricity and Earth science exhibits is an innovation of traditional approaches to hands-on learning and will improve the quality of the learning experience for the primary audience of families with children and elementary school groups. The project has implications for future exhibit development and more broadly, will provide new research on learning on how to incorporate cyberlearning efforts into traditional exhibits. Fifteen participating exhibit developers across the ISE field will assist in the evaluation of the new exhibit; receive training on the design and development of VR and AR exhibits for their institutions; and receive full access to the exhibit's new software for implementation at their informal learning sites. The technology applications will be developed by Carnegie Mellon University's Entertainment Technology Center--leaders in the field in Virtual Reality design and development. Front-end and formative evaluation will be overseen internally by the Franklin Institute. The Institute for Learning Innovation will conduct the summative evaluation. Research will be conducted by the University of Pennsylvania's Graduate School of Education on the effects of AR and VR technologies on exhibit learning.
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TEAM MEMBERS: Steven Snyder Karen Elinich Susan Yoon
resource project Exhibitions
This project entails the creation of a coordinated colony of robotic bees, RoboBees. Research topics are split between the body, brain, and colony. Each of these research areas is drawn together by the challenges of recreating various functionalities of natural bees. One such example is pollination: Bees coordinate to interact with complex natural systems by using a diversity of sensors, a hierarchy of task delegation, unique communication, and an effective flapping-wing propulsion system. Pollination and other agricultural tasks will serve as challenge thrusts throughout the life of this project. Such tasks require expertise across a broad spectrum of scientific topics. The research team includes experts in biology, computer science, electrical and mechanical engineering, and materials science, assembled to address fundamental challenges in developing RoboBees. An integral part of this program is the development of a museum exhibit, in partnership with the Museum of Science, Boston, which will explore the life of a bee and the technologies required to create RoboBees.
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TEAM MEMBERS: Robert Wood Radhika Nagpal J. Gregory Morrisett Gu-Yeon Wei Joseph Ayers
resource research Media and Technology
Stereoscopic 3D images, although going back to the mid-nineteenth century, are becoming pervasive in cinema, the Web, electronic games, television, graphic simulations, personal photography, and the entertainment and education ecologies. The use of stereo 3D goes beyond a technology vogue to the creation of effective experiences that are more naturally engaging for audiences by conveying real physical depth perception and the illusions of tangibility and tactility. This paper claims that because museums are all about compelling, memorable, and visceral experiences, 3D will become an
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TEAM MEMBERS: Leonard Steinbach
resource project Public Programs
The Dynamic Earth: You Have To See it To Believe It is a public exhibition and suite of programming designed to educate and excite K-8 students, teachers, and families about weather and climate science, plate tectonics, erosion, and stream formation. The Dynamic Earth program draws attention to the importance of large-scale earth processes and the human impacts on these processes, utilizing real artifacts, hands-on models, and NASA earth imagery and data. The program includes the exhibition, student workshops, family workshops, annual professional development opportunities for classroom teachers, innovative theater shows, lectures for adults by visiting scientists, and interpretive activities. The Montshire Museum of Science has partnered with Chabot Space and Science Center (CA) and the US Army Corps of Engineers Cold Regions Research and Engineering Laboratory (NH) on various components. The project has broadened our internal capacity for providing quality earth science programming by greatly expanding our program titles and allowing us to create hands-on materials for use by our educators and to loan to schools in our Partnership Initiative. Programming developed during the grant period continues to reach thousands of students and teachers each year, both on-site and as part of our rural outreach efforts.
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TEAM MEMBERS: David Goudy Greg DeFrancis
resource project Exhibitions
Beginning in 2010, Thanksgiving Point Institute leveraged its one-of-a-kind assets to deliver NASA and space-related programming. Informally referred to as NASA BLAST (Bringing Light and Space Together), the program included three exhibitions and a multitude of informal learning opportunities including field trips, camps, classes, and family programming. During the two-year program, Thanksgiving Point achieved its goal of increase the public’s knowledge and awareness of STEM (science, technology, engineering, and math). Thanksgiving Point incorporated unique space-related messages in each of its venues and provided educational lessons to 554,873 guests. Thanksgiving Point did this through three exhibitions: a light exhibition at the Museum of Ancient Life featuring exhibitions from San Francisco’s Exploratorium, a space garden at Farm Country, and walk able version of the solar system at Thanksgiving Point Gardens. In addition, Thanksgiving Point hosted a number of youth programs, day camps, and field trips centered on these exhibitions.
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TEAM MEMBERS: Allen Ash
resource project Public Programs
Laurel Clark Earth Camp was a set of interconnected programs for Middle and High School students and their teachers that help them develop new perspectives on global change. The project was a partnership of the Arizona-Sonora Desert Museum, Arizona Project WET at the University of Arizona, and the Planetary Science Institute in Tucson, Arizona. Project goals were to: I. Engage students in lifelong learning in STEM disciplines to inform their Earth stewardship practices, career decisions and capacity for innovation; II. Provide teachers with tools and experiences to inspire students to discover the real-world relevancy of STEM disciplines and apply this learning to the pursuit of STEM careers and technological innovation; III. Enhance public awareness of environmental change in the southwestern US and the importance of NASA satellites for recording, understanding and predicting these changes. Over four years, Earth Camp served 132 students and 42 teachers. Program participants understand more about Earth System connectivity and are more aware of their impacts on the environment and how to quantify and reduce these impacts. A post-camp online survey of alumni from previous years indicated that 75% of participants were felt that the camp influenced them to be more interested in STEM careers and 80% were more motivated to do well in their science classes. Teachers in the program were able to implement many of the project activities in their classrooms and most of them were exposed to satellite data for the first time; The project also created a public exhibit “Earth Change from Space” at the Arizona-Sonora Desert Museum, and an online tool that allowed students to explore, research and report on global change issues using Google Earth historical imagery.
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TEAM MEMBERS: Debra Colodner
resource project Public Programs
Exoplanets Exploration is an interactive exhibition to explore exoplanets for the primary audience of students grades 5th through 12th with a secondary audience of younger children and adults. The exhibition is located in the astronomy wing of the Boonshoft Museum of Discovery (Dayton, Ohio). The project goals are to provide a STEM base for visitors from which to explore exoplanet discoveries; for them to have a basic understanding of exoplanet missions, instruments used in the discoveries, and the science knowledge necessary to understand the discoveries; to learn about the exoplanet discoveries through hands-on tactile, auditory, visual, and kinesthetic interactive exhibition components; and to challenge visitors to contemplate the possibility of life elsewhere in the universe. Aspects of the exhibition are integrated into space-related programming by linking to school visits, Distance Learning programs, summer Discovery Camps, FIRST LEGO league, and homeschool programming. Components of the exhibition addresse relevant Ohio Academic Content Standards for Earth and Space Science and will evolve to incorporate new Next Generation Science Standards. With the STEM career information presented along with scientific learning, students will be able to visualize the possibilities that NASA and space science represents.
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TEAM MEMBERS: Mark Meister
resource project Media and Technology
Earth from Space highlights state-of-the-art NASA technology, in particular, the suite of Earth observing satellites orbiting our planet, the data they collect, and how people are using these data for research and applications. Participants learn how NASA EOS data is collected through remote sensing systems, recognize the connection between this data and the area in which they live, and recognize the relevance and value of NASA data for understanding changes in the Earth related to where they live. The project informs K–12 students and lifelong learners of our increasingly advanced technological society and prepare students to enter the STEM-related workforce with content in oceanography, geology, climatology, glaciology, geography, and meteorology. Content is presented through hands-on exhibits and dynamic demonstrations using spherical display systems at OMSI’s main museum location and through a travelling program at rural libraries, schools, and other outreach venues throughout Oregon.
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resource project Media and Technology
This CRPA project produced a human-like avatar exhibit for the Orlando Science Center that verbally communicates with middle and high school grade visitors, engaging them in the subjects of computer science, artificial intelligence, and engineering. Human-like characteristics include features to match the demographics of the Center's clientele and verbal communication in the English language. In addition to discussing how avatars are developed and how artificial intelligence works, the avatar image will answer questions from the visitors on selected topics, including subjects from the media models of Avatar and IBM's Watson event on Jeopardy. Considerable planning and research has gone into this project to make sure that the avatar is life-like and can engage in realistic dialog. The avatar images will resemble real individuals who have diverse demographic characteristics in order to enhance the human-computer interface. The system is designed to deal with background noise and antagonistic visitors. Evaluation at all levels (front-end, formative, and summative) will make the exhibit most effective and facilitate the goals of the project which are to inform the target audience on STEM subjects. The desire to have electronic analogs of humans has been a goal for half of a century. This project builds on prior research in this area and is one of the most sophisticated contemporary models in the field. It is anticipated that this work may contribute to future applications in education and assistance for individuals with disabilities. Moreover, engagement with the avatar may ignite curiosity among young visitors and stimulate interest in science careers.
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TEAM MEMBERS: Avelino Gonzalez Ronald DeMara
resource project Media and Technology
Researchers at the U.C. Davis will carry out observations of museum visitors to plan for a study of how visualizations affect visitors of an Earth Sciences exhibit using 3D technology. The researchers will be able to conduct an experimental study about how much participants in an education center learn from the model of earthquakes and of a model of the Lake Tahoe basin. The researchers will conduct a quasi-experiment of a sample of 100 visitors to the center at Lake Tahoe to study their experience with visualization and learning of science. The funding for this phase of the project will include the development of audience surveys, conducting focus groups to develop types of feedback, train staff to conduct data collection, and to conduct a literature review of technology visualization.
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TEAM MEMBERS: Geoff Schladow Bernd Hamann Oliver Kreylos
resource research Public Programs
Presentation on NSF funded Nanoscale Informal Science Education Network (DRL-0940143), presented at the CAISE Convening on Organizational Networks, November 17th, 2011.
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resource research Museum and Science Center Exhibits
Presentation on NSF grant DRL-1010844 (""STAR Library Education Network: A Hands-on Learning Program for Libraries and Their Communities"") presented at the CAISE Convening on Organizational Networks, November 17th, 2011.
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