As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches and resources for use in a variety of settings. The project will conduct research designed to deepen our fundamental knowledge about culture, experience, and ecosystems cognition and to develop innovative practices and approaches to support learning about changing ecological systems and environmental decision making. Work on cultural differences in the production of complex systems knowledge is severely lacking. This gap in knowledge may contribute to the continued reproduction of inequities in science education. More broadly findings from this project will have clear implications for theories of cognitive development, especially those pertaining to how knowledge is shaped by culture and experience. Focusing on ecosystems may represent an opportunity to not only increase engagement and achievement in science among non-dominant communities and Native youth specifically, but also advance effective learning for all communities. The primary deliverables for the project are conference presentations and research publications. However, the project will also develop additional resources freely available to researchers, educators, and the general public. These will include summer curricular materials and teaching tools, professional development workshops, practitioner briefs about research findings that can be used in professional development workshops and shared share more broadly, and evaluation reports.
A deeper understanding of cultural influences on conceptions of the natural world can serve to advance the educational needs of children, including children from diverse linguistic and cultural backgrounds. Project research will include two interrelated series of studies designed to expand knowledge about human cognition of complex ecosystems and the affordances of informal STEM learning environments in developing and supporting the critical 21st century skill of ecological systems level reasoning. The first consists of a series of experiments focused on ecological cognition and the role of humans in nature. The second consists of design-based research interventions in informal settings, summer workshops for youth and the communities, focused on ecological systems level thinking and socio-environmental decision making. The project will recruit and engage both child and adult participants from two broad cultural communities, Native Americans and European Americans living in urban and suburban communities, in part because it affords a sharp test of human-nature relations. Sampling from two different urban communities will avoid simple Native-non-Native comparative binaries and to conduct Native-to-Native comparative analysis. Based on results from this, the project will result in: 1) foundational knowledge about human learning and reasoning and ecosystems and environmental decision making, 2) culturally responsive models of learning and practice about complex ecosystems for indoors and outdoors informal learning environments, and 3) insights about research-practice-community partnerships. One important objective of the research is to broaden participation and close opportunity gaps for under-represented groups in STEM fields broadly and more specifically for Indigenous people. Members of Indigenous communities, who provide strong role models for other aspiring scholars, will be involved as postdoctoral fellows, research assistants and graduate fellows.
This project aims to develop and implement residential and non-residential science camp and summer camp programs and related activities to over 1500 youth and teachers from 8 elementary and middle schools. NOAA's Multicultural Education for Resource Issues Threatening Oceans (MERITO) program will serve as a key outreach mechanism to reach underserved youth and their families. The proposed project will utilize existing ocean educational materials, including those developed by NOAA, in experiential learning programs for youth through Camp SEA (Science, Education, Adventure) Lab. The two major goals of the project are: (1) to develop and implement marine-oriented outdoor science and summer camps in close collaboration with the Monterey Bay National Marine Sanctuary, resulting in an effective model for dissemination of the Ocean Literacy Essential Principles and Fundamental Concepts to large numbers of youth and their teachers; and 2) to develop a model and a feasibility plan to implement the program across a broader geographical area, e.g. through other National Marine Sanctuaries.
Teen Conservation Leadership is a major integration and expansion of the Monterey Bay Aquarium's existing teen education programs (Student Oceanography Club, Young Women in Science and Student Guides). The project is growing and enhancing these programs through the following activities: - Service-Learning and Leadership Activities, including: Guest Service Track: professional development and training as interpreters Camp and Club Track: serving as a mentor for other participants Program Track: assisting in the delivery of programs - Conservation and Science Activities, including participating in and leading projects with local organizations, and participating in technologically facilitated outdoor learning experiences - Teen Network and Technology Activities, including onsite networking and information sharing through Web 2.0 technology The project will reach 930 teens. Each teen will provide 200 service-learning hours per year. The sequential nature of this project will encourage many teens to participate for multiple years.
The lack of equitable access to science learning for marginalized groups is now a significant concern in the science education community (Bell et al. 2009). In our commitment to addressing these concerns, we (the HERP Project staff) have spent four years exploring different ways to increase diverse student participation in our informal science programs called herpetology research experiences (HREs). We wanted the demographics of participants to mirror the racial, ethnic, cultural, linguistic, and socioeconomic demographics of the areas where our HREs are held. To achieve this, project staff
As part of an overall strategy to enhance learning within informal environments, the Innovations at the Nexus of Food, Energy, and Water Systems (INFEWS) and Advancing Informal STEM Learning (AISL) programs partnered to support innovative models poised to catalyze well-integrated interdisciplinary research and development efforts within informal contexts that transform scientific understanding of the food, energy, and water systems (FEWS) nexus in order to improve system function and management, address system stress, increase resilience, and ensure sustainability. This project addresses this aim by using systems thinking and interdisciplinary integration approaches to develop a novel immersive educational simulation game and associated materials designed to highlight the role and importance of corn-water-ethanol-beef (CWEB) systems in supporting the ever increasing demands for food, energy, and water in the United States. The focus on FEWS and sustainable energy aligns well with both the INFEWS program and the sizable sustainability-related projects in the AISL program portfolio. The development and broad dissemination of a multiuser game specific to CWEB systems are particularly innovative contributions and advance for both program portfolios and their requisite fields of study. An additional unique feature of the game is the embedding of varying degrees of economic principles and decision-making along with the nuisances of cultural context as salient variables that influence systems thinking. Of note, a team of computer science, management and engineering undergraduate students at the University of Nebraska - Lincoln will be responsible for the engineering, development, and deployment of the game as their university capstone projects. If successful, this game will have a significant reach and impact on youth in informal programs (i.e., 4-H clubs), high school teachers and students in agriculture vocational education courses, college students, and the public. The impact could extend well beyond Nebraska and the targeted Midwestern region. In conjunction with the game development, mixed-methods formative and summative evaluations will be conducted by an external evaluator. The formative evaluation of the game will focus on usability testing, interest and engagement with a select sample of youth at local 4-H clubs and youth day camps. Data will be collected from embedded in-game survey questionnaires, rating scales, observations and focus groups conducted with evaluation sample. These data and feedback will be used to inform the design and refinement of the game. The summative evaluation will focus on the overall impacts of the game. Changes in agricultural systems knowledge, attitudes toward agricultural systems, interest in pursuing careers in agricultural systems, and decision making will be aligned with the Nebraska State Science Standards and tracked using the National Agricultural Literacy Outcomes (NALOs) assessment, game analytics and pre/post-test measures administered to the evaluation study sample pre/post exposure to the game.
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TEAM MEMBERS:
Jeyamkondan SubbiahEric ThompsonDeepak KeshwaniRichard KoelschDavid Rosenbaum
Youth environmental education (EE) programs often serve as gateway experiences in which diverse audiences engage in informal science learning. While there is evidence that these programs can have positive impacts on participants, little empirical research has been conducted to determine what makes one program more successful than another. To be able to conduct such research, this Exploratory Pathways study will (1) develop and statistically validate ways to measure meaningful outcomes for participants across a variety of programs and (2) test observational methods that will enable research that can determine which elements of program delivery most powerfully influence participant engagement and learning outcomes in different contexts. These efforts will include consultations with diverse subject matter experts from the National Park Service, nature centers, and academia; survey research with participants in afterschool and free-choice EE programs; and observations of EE programs designed to fine tune the measurement of program delivery elements and student engagement. Developing valid and reliable outcomes measures and observational protocols will enable a larger investigation that will specifically address the following research question: What program characteristics lead to the best learning outcomes for program participants in different contexts? This research will result in empirically tested guidelines that will enable educators to design and deliver more effective programs for a wide range of audiences in a wide range of contexts. It is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This effort will refine methods necessary to undertake an unprecedented study (and future AISL Research in Service to Practice proposal) to examine the linkages between pedagogical approaches, participant engagement, and learning outcomes in informal STEM-focused youth EE programs. The larger study will involve systematically observing a large number of programs to assess the use of different approaches and to link those approaches to engagement and learning outcomes through both observation and survey research. In this current study the team will develop and refine crosscutting outcome measures to ensure validity, reliability, and sensitivity by drawing upon the literature and consultation with key stakeholders to develop suites of indicators for subsequent psychometric testing and revision. They will also refine observational techniques for assessing pedagogical approaches through extensive testing of inter-rater reliability. Finally, techniques for measuring participant engagement, incorporating both observational techniques and retrospective participant surveys will be refined. The work will be conducted by researchers at Clemson University and Virginia Tech, in partnership with the U.S. National Park Service, the North American Association for Environmental Education, and the American Association of Nature Center Administrators. This work represents the first step in a longer research process to determine the "best practices" most responsible for achieving outcomes in a wide range of contexts.
“The activity where we collected organisms was a good influence ’cause I could see myself as a scientist. I got to do the actual thing.” These words from Celeste, a girl who participated in the Coastal Ecology program at the Chincoteague Bay Field Station on the Eastern Shore of Virginia, are not unique. Other girls who participated in the program offered similar input, suggesting that engaging in science in this out-of-school time (OST) setting enhanced their identity and sense of self as learners of science. OST programs like the Coastal Ecology science camp can positively influence science
Scientific literacy is an important educational and societal goal. Measuring scientific literacy, however, has been problematic because there is no consensus regarding the meaning of scientific literacy. Most definitions focus on the content and processes of major science disciplines, ignoring social factors and citizens’ needs. The authors developed a definition of scientific literacy for the California 4-H Program from the citizen’s perspective, concentrating on real-world science-related situations. The definition includes four anchor points: science content; scientific reasoning skills
Many youth consider participation in environmental science “unthinkable.” This study challenges the view that scientific practices must be “thinkable” before engagement is possible. Over the course of a four-week summer enrichment ecology program, students addressed their fears, operated outside of their comfort zones, and productively engaged with science.
In Spring 2006, the Missouri Botanical Garden received a National Science Foundation grant to fund the LIONS program. LIONS trained educators from the St. Louis region, through professional development about place-based education, to deliver after school and summer programming to students grades 5 through 8. Since its inception, the LIONS program has included evaluation of program implementation and outcomes. There were dramatic changes in the scope of the program, which expanded beyond the originally targeted University City school district by adding additional schools recruited by LIONS
The University of Minnesota Extension (UME) contracted Garibay Group to conduct a summative evaluation of the Driven to Discover program (often referred to as D2D by youth participants and adult leaders) to assess how adult leaders in Informal Science Education (ISE) settings used the curriculum and citizen science projects as conduits to engage youth in scientific inquiry.
This is the final evaluation report on the Laurel Clark Earth Camp Experience, a multi-component program to incorporate NASA satellite data into summer field programs for teens, environmental and water education for teachers, environmental after-school clubs and Earth Science exhibits at the Arizona- Sonora Desert Museum.