The Sciencenter will develop Tech City Exhibition, a 2500 sq. ft. traveling exhibit that will promote awareness of engineering as a process and a career. The exhibit will consist of a set of twelve interactive exhibit stations presenting design tasks from various fields of engineering related to the human needs of a hypothetical community called "Tech City." The tasks will use engineering as an iterative process to meet design goals (e.g. building a structure strong enough to withstand an earthquake) while faced with constraints (e.g. a limited budget.) The primary audience will be youth in their late elementary and middle school years with a specific emphasis on women and other groups traditionally underrepresented in engineering. A broad menu of complementary activities will be developed that includes a hands-on program for visiting school groups, a teacher training technology unit, career speakers' bureau, "Engineering Day at the Mall" program, and activities especially created for families. The Association of Science and Technology Centers will manage the national tour of the exhibit. It is schedule to circulate for three years and reach an estimated one million individuals.
The Oregon Museum of Science and Industry (OMSI) will develop Engineer It! Dissemination of a Successful Multiple Outcome Exhibition. This will be a 5000 sq. ft. traveling exhibit based on their NSF supported exhibit Engineer It! that opened as a permanent exhibit at OMSI in 1994. The exhibit presents visitors with an environment rich in opportunities to design, engineer, and test structures in three testing areas focusing on water, structures, and wind. Visitors will learn basic engineering principles through experimentation by designing boats, buildings, bridges, cranes, windmills, and paper airplanes among other things. Supporting components include training workshops for host museums on how to most effectively use the experimental environment of the exhibit, a Teacher's Guide, take-home activities, and a web page. The primary audience is the general museum visitor which includes many families, and elementary school students. Careful attention will be given to the development of family friendly exhibit text that will help adults understand how children learn from developmentally appropriate hands-on activities and how they can support that learning through adult-child interaction. The content of the exhibit is in synchrony with national science standards.
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TEAM MEMBERS:
Raymond VandiverJan DabrowskiNancy Stueber
The New York Hall of Science will develop, test, and implement the "Biochemistry Discovery Lab," a 1000-sq.-ft. space designed to complement the content and design of "The Chemistry of Living Things," a 3000-sq.-ft. exhibition that will be opening in 1999. The Biochemistry Discovery Lab will engage visitors in four different types of activities: 1) guided experiments for scheduled groups, 2) self-guided experiments, 3) demonstrations, and 4) the prototyping of ancillary materials. These activities are intended to engage the target audiences -- families, students, and the general public -- in experiences leading to an understanding that chemical reactions are due to the interaction of molecules; that chemical reactions occur in both living and nonliving things; and that there are visible and measurable characteristics of chemical reactions in living and nonliving systems.
Under the direction of Kevin Crowley, the Learning Research and Development Center at the University of Pittsburgh will investigate gender bias in parental explanations in informal learning settings. This project, Responding to the Gender Gap in Informal Science Education, will build on previous research at children's museums where the conversations of 338 families with children eight years and younger at sixteen different interactive exhibits were recorded and analyzed. They found that parents were almost three times more likely to use explanations when interacting with boys than girls. In this project they will conduct additional research to isolate the causes and outcomes associated with gender bias in these parental explanations and then they will develop, evaluate, and disseminate a range of low-cost methods to modify science exhibits to support parental explanation to both girls and boys. The latter will take the form of an Explanation Toolbox (XBox) which will be a set of resources to help museums construct and evaluate their own modifications to support non-biased parental explanations, with special attention paid to including explanations for the young girls, in addition to the usual conversations about manipulating the exhibits and about the visual, auditory, and tactile information produced by the exhibit. Results of the research and the toolbox will be broadly disseminated via the World Wide Web and published research reports.
The Hudson River Museum (HRM) will develop Hudson Riverama: An Interactive, Long-term Exhibition for Families and School Children. This will be a 2000 sq. ft. exhibit and will take the form of a trip along the Hudson River. Part I, "The Journey," will introduce seven distinct river environments from Lake Tear in the Clouds to the New York Harbor. Part II, "River People," will present human occupations and activities that are related to the river such as a shad fisherman, a municipal planner, a sewage treatment worker, and an environmental educator. The exhibit will present four fundamental, interrelated environmental concepts: ecosystems, habitats, adaptation, and human impact on the environment. Learners will immerse themselves in a habitat by "becoming" Hudson River animals and by role playing field guides, urban planners, etc. National science standards will provide a framework for the exhibit and complementary educational activities. The complementary materials will include pre- and post-visit materials for use by teachers and their students. These will include visual, auditory, tactile and kinesthetic activities that will connect the science education requirements with the exhibit. Information about the exhibit will be broadly disseminated and it is expected that other similar museums will emulate this approach. The exhibit is scheduled to open in January, 2001.
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TEAM MEMBERS:
Philip VerreCatherine Shiga-Gattullo
The New York Hall of Science is in the process of designing and constructing a 50,000 sq. ft. facility addition. This project, which could also be called project BUILD: Building Underway-Informal Learning Design, will take advantage of the inherent teaching and learning opportunities in science and engineering found in an authentic, real-time setting. A portable exhibit unit, fashioned after a construction-site fence with peepholes, will highlight aspects of technology, math, engineering, and materials sciences found in the building trades and architecture. Each peephole will display an artifact, text, image or interactive for the visitor and have specific learning outcomes defined during the development of the exhibit. Associated programing, in the form of Explainer demostrations, workshops, lectures, building trades career days, design, and hard hat tours will be created for three distinct audiences -- families, adolescents 11-14 (middle-school) and young adults 15-18 (high school). The exhibit and programs will evolve and amend themselves in tandem with the changeable timetables and nature of construction. Finally, a guidebook written on "how to" replicate these learning experiences, construct the exhibit fence for other venues, and partner with architects and tradespeople will be available to the wider museum and informal learning community.
The Museum of Science in Boston will develop exhibits and programs for visitors to use models as tools for understanding the world around them. It is the 4th stage of a six-part, long-range vision and plan that focuses on comprehending science as a way of thinking and doing. "Making Models" will serve over one million visitors per year, mostly families and school groups. The models to be featured include physical, biological, conceptual, mathematical, and computer simulation models. Four (4) specific science inquiry skills will be stressed, which are associated with making and using models: recognition of similarities, assessment of limitations, communication of ideas, and the creation of one's own models for developing personal understanding and appreciation of the world in which we live. In tandem with this new exhibit, some current exhibits and programs will be modified to meet these modeling goals. Demonstrating the application of these new exhibit techniques for other museums and science centers, and evaluating how visitors learn in this setting will also be performed, with the results disseminated on a national level. The Museum will collaborate with two (2) other nationally known sites in this development and evaluation of exhibit components, creation of new teacher development programs, and the development of models-related web resources.
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TEAM MEMBERS:
Douglas SmithLarry BellPaul Fontiane
The National Science Outreach Network will provide school children, teachers, and the general public with highly accessible interactive exhibits dealing with popular topics in science and technology. The network, initiated as a partnership between regional science centers and public libraries, will be modeled after the highly successful statewide Oregon Library Exhibits Network established in 1987. Through this smaller network, the Oregon Museum of Science and Industry, a nationally recognized pioneer in science exhibitry and outreach programming, circulates small hands-on exhibits to rural population centers through installations in public libraries, where school groups and families have free and convenient access. This national dissemination project will be initiated in five regional sites across the country (Colorado, Minnesota, New York, Tennessee, and Oregon) to further establish the model in rural, inner-urban, economically disadvantaged, and culturally diverse regions. With support from both the NSF and the regional networks, The National Science Outreach Network will design and duplicate six exhibits for circulation to dozens of local communities in each designated region. Over the next seven years, over six million individuals, many of whom do not currently frequent a local science center, will be introduced to popular science in a non-threatening, resource- rich setting. This will encourage further exploration and possible future visits to an accessible science center, and ultimately establish an ever-expanding network of museum and non-museum partners providing science and technology learning opportunities to millions of individuals each year.
The North Carolina Museum of Life & Science requests $627,003 (54.6% of a total $1,148,397 project budget) to develop "Mathematics=Easy as Pi." This will be a three-year statewide project from the North Carolina Museum of Life and Science on behalf of the 15 member museums of The North Carolina Grassroots Science Museum Collaborative to develop and implement programs and exhibits that will assist families, children and teachers to understand and appreciate mathematics. The components are a public celebration of mathematics name Pi day that will be held in 15 museums on March 14th of each year, teacher professional development workshops, 12 hands-on tabletop exhibits for 13 museums, and a Sharing math guide for use by families and children. This initiative will serve more than 2.7 million young people and adults in North Carolina over the initial three-year project. The materials will have continued usage beyond the project timeframe.
The Family Science Learning Project is comprised of a research study and subsequent program development designed to fundamentally improve family science learning in museums. The endeavor will be carried out in the Philadelphia area by PISEC, a partnership of The Academy of Natural Sciences, The Franklin Institute, the Thomas H. Kean New Jersey State Aquarium at Camden and the Philadelphia Zoo, joined for this project by the University of the Arts. To achieve the goal of fostering science literacy by encouraging families to engage in successful learning strategies while visiting science museums, PISEC has identified the following objectives for the project: - To increase understanding of the processes and potential of science museum-based family learning. - To apply this understanding to the development and implementation of effective program and exhibit enhancements in four science museums. - To involve existing staff so that evaluation and research become an ongoing component of program and exhibit development in the participating museums. - To utilize a multi-institution team approach designed to maximize impact, be cost-effective and be replicable in other regions across the country. The project has three phases. First, a research study using ethnographic data collection and focus groups will be conducted at the participating museums. This study will lead to the formulation of a set of criteria for successful family science learning and hypotheses about what is needed to facilitate this behavior. Second, utilizing these findings, the four institutions will develop four distinct programs and/or exhibit enhancements designed to foster positive family learning experiences. Formative evaluation and inter-museum collaborative will be integral parts of this process. Finally, the summative findings of the individual efforts will be compared to look for constants in successful programming across the sites. Results will be assembled in a handbook which will be widely disseminated to the field. In carrying out this study, the project will fill in the body of existing museum-based family learning research. The knowledge gained will give science museum professionals a new set of tools which can be used to increase the frequency of positive learning experiences in their facilities, and to broaden the diversity of visiting families as well. Because the subject matter under investigation represents a wide range of scientific disciplines, the results of the projects should prove applicable to many different types of informal science learning environments, including science centers, natural history museums, zoos, aquariums and botanic gardens. The collaborative nature of the project will serve as a model for similar partnerships among cultural institutions and universities in other large metropolitan areas.
The Magic School Bus Museum Collaborative, requests through Discovery Places, Inc., NSF support for six science museums and Scholastic Productions, Inc., to develop science education materials that capitalize on the interest and excitement in the forthcoming Magic School Bus television series and the Magic School Bus books. Over a three year period the collaborative will provide basic science education activities and demonstrations through museum educational programming. The collaborative will provide tools and support for teachers to use the Magic School Bus themes in their science curriculum and provide hands-on science classroom experiences using mobile museum exhibits. Working with the National Urban League, ASPIRA, the AAAS Black Church Project, and other youth serving organizations, the collaborative will encourage multi-ethnic participation in these museum programs. The numbers of children and their families who will be reached by the Magic School Bus Museum Collaborative are significant. The components of the project are a planetarium program (100 copies), two 1200 square feet traveling exhibits, and activity and programming guide, table-top exhibits and program, and 2 teacher enhancement workshops. Collectively, these components can reach conservatively over 5 million museum visitors in the first year. Coupled with the new television series, the Magic School Bus can have a tremendous impact on the education of young people in the sciences.
The Brooklyn Children's Museum (BCM) is requesting $242,753 from the National Science Foundation to introduce a traveling version of the Museum's award-winning, interactive science exhibit, ANIMALS EAT: DIFFERENT FEASTS FOR DIFFERENT BEASTS. ANIMALS EAT was designed to assist children in the formation of their concept of a living thing. The exhibition specifically focuses on familiar animals, and on eating in order to illustrate this complex idea. Throughout the exhibit, where appropriate, human parallels demonstrate the interrelatedness of all living things. The touring exhibit will incorporate the in-depth research, development and extensive evaluation that went into the installation at BCM. It will encompass approximately 2,000 square feet and will travel to at least ten locations over a perior of two-and-one-half years, offering hundreds of thousands of children and families a unique and exciting way to learn important natural science concepts. As part of the touring package, the Museum will also circulate Evi"Dents," a science curriculum kit developed for grades 3-5. Using activity books, natural science specimens and investigation tools, Evi"Dents" provides an interactive seven-week study of teeth for teachers and students that develops students' scientific and research skills. Through loans to local schools at the tour sites, Evi"Dents" will complement and extend the educational potential of the exhibition.