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resource evaluation Exhibitions
The Space Science Institute (SSI) contracted with Randi Korn & Associates, Inc. (RK&A) to evaluate its traveling exhibition Giant Worlds. The evaluation documents the scope of Giant Worlds' impact and effectiveness for its target audience, children 8 to 13 years. Other specific objectives were to investigate how children interact with visitors and staff, to understand whether children felt like scientists or explorers, and to understand the extent to which children learned the exhibition's big ideas, such as giant planets were instrumental in the formation of Earth. Data were collected from
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TEAM MEMBERS: Randi Korn & Associates, Inc. Space Science Institute
resource evaluation Exhibitions
How People Make Things is an exhibition that helps families talk together and learn about the making of everyday objects. The goal of the project was to create a learning environment that mediates difficult manufacturing concepts for parents, and scaffolds the development of family conversations about the processes of making both inside and outside the museum. A visit to the exhibition would be deemed successful if visitors demonstrated changes in what they knew and how they talked about objects and manufacturing processes. A model of change describing how families might build such an
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TEAM MEMBERS: Camellia Sanford-Dolly Children's Museum of Pittsburgh
resource evaluation Exhibitions
This report highlights the findings from Inverness Research's summative study of the TEAMS III Collaborative. In particular, it highlights the lessons learned from a study to incorporate research on how to design exhibits that promote more effective conversations into the exhibit development process.
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TEAM MEMBERS: Mark St. John Becky Carroll Montshire Museum of Science Jen Helms Dawn Robles Lynn Stelmah
resource research Media and Technology
Touch-sensitive devices are becoming more and more common. Many people use touch interaction, especially on handheld devices like iPhones or other mobile phones. But the question is, do people really understand the different gestures, i.e., do they know which gesture is the correct one for the intended action and do they know how to transfer the gestures to bigger devices and surfaces? This paper reports the results of usability tests which were carried out in semi public space to explore peoples’ ability to find gestures to navigate on a virtual globe. The globe is presented on a multi-touch
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TEAM MEMBERS: Jim Spadaccini Markus Jokisch Thomas Bartoschek Angela Schwering
resource research Professional Development, Conferences, and Networks
Museums are shifting from being object and collection centered, towards a focus on space, affect and audience by producing multi-dimensional spatial non-lineal experiences. Interactivity is used unquestionably to verify this shift. Through the findings of a case study the ‘High Arctic’, a temporary exhibition at the National Maritime Museum, the paper will discuss how the museum interprets and practices the notion of interactivity. Through examining the multiplicity of museum with the focus being on process, the possibility of opening and creating new models of experience can be evaluated
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TEAM MEMBERS: Irida Ntalla
resource research Media and Technology
Most tabletop research presents findings from lab-based user studies, focusing on specific interaction techniques. This means we still know little about how these new interfaces perform in real life settings and how users appropriate them. This paper presents findings from a field study of an existing interactive table in a museum of natural history. Visitors were found to employ a wide variety of gestures for interacting; different interface elements invited different types of gesture. The analysis highlights challenges and design conflicts in the design of tabletop interfaces for public
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TEAM MEMBERS: Eva Hornecker
resource research Public Programs
Respected museum professional and consultant Kathleen McLean examines the shift towards a more participatory culture of display and exhibition in museums. She cites numerous examples from different types of museums and the approaches they have taken in trying to better understand their visitors and become more visitor-centered. She lays open the debate within the museum community about the traditional role of museums and the resistance that advocates of visitor research and evaluation face from more conservative thinking colleagues. Useful background reading for interactive exhibit designers.
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TEAM MEMBERS: Kathleen McLean
resource project Public Programs
This Pathways Project connects rural, underserved youth and families in Eastern Washington and Northern Idaho to STEM concepts important in sustainable building design. The project is a collaboration of the Palouse Discovery Science Center (Pullman, WA), Washington State University and University of Idaho, working in partnership with rural community organizations and businesses. The deliverables include: 1) interactive exhibit prototype activities, 2) a team cooperative learning problem-solving challenge, and (3) take-home materials to encourage participants to use what they have learned to investigate ways to make their homes more energy-efficient and sustainable. The project introduces youth and families to the traditionally difficult physics concept of thermal energy, particularly as it relates to sustainable building design. Participants explore how building materials and their properties can be used to control all three types of heat transfer: conduction, convection, and radiation. The interactive exhibit prototypes are coupled with an Energy Efficient Engineering Challenge in which participants, working in cooperative learning teams, use information learned from the exhibit prototype activities to retrofit a model house, improving its energy efficiency. The project components are piloted at the Palouse Discovery Science Center, and then travel to three underserved rural/tribal communities in Northern Idaho and Eastern Washington. Front-end and formative evaluation studies will demonstrate whether this model advances participant understanding of and interest in STEM topics and careers. The project will yield information about ways that other ISE practitioners can effectively incorporate cooperative learning strategies in informal settings to improve the transferability of knowledge gained from exhibits to real-world problem-solving challenges, especially for rural and underserved audiences. This project will also provide the ISE field with: 1) a model for increasing the capacity of small, rural science centers to form collaborative regional networks that draw on previously unused resources in their communities and provide more effective outreach to the underrepresented populations they serve, and 2) a model for coupling cooperative learning with outreach exhibits, providing richer experiences of active engagement.
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TEAM MEMBERS: Kathleen Ryan Kathy Dawes Christine Berven Anne Kern Patty McNamara
resource research Public Programs
This article explores the use of exhibit development as an instructional strategy in the school and in the museum and how both approaches offer innovative alternatives to traditional learning. Linda D'Acquisto, managing owner of Kid Curators, LLC, discusses her work and the value of school museums. Marie Scatena, Youth Programs Manager at the Chicago History Museum, discusses the Teen Chicago project.
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TEAM MEMBERS: Linda D'Acquisto Marie Scatena
resource research Exhibitions
This article features critiques of the Darwin Centre, a state-of-the-art science and collection facility at the Natural History Museum in London. Stephen Pizzey, Director (and Founder) of Science Projects in London, Ian Simmons, Science Communication Director at the Centre for LIfe in Newcastle upon Tyne, UK, and Harry White, Science Centre Consultant at Techniquest in Cardiff, Wales, UK, share their analysis of the exhibition and assess its strengths and weaknesses.
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TEAM MEMBERS: Stephen Pizzey Ian Simmons Harry White
resource research Exhibitions
This article focuses on traveling exhibits with special attention to budgets and contracts. Cathy Ferree Bork, Associate Vice President of Exhibits at the Children's Museum of Indianapolis, and Tamara Wooten-Bonner, Director of Exhibitions and Publications at the Dallas Museum of Art, discuss the nuts and bolts of budgets. Michelle Torres-Carmona, Director of Scheduling & Exhibitor Relations at the Smithsonian Institution Traveling Exhibition Service, and Whitney Owens, Traveling Exhibitions Director at the Field Museum of Natural History, focus on contracts.
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TEAM MEMBERS: Michelle Torres-Carmona Cathy Bork Tamara Wooten-Bonner Whitney Owens
resource research Exhibitions
In this article, John Chiodo, Design Director at Gallagher and Associates, identifies areas of friction that can develop between team members from within institutions and with consulting firms during the collaborative exhibition process. Chiodo provides several examples and shares observations and recommendations based on his 25 years of experience working in teams made up of in-house museum staff and design consultants engaged in developing new interpretive exhibitions or museums.
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TEAM MEMBERS: John Chiodo