In mid-2007, the Sciencenter's executive director, Charlie Trautmann, traveled to Europe to survey a wide variety of science museums, centers, and other informal educational organizations and learn how they communicate the subjects of sustainability and global warming to the public. His report includes a new tool, called the "Museum Sustainability Index," which museums can use to assess their own progress in both becoming more sustainable organizations and communicating the science of sustainability to the public.
This review conducted by the National Institute on Out-of-School Time (NIOST) explores the current discussion and research findings on STEM (Science, Technology, Engineering, and Math) in out-of-school time and reflects on the ways the INSPIRE program model (see Appendix A) incorporates research-based practice in implementing STEM education experiences in out-of-school time. The purpose of the literature review and analysis project is to inform the INSPIRE program managers during the planning and implementation stage of INSPIRE.
Based on the premise that one component of NASA's pre-college education program is intended to support and enact school reform, the Committee for the Evaluation and Review of NASA's Pre-College Education Program requested an analysis of how the NASA Explorer School (NES) Model aligns with other national models of school-wide improvement and reform. The purpose and focus of this paper is to summarize key elements of major school improvement and reform models as well as specific content reform models from the literature, and to analyze the extent to which there is alignment between these models
This paper presents a summary of each of 10 evaluations conducted of NASA educational programs. The paper begins with a table outlining the titles of the evaluations and who conducted them, the date of the report, the evaluation questions, the evaluation design or methods and brief comments on the quality of each report. After the table each report is considered in more depth through an overview of what the evaluation included as well as a critique of the evaluation questions, methods and findings. The paper concludes with an overall commentary on the set of evaluations.
The purpose of this paper is to explore and discuss the role of practical work in the teaching and learning of science at school level. It emphasizes practical work as a means for students to learn about the nature of science.
Reports from the NSF, NRC, AAAS, and others urge over and over that we must teach "science as science is done," that "science is a way of knowing," that our goal should be to impart "scientific habits of mind," and that learning must be learner-centered and oriented toward process. Fine. But what does this really mean for science education, and especially laboratory education?
The purpose of this paper is to examine the role of laboratory-based science from a perspective that synthesizes developments in (1) science studies, e.g., history, philosophy and sociology of science and (2) the learning sciences, e.g., cognitive science, philosophy of mind, educational psychology, social psychology, computer sciences, linguistics, and (3) educational research focusing on the design of learning environments that promote dynamic assessments. Taken together these three domains have reshaped our thinking about the role inquiry, and in turn the laboratory, has in science
The purpose of this paper is to review what is known about informal science learning and to recommend areas for further research. The review is intended to support an examination of how children's science learning experiences in designed informal environments like science museums and zoos relate to science learning activities in K-8 schools.
This paper lays out a theory of (re-)generative learning to explain how families and communities socialize young learners into thinking like scientists and mathematicians. Cultural communities and their families orient their young in varied ways toward the language, behaviors, and self-theories about the future presupposed in the learning of science and mathematics. Certain socialization processes and norms correspond closely with those that scientists and artists use in laboratories, studios, and rehearsals. Certain norms of politeness and patterns of language differ significantly from habits
What makes “making”—the next generation of inventing and do-it-yourself—worth paying attention to? In this report, we explore the three categories of makers, the ecosystem growing around those categories, the role technology plays in this ecosystem, and, finally, how business can take advantage of the opportunities this movement represents.
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TEAM MEMBERS:
John HagelJohn Seely BrownDleesha Kulasooriya
A team from Michigan State University, in partnership with six science, art-science, and art museum venues around the country and with the assistance of researchers at Georgia Institute of Technology, is implementing an EAGER project to conduct ongoing experiments on the chemical precursors to life as exhibit experiences for visitors to these venues. The experiments, to be run over the course of several months as the exhibit travels around the country, expand on the 1950s' work of Stanley Miller and Harold Urey, which continues to stimulate new investigations and publications, including experiments being conducted on the International Space Station. The experiments/exhibits share key features across the three different kinds of venues, allowing the team to study and compare the impacts on the various publics of engaging them in real-time science experiments. Two major goals are (1) to explore new ways to attract public interest in science by performing in public settings previously untried experiments on the chemical precursors to life, and (2) to investigate how the context of different kinds of venues and their visitor characteristics affect how visitors interpret the experience and what they learn. The team is also exploring how various data visualization representations can be designed to foster public interest and understanding. The intent is to develop an approach that has potential applications to other STEM content domains and expanding the reach to broader public audiences.
Advances in the life sciences - from the human genome to biotechnology to personalized medicine and sustainable communities - have profound implications for the well-being of society and the natural world. Improved public understanding of such scientific advances has the potential to benefit both individuals and society through enhanced quality of life and environmental protection, improved K-12 and undergraduate science education, greater understanding of human connections to the natural world, and more sustainable policies and regulations. Yet few systems of support exist to help life
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TEAM MEMBERS:
Elizabeth Stallman BrownLaurence YoungKeegan SawyerNational Research Council