Informal STEM learning experiences (ISLEs), such as participating in science, computing, and engineering clubs and camps, have been associated with the development of youth’s science, technology, engineering, and mathematics interests and career aspirations. However, research on ISLEs predominantly focuses on institutional settings such as museums and science centers, which are often discursively inaccessible to youth who identify with minoritized demographic groups. Using latent class analysis, we identify five general profiles (i.e., classes) of childhood participation in ISLEs from data
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Remy DouHeidi CianZahra HazariPhilip SadlerGerhard Sonnert
In this article, Jeff Hayward of People, Places & Design Research outlines the evaluation process by summarizing the evaluation of "The Estimating Game," a traveling exhibit developed by the Children's Museum of Boston. The study assessed the effectiveness of the exhibit as installed at the Children's Museum, the effectiveness of "mock-ups" of parts of the exhibit as they were developed, and the effectiveness of teaching children the concept of estimating.