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resource evaluation Public Programs
This report evaluates the program entitled “Treating Tumors with Gold” by looking at visitor feedback in an attempt to assess the success with which the presentation was able to educate the public on a particular study using nanotechnology. The exit survey instrument is included in the appendix of this report.
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TEAM MEMBERS: Elizabeth Kunz Kullmann
resource evaluation Media and Technology
The Nanomedicine Explorer kiosk at the Museum of Science, Boston provides opportunities to learn about nanomedicine, nanotechnology, cancer biology, new research in cancer diagnosis and therapy, and the process of medical research from bench to bedside. This report is the formative evaluation of the prototype of this kiosk, presenting the results of visitor observations, exit surveys, and interviews. The findings of these data served to provide the Nanomedicine Explorer production team a basis from which to make improvements to the program, which was released as Version 1.0 in May of 2009
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TEAM MEMBERS: Kerry Bronnenkant Carol Lynn Alpert
resource evaluation Exhibitions
This report details formative testing of several Introduction to Nanomedicine prototypes including an early version of Treating Disease. These activities were conducted in February 2007.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
Four nanomedicine prototypes were testing in May and June of 2006. The results from this evaluation helped with the development of the final exhibit of Treating Disease.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
This report summarizes the formative testing of multiple Nanomedicine prototypes as well as a comparison of visitors who experience both the Nanomedicine prototypes and the Introduction to Nanotechnology prototypes.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
This report summarizes a summative evaluation of Amazing Feats of Aging, an exhibition developed by staff at the Oregon Museum of Science and Industry (OMSI) in Portland, Oregon. Patricia McNamara, an independent evaluator, designed this study to document the exhibition's impact on visitors at two locations: its permanent installation at OMSI itself and at the installation of the exhibit's traveling version at the Lafayette Museum of Natural History (LMNH) in Lafayette, Louisiana. Data collection strategies included visitor interviews, self-administered questionnaires and unobtrusive
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TEAM MEMBERS: Patricia McNamara Oregon Museum of Science and Industry
resource evaluation Media and Technology
The Maryland Science Center has received a SEPA grant to develop an exhibition, intern program and web site focusing on cell biology and stem cell research. The working title of the exhibition is Cellular Universe. The exhibit is intended to serve the following audiences: Families with children age nine and older; School groups (grades four and up); Adults; 9th grade underserved high school students in three local schools and/or community centers. Topics the exhibit will treat include: Structure and function of cells; Stem cells and their potential, the controversy surrounding stem cell
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TEAM MEMBERS: Minda Borun Maryland Science Center
resource evaluation Public Programs
In April 2001, the Museum of Science in Boston launched the Current Science & Technology Center, an effort to engage public and school audiences in leading edge research and to provide depth and context for science and technology stories in the news within a museum context and through various outreach methods. Health science programming in the CS&T Center is researched, produced and delivered to primarily public audiences in partnership with selected New England area medical and public health schools, teaching hospitals, and biomedical research institutes. This Health Science Education
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TEAM MEMBERS: Martin Storksdieck Jill K. Stein Toni Dancstep Museum of Science Carol Lynn Alpert
resource project Media and Technology
This Small Business Innovation Research (SBIR) Phase I project will demonstrate the feasibility of engaging children ages 8 to 13 in the wonders of science and the application of scientific principles through the transmedia SCIENTASTIC! project. The study will also demonstrate that the television series will help students answer questions and solve problems for themselves and their community. The American public supports the advancement of scientific knowledge and our investment in scientific research leads the world. However, Americans are falling behind in educating the next generation of scientists. Late elementary school is an ideal time to capture students' attention and engage them in STEM activities. Using rigorous evaluation techniques we will show that SCIENTASTIC! encourages hands-on learning by exploration, questioning and thinking. The innovative television program and integrated companion resources provide scientific role models and demonstrate the scientific process in an entertaining way. The associated web site, Apps, Web 2.0 repository and teaching aids allow students, teachers, and parents to further explore concepts introduced in the show. Preliminary analysis reveals that the SCIENTASTIC! target audience liked the show, would watch the show and learned from the show. Further analysis will demonstrate that the transmedia approach increases viewer interest and learning. The broader impact/commercial potential of this project will play a transformative role in encouraging students to take STEM courses in college, pursue scientific careers, and become a scientifically informed electorate. By developing the story beyond the story, transmedia SCIENTASTIC! has strong commercial value. Dissemination through public television allows for a potential audience of 250 million people. Commercial and noncommercial sponsorships will be sold with associated on-air credits. Additional direct funding will be sought from industries with interests in promoting science and health literacy. A commercial version of the program will be offered to cable networks on a licensing basis, with DVDs, Apps and study guides sold to schools, homeschoolers, and parents. With a broad and commercially viable dissemination, SCIENTASTIC! will show children the joys of science by demonstrating and engaging in hands-on, team- based learning in real-world contexts. This process will improve student retention and will show that SCIENTASTIC! introduces new ways to learn. The SCIENTASTIC! project will evaluate teaching techniques information that will be shared with policy-makers, educational institutions, and teachers to improve education nationwide. By spreading successful methods for engaging children in math and science, SCIENTASTIC! shoiuld have significant societal benefit creating a generation of scientifically educated decision-makers.
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TEAM MEMBERS: David Caldwell
resource project Media and Technology
This Phase I SEPA proposal supports a consortium of science and education partners that will develop System Dynamics (SD) computer models to illustrate basic health science concepts. The consortium includes Oregon Health Sciences University (OHSU), Portland Public Schools (PPS), Saturday Academy, and the Portland VA Medical Center. SD is a computer modeling technique in which diagrams illustrate system structure and simulations illustrate system behavior. Desktop computers and commercial software packages allow SD to be applied with considerable success in K-12 education. NSF grants to Portland Public Schools have trained over 225 high school teachers in Portland and surrounding areas. Two magnet programs have been established with an emphasis on systems and at least five other schools offer significant systems curriculum. Major components of this project include (1) Annual summer research internships at OHSU for high school teachers and high school students, (2) Development of SD models relevant to each research project, (3) Ongoing interactions between high school science programs and OHSU research laboratories, (4) Development of curriculum materials to augment the use of the SD model in the high school classroom or laboratory setting, and (5) Development of video materials to support the classroom teacher. Content will focus on four fundamental models: linear input/exponential output, bi-molecular binding (association/dissociation), population dynamics, and homeostasis. Each of these models is very rich and may be extended to a broad variety of research problems. In addition these models may be combined, for example to illustrate the effect of drugs (binding model) on blood pressure (homeostasis model). System Dynamics is an exemplary tool for the development of materials consistent with National Science Education Standards. SD was specifically developed to emphasize interactions among system structure, organization, and behavior. Students use these material as part of inquiry-based science programs in which the teacher serves as a guide and facilitator rather than the primary source of all content information; technical writing by students is also encouraged. Finally, these SD materials will provide a coherent body of work to guide the ongoing professional development of the classroom science teacher.
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TEAM MEMBERS: Edward Gallaher
resource project Media and Technology
JOURNEY TO PLANET EARTH is a new television science series and outreach initiative from Emmy award- winning producers Marilyn and Hal Weiner. With a comprehensive informal and formal education program designed by the Chicago Academy of Sciences, the project will educate and motivate millions of people about the most important health and environmental issues of the 21st century. Against a backdrop of scientific findings illustrating the complexity and fragility of the Earth's natural systems, the series will provide a much needed perspective to help students and the general public understand and cope with the difficulties of developing a global agenda that addresses the health and environmental concerns of the next millennium. JOURNEY TO PLANET EARTH's outreach initiative targets middle-school aged youth in a variety of informal and formal educational contexts, including ten of the country's leading science museums. It is supported by a comprehensive evaluation program and strategic outreach partnerships with organizations such as the North American Association for Environmental Education, the Geological Survey, the International Food Policy Research Institute, the National 4-H, the Department of Agriculture's Classroom Program, the GLOBE Program and AAAS.
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TEAM MEMBERS: Marilyn Weiner
resource project Media and Technology
The overall goal of this project is to further develop and test one high-potential current health science research dissemination strategy initially prototyped as part of the SEPA Phase I development of the Museum of Science-s Current Science & Technology Center: updateable interactive digital multimedia displays on current research that can be networked to multiple locations, including science museums, libraries, and student centers. This SEPA project aims to broadly disseminate learning resources on nanomedicine research, capitalizing on the momentum provided by the new NSF-funded Nanoscale Informal Science Education Network (NISE Net), also headquartered at the Museum of Science, Boston, which has plans to place exhibits relating to nanotechnology in 100 museums by 2011. In collaboration with the NISE-Net, the SEPA-funded team will: 1) Research, write, and produce four - six multimedia stories about current nanomedicine research, including elements such as researcher profiles, interpretive animations, interactives exploring the basic science, potential for human benefit, and pathways for further inquiry, 2) Prototype an updateable and networkable software interface and a physical digital display kiosk that can serve audiences in science museums, student centers, libraries, and other public locations, 3) Evaluate the effectiveness of interface and story content and make plans for further development and distribution, and 4) Develop additional content production partnerships with research centers and media.
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TEAM MEMBERS: Carol Lynn Alpert