Miami Children's Museum will redesign its Construction Zone Gallery into a STEM-learning space providing children, primarily ages eight and under, with a stimulating and interactive experience. The exhibition will incorporate 13 distinctive exhibition components, allowing full engagement in a variety of STEM-based learning activities. The museum will conduct focus group activities with field interpreters, specialists and educators working in STEM fields to guide and refine content development of the script and exhibition layout, followed by testing of the themes, programming activities, exhibition props and tools, software concepts, and learning outcomes. The project team will develop accompanying programming for children to be presented at the museum and at area public libraries. All components of the exhibition will support Florida's Early Learning Standards, and will meet the evolving educational needs of its youngest learners.
Clark Planetarium will partner with the Salt Lake County Library System to extend STEM education for adolescent audiences throughout the regional community. The planetarium will create STEM classes in up to 18 different county libraries, with up to four library activity sessions each week. With each activity session, the project will engage middle school and high school aged participants in hands-on science, technology, and engineering activities that explore complex concepts and principles through simulations of robotic missions. Each visit will engage learners in STEM-focused activities that emphasize group work such as building robots, collecting and analyzing data, and solving problems. Over the span of three years, the project will reach over 7,700 teens. The Utah Education Policy Center will use observation, program records, and a brief online survey to measure the program's impact on STEM interest and improvement in confidence, attitudes, and behavioral intentions around STEM.
This is an overview of the programs hosted by the Chicago Children's Musuem (CCM) and the Evanston Public Library (EPL). There were a total of eight programs at the CCM:
"Making Stringed Instruments" with Dustin, head of Tinkering School Chicago
"Making Swing Sets" with Dan, a mechanical engineer
"Making Fan-Powered Cars" with Jason, a mechanical engineer and co-founder of Project SYNCERE
"Making Wings" with Anna, a costume engineer
"Wired Up" a project involving circuits with Jason, a mechanical engineer and co-founder of Project SYNCERE
"Robots and Dirt" a project using
This poster was presented at the American Educational Research Association Annual Meeting, Toronto, Ontario, CA in April 2019.
Young children have been described as immersed in a diverse world of personal stories, with different structures and functions, through family narrative practices (Miller, Chen & Olivera, 2014). Drawing on story schema theory (Mandler, 1978) and linguistic approaches to the analysis of narrative form (Labov, 1982), personal narratives that support learning and remembering must include evaluation of actions, and emotions, to convey what is meaningful and memorable
This poster was presented at the American Educational Research Association Annual Meeting, Toronto, Ontario, CA in April 2019.
The project's goal is to identify and document effective processes for engaging engineering experts to lead inquiry based programs in ways that advance STEM learning opportunities for children and families.
The EEE project focused on creating approaches for engineering experts to incorporate objects and oral narratives into family STEM programs. The engineering experts included tinkerers, mechanical, nuclear and costume engineers, with varying levels of experience and backgrounds. These experts work with the research team, Museum and Library, to create a workshop or program where children and their families can create a novel project following engineering concepts.
This report introduces a framework to support learning in library and museum makerspaces. The framework demonstrates how we can create the conditions for ambitious learning experiences to unfold within the making experience.
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Children's Museum of PittsburghInstitute of Museum and Library ServicesPeter Wardrip
The University of Oklahoma will increase knowledge about how youths create information and how information professionals can help them become successful information creators by promoting their information and digital literacies and other 21st century skills. This Early Career research project builds on existing research and results of previously funded IMLS Learning Labs by investigating how twenty-four middle school students engaged in project-based, guided-inquiry STEM learning to create information in a school library Learning Lab/Makerspace. The project will result in a model of information-creating behavior that can help develop a groundbreaking approach to information literacy instructions and creative programs.
The Free Library of Philadelphia Foundation will create on-the-floor makerspaces in libraries in underserved neighborhoods in North Philadelphia. These spaces will help local residents of all ages to gain access to technology and participatory education, and encourage creative applications and collaborative projects. Mentors will guide multigenerational community members as they create cross-disciplinary, interest-driven electronic art projects; build interest and knowledge in STEAM (Science, Technology, Engineering, Art, and Mathematics), and use tools and skills to create and share artifacts that reflect their identities and communities. Through the act of making, participants of all ages will have the opportunity to design meaningful digital and physical objects that capture the richness and diversity of their neighborhoods. These place-based, interest-driven, and mentor-guided makerspaces will provide a replicable, scalable model for libraries and museums nationally.
This University of Wisconsin System will conduct research to understand how the Madison Public Library (MPL) is building a production-oriented approach to literacy and learning through their maker-focused program, the Bubbler. On a national level, this project speaks to educational research communities, professionals, members of informal learning institutions, and organizers of designed makerspaces. At the local level, it addresses underserved populations in the Madison area and MPL in evaluating and developing the Bubbler. Findings will be shared through conference presentations, journal articles, and networks of library professionals.
Funded jointly by the Institute of Museum and Library Services (IMLS) and the MacArthur Foundation, in partnership with the and Association of Science-Technology Centers (ASTC) and Urban Libraries Council (ULC), Learning Labs in Libraries and Museums supports the planning and design of 24 learning labs in libraries and museums nationwide. The inaugural cohort of 12 sites ran from January 2012 to June 2013, and a second cohort of 12 additional sites began in January 2013 and will extend through June 2014. In addition to the primary awardees, most grants included additional institutional partners, resulting in a rich community including over 100 professionals from approximately 50 participating organizations (libraries, museums, universities, and community-based organizations). The labs are intended to engage middle- and high-school youth in mentor-led, interest-based, youth-centered, collaborative learning using digital and traditional media. Inspired by YOUmedia, an innovative digital space for teens at the Chicago Public Library, as well as innovations in science and technology centers, projects participating in Learning Labs are expected to provide prototypes for the field based on current research about digital media and youth learning, and build a "community of practice" among the grantee institutions and practitioners interested in developing similar spaces.