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resource research Media and Technology
In recent years, many technological interventions have surfaced, such as virtual worlds, games, and digital labs, that aspire to link young people's interest in media technology and social networks to learning about science, technology, engineering, and math (STEM) areas. Despite the tremendous interest surrounding young people and STEM education, the role of school libraries in these initiatives is rarely examined. In this article, we outline a sociocultural approach to explore how school library programs can play a critical role in STEM education and articulate the need for research that
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TEAM MEMBERS: Mega Subramaniam June Ahn Kenneth Fleischmann Allison Druin
resource research Public Programs
Guided by contextual and constructivist perspectives, this study situates museumgoing in the everyday lives of children, exploring how children perceive their experiences in museums in relationship to the other places they visit. Children tended to categorize places by their relationship to them, placing museums most frequently in groupings organized by quality descriptors, when they visit, and social context. They perceive and value museums as places to look at unique, special things of interest to them. Most children prefer visiting museums with family and friends, with control of their
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TEAM MEMBERS: Nina Jensen
resource research Media and Technology
Informal environments—or out-of-school-time (OST) settings—play an important role in promoting science learning for preK–12 students and beyond. The learning experiences delivered by parents, friends, and educators in informal environments can spark student interest in science and provide opportunities to broaden and deepen students’ engagement; reinforce scientific concepts and practices introduced during the school day; and promote an appreciation for and interest in the pursuit of science in school and in daily life. NSTA recommends strengthening informal learning opportunities for all preK
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TEAM MEMBERS: National Science Teachers Association
resource research Professional Development, Conferences, and Networks
We investigated the inclusion of a curricular module on global climate change in an Elementary Science Methods course. Using complementary research methods, we analyzed findings from 63 teacher candidates’ drawings, questionnaires, and journal entries collected throughout their participation in the module. We highlighted three focal cases to illustrate the diversity of participants’ experiences. Findings suggest potential positive impacts on teacher candidates’ content understanding related to global climate change, confidence to teach, and awareness of resources to support their future
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TEAM MEMBERS: University of Maryland College Park Emily Hestness J. Randy McGinnis Kelly Riedinger Gili Marbach-Ad
resource research Exhibitions
In this chapter we introduce the notion of islands of expertise, explore links between related socio-cultural and information processing theory, and overview a study of family conversations while parents and children look at authentic and replica fossils in a museum.
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TEAM MEMBERS: Kevin Crowley Melanie Jacobs
resource evaluation Media and Technology
At the Maryland Science Center, a new permanent exhibition with a companion mobile game is focused on electricity. Multimedia Research, an independent evaluation firm, implemented a summative evaluation to assess how using the PowerUp! game in the exhibition influences engagement and knowledge acquisition. The evaluation collected timing and tracking observations and pre- and post-interview data from 18 ten-year-olds who used the game within the Power Up! exhibition area and 16 ten-year-olds who did not use the game. Game players experienced the Power Up! exhibition area differently from non
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TEAM MEMBERS: Maryland Science Center Barbara Flagg Ilona Holland
resource research Public Programs
In 2007, the Plant Genomics Program partnered with local artist Donna Billick, director of Billick Rock Art, to create ceramic mosaic murals on the exterior columns of UCD’s Robbins Hall to reflect the academic activities within. Resident groups include the Plant Genomics Program, the Weed Research and Information Center and the Agricultural Sustainability Institute. Billick, who has 35 years of experience in creating “community-build” public art, designed, fabricated and installed the five columns. Billick worked closely with artist Mark Rivera, elementary school students and teachers and UC
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TEAM MEMBERS: University of California, Davis Donna Billick
resource research Informal/Formal Connections
This paper argues that the diverse curriculum reform agendas associated with science education are strongly and critically associated with the educational characteristics of the humanities. The article begins with a survey of interpretations of the distinctive contribution which the humanities make to educational purposes. From this survey four general characteristics of the humanities are identified: an appeal to an autonomous self with the right and capacity to make independent judgements and interpretations; indeterminacy in the subject matter of these judgements and interpretations; a
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TEAM MEMBERS: James Donnelly
resource research Public Programs
This study investigated the effectiveness of a combined museum and classroom intervention project on science learning in low-income children. The focus of the program was on children's content knowledge and concept complexity. Thirty children were in the experimental group. A control group of 18 children visited literacy and social studies exhibits at the museum. Results indicate that children in the experimental group learned content knowledge about the components of bubbles and the definition of a current. Although children in the experimental group exhibited more complex concepts about
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TEAM MEMBERS: Harriet Tenenbaum Gabrielle Rappolt-Schlichtmann Virginia Vogel Zanger
resource research Public Programs
After-school programs, scout groups, community service activities, religious youth groups, and other community-based activities have long been thought to play a key role in the lives of adolescents. But what do we know about the role of such programs for today's adolescents? How can we ensure that programs are designed to successfully meet young people's developmental needs and help them become healthy, happy, and productive adults? Community Programs to Promote Youth Development explores these questions, focusing on essential elements of adolescent well-being and healthy development. It
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TEAM MEMBERS: Jacquelynne Eccles Jennifer Gootman
resource research Media and Technology
The development of interactive, participatory, multisensory environments that combine the physical with the virtual comes as a natural continuation to the computer game industry's constant race for more exciting user experiences. Specialized theme parks and various other leisure and entertainment centers worldwide are embracing the interactive promise that games have made users expect. This is not a trend limited to the entertainment domain;non-formal learning environments for children are also following this path, backed up by a theoretical notion of play as a core activity in a child's
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TEAM MEMBERS: Maria Roussou
resource research Public Programs
Two important content areas associated with informal environmental science programs are ecology/natural science topics and awareness of environmental problems/issues. This study attempted to evaluate which of these content areas may provide a more optimum learning experience. A quantitative analysis was conducted on two field trips to a science center that represented an ecological oriented program and an environmental issue presentation. Two variables that were chosen as indicators of program success—knowledge retention and attitude change—are outcomes that have been found prevalent in
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TEAM MEMBERS: Doug Knapp Elizabeth Barrie