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resource evaluation
Measures children's global attitudes and knowledge about environmental issues, such as animals, energy, pollution, recycling, water, and general issues.
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TEAM MEMBERS: Frank C. Leeming William O. Dwyer Bruce A. Bracken
resource research Exhibitions
In this article, Joan Krevlin, Partner at BKSK Architects, discusses the "Preschool Playground" exhibition at the New York Hall of Science, where children discover the environment and learn principles of science through sensory exploration. Krevlin outlines the background, planning process, and design of the unique exhibit.
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TEAM MEMBERS: Joan Krevlin
resource project Public Programs
Water Logging is a volunteer water quality monitoring program, that monitors water quality in the Huntington-Northport Bay Complex in Long Island, NY. The goals and objectives of the Water Logging Program are to: 1. Educate and involve the public in water quality assessment and protection. 2. Develop a sense of stewardship among the community in the Huntington-Northport Bay watershed. 3. Screen for water quality impairments and determine long-term water quality trends. 4. Document effects of water quality improvement programs. 5. Provide useful water quality data to interested parties and the public.
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TEAM MEMBERS: Cornell Cooperative Extension of Suffolk County
resource project Media and Technology
TERC will develop Earth Window, a visualization system for generating photo-realistic Earth images and fly-overs that offer a new method for earth science visualization designed for non-scientific audiences. Based on front-end research to determine a baseline of visitor knowledge and misconceptions, the project team will create the Earth Window Research Lab using the GeoFusion visualization engine and WorldSat "digital earth" remote sensing database. This prototype will undergo formative evaluation with visitors to explore a variety of interfaces, navigation systems, levels of interactivity and presentation formats, along with researching the roles of metaphor, user control, false color, authenticity and changes over time to determine how best to employ this technology in ways that maximize visitor learning. BROADER IMPACTS: Based on the outcomes of the formative research, TERC will refine the visualization technology and integrate it into different types of existing exhibits at four museums: Museum of Science (MA); Montshire Museum (VT); National Air and Space Museum (DC); St. Louis Science Center (MO). "Windows on Earth" will enable some 1.8 million people to benefit from remote Earth sensing datasets, allowing them to explore the planet in ways not otherwise possible and thereby improve understanding of key issues in Earth science and their connections to daily life. In addition, the project will develop, test and refine a new visualization tool that then can be replaced and applied by the science museum community at large.
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TEAM MEMBERS: Daniel Barstow Marlene Cole
resource project Media and Technology
KQED is requesting funds to produce weekly radio science news reports, a weekly television magazine program, a dynamic online website that supports and extends the broadcast material and to create and maintain an active consortium of 13 participating STEM organizations. The project's working title is "Quest: Exploring Our Natural World." Quest's goals are to raise the profile of STEM issues that affect or occur throughout the Northern California region and activate citizens to discuss and investigate STEM issues. STEM content will include research fields that include Physical Sciences, Life Sciences and Earth Sciences. Most of the stories will include content about the technology and engineering used to support scientific endeavors. The KQED Educational Network EdNet will administer the community and educational outreach initiatives, including creating viewer/listener guides, developing and delivering workshops, and providing information built around Quest media. The project design involves innovative use of multiple platforms and collaborative partnerships with local informal educational institutions. The project's collaborators include the Bay Institute, California Academy of Sciences, Chabot Space and Science Center, East Bay Regional Park District, Exploratorium, Girl Scouts, Lawrence Berkeley National Laboratory, Lawrence Hall of Science, Oakland Zoo and The Tech Museum of Innovation. Rockman Et Al will conduct the evaluation of the Quest initiative.
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TEAM MEMBERS: Sue Ellen McCann
resource project Media and Technology
The University of New Hampshire Institute for the Study of Earth, Oceans and Space is partnering with the Houston Museum of Natural Science and Evans & Sutherland, Inc. (Salt Lake City) to produce Ice Planet Earth, a 30-minute updateable digital full-dome planetarium show, along with a variety of educational programs by polar researchers, educational materials for teachers, and an Ice Planet Earth Web site maintained by the University. Additional partners include organizations in Pittsburgh, Baton Rouge, Concord, NH, Portland, OR and in Melbourne Australia and Haifa Israel. The project's science focus is on the key role of the polar regions in globally-linked systems through the viewpoint of Earth as a unique ice and water world. Two updateable pre-show products are being developed a five-minute-long Polar Immersion preview as visitors enter the theaters that incorporates changing high-resolution fisheye images taken by researchers in the field, and Polar Events Update just before the main feature begins that will be presented live by planetarium staff. Estimated attendance over the life of the programs is estimated to be a minimum of 1.5 million. Evaluation is being conducted by the Program Evaluation and Research Group (PERG) at Lesley University, Boston.
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TEAM MEMBERS: Annette Schloss Mark Fahnestock Charles Vorosmarty Richard Lammers Carolyn Sumners
resource project Media and Technology
This Communicating Research to Public Audiences (NSF 03-509) project in partnership with the American Museum of Natural History will produce a 7-minute High Definition video documentary feature story, Moving Mountains, that follows researchers in the field during the third season of the five year St. Elias Erosion/Tectonics Project (STEEP). STEEP (NSF award #0409009/0735402) is a multidisciplinary, multi-institutional study using geophysical, geological, and climatological methods to investigate a fundamental Earth science research issue. This project affords a unique opportunity to illustrate the diversity of techniques that are brought to bear in modern research efforts in the Earth sciences. The video will be projected on a 12-foot screen in the American Museum of Natural History's Hall of Planet Earth and displayed in adjacent kiosks. It will also be distributed as HD Mpeg2 files to a network of 21 informal science institutions reaching a potential viewer ship of over 7 million people. Two master versions of the video will be produced: one with English language captions and one with Spanish language captions.
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TEAM MEMBERS: Terry Pavlis
resource project Media and Technology
The North Alabama Science Center (NASC) will develop an interactive virtual learning experience in atmospheric science that combines a 3-D large-screen format presentation with interactive program activities. The project will be designed to run on the statewide network of Immersive Theaters located at three science centers across Alabama: NASC in Huntsville; Gulf Coast Exploreum in Mobile; and the Alabama Wildlife Federation Field Center in Montgomery. The project concept integrates scientific methods of inquiry into a virtual hands-on learning program, providing a mechanism for social-based informal learning about atmospheric science. To sustain engagement beyond the science center venue, ancillary materials will be developed, including a unique, interactive website. A project advisory committee consisting of members of the informal learning community, industry, academia, pedagogical practitioners and researchers, informed by front-end, formative and summative evaluation, will guide project development. The evaluation will provide findings to inform the future development of immersive theater programs, and other exhibit formats that may combine data visualization with data explorations. The project will expand its audience in Alabama through development of a Spanish-language version and its website developed in concert with the immersive theater program. The North Alabama Science Center's project will allow programs created for its immersive theater system to be used in other content visualization systems at other science centers. As a long-term impact this will enable new venues nationwide utilizing other content visualization systems to use the proposed project at their respective sites.
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TEAM MEMBERS: Angela Moulton Laurie Provin Mike Botts Heather Roden
resource project Public Programs
The California Academy of Sciences will produce "Water is Life," a 30,383 square-foot permanent exhibit with educational programming. The exhibit is designed to engage the public with the living world of water, to foster environmental stewardship and increase science literacy. Three habitat components -- Philippine Coral Reef, California Coast and Global Rainforests -- are conceptually and experientially linked through "Water Planet," which explores water's physical properties and how they impact living organisms and lead to aquatic diversity. Each component also reinforces the importance of conserving aquatic resources. Educational programming takes "Water is Life" to local schools and community events and onto the World Wide Web, as well as provides venues for formative evaluation of exhibit design elements. The development of lending kits, plus supporting manuals and workshops, will extend the reach of "Water is Life" regionally and nationally. Similarly, instruction manuals and workshops for creating desktop, living reefs will have national impact. The compelling draw of live organisms, hands-on activities, and exhibit enrichment through educational programming provide accessibility to a large, diverse audience. The exhibit will reach over one million annual visitors, and a larger audience will experience distributed educational programs.
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TEAM MEMBERS: Margaret Burke Linda Kulik Christopher Andrews Terrence Gosliner Robert Jenkins
resource project Media and Technology
MarsQuest Online is an exploration-based website designed to complement the innovative MarsQuest traveling exhibit launched by the Space Science Institute (SSI) in 1997. "MarsQuest Online" will enhance and extend the exhibit, which is currently on a six-year, 18-city tour. TERC, working in collaboration with the Space Science Institute and NASA's Jet Propulsion Laboratory (JPL), will create a virtual version of the exhibit using software such as Java, Quicktime VR and JPL's sophisticated MarsNet Viewer system. Users will be immersed in an integrated, interactive environment complete with the tools and resources to carry out investigations and enhance inquiry-based learning. "MarsQuest" will expand users' understanding of the history of Mars, scientific exploration, the climate and related earth science concepts, while enabling them to follow the exploration of various landers and orbiters, and access NASA scientists. A diverse collection of Guided Inquiry experiences will foster the ability of users to develop inquiry and analysis skills, while offering options for novice, intermediate and advanced learners. Finally, a comprehensive evaluation plan will examine how the website and exhibit compare in promoting the understanding of science, broadening public interest in space exploration, and motivating further learning. The site will be promoted for use by schools as a tool for teaching earth science and space exploration. It is estimated that 300,000 people will visit "MarsQuest Online" annually.
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TEAM MEMBERS: Daniel Barstow Paul Dusenbery Paul Andres Chris Randall
resource project Exhibitions
The Yellowstone Park Foundation created exhibits and integrated educational programs for a state-of-the-art visitor education center at Old Faithful Geyser, Yellowstone National Park. The exhibits and programs focus ong eysers and hot springs on Earth and the unique microbial life forms that live in these thermal waters; current and emerging research critical to understanding issues and solving environmental problems facing society today.
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TEAM MEMBERS: Linda Young Molly Pickall Lisa Diekmann Linda Young Diane Chalfant
resource project Media and Technology
FETCH, produced by WGBH, is a new PBS television series with accompanying Web and outreach activities targeted to 6- to 10-year olds. The program brings science learning to young children by uniquely blending live-action with animation, game show convention with reality programming, and humor with academics. The intended impacts are to 1) cultivate in children "scientific literacy" -- an appreciation for and enjoyment of science, the skills necessary to become independent investigators and a broad understanding of scientific concepts; 2) provide project collaborators with content-rich activities for informal science education in a range of settings; and 3) demonstrate how media can be used to teach substantive science. The requested funds will allow the project to expand the science curriculum with 20 new half-hour episodes and expand the Web site, focusing on three new science themes: human body, force and motion, and earth and the environment. In addition, funds will support new educational resources for afterschool partners and a toolkit for FETCH exhibits, which will be developed in coordination with museum partners. Goodman Research Group will conduct summative evaluation of both the television show and the museum toolkit.
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TEAM MEMBERS: Kate Taylor