A survey we carried out in upper secondary schools showed that the majority of the students consider physics as an important resource, yet as essentially connected to technology in strict terms, and not contributing “culture”, being too difficult a subject. Its appreciation tends to fade as their education progresses through the grades. The search for physics communication methods to increase interest and motivation among students prompted the Department of Physics at the University of Milan to establish the Laboratory of ScienzATeatro (SAT) in 2004. Up to May 2010, SAT staged three shows and
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TEAM MEMBERS:
Marina CarpinetiMichela CavinatoMarco GilibertiNicola LudwigLaura Perini
This article provides firm evidence, for formal and informal educators alike, that shared learning can be powerful and meaningful, if carefully considered. Findings from a study conducted in a summer middle school mathematics class suggest that when students are able to ask legitimate, authentic questions and share understanding about a common problem, their learning becomes truly “distributed by design.”
In recent years, many technological interventions have surfaced, such as virtual worlds, games, and digital labs, that aspire to link young people's interest in media technology and social networks to learning about science, technology, engineering, and math (STEM) areas. Despite the tremendous interest surrounding young people and STEM education, the role of school libraries in these initiatives is rarely examined. In this article, we outline a sociocultural approach to explore how school library programs can play a critical role in STEM education and articulate the need for research that
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TEAM MEMBERS:
Mega SubramaniamJune AhnKenneth FleischmannAllison Druin
English Language Learners (ELLs), a diverse group of individuals from across the world who are learning English for the first time, make up the fastest growing segment of the student population in United States public schools. This issue brief displays how the extra time and hands-on learning experiences provided by quality afterschool programs can allow for a specialized, less-formal learning environment in which ELLs can develop language and social skills that otherwise could not be addressed through the less flexible schedule of the regular school day.
Young people’s participation in science, technology, engineering and mathematics (STEM) is a matter of international concern. Studies and careers that require physical sciences and advanced mathematics are most affected by the problem and women in particular are under‐represented in many STEM fields. This article views international research about young people’s relationships to, and participation in, STEM subjects and careers through the lens of an expectancy‐value model of achievement‐related choices. In addition it draws on sociological theories of late‐modernity and identity, which situate
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TEAM MEMBERS:
Maria Vetleseter BoeEllen Karoline HenriksenTerry LyonsCamilla Schreiner
This is a review of Jrene Rahm's 2010 book "Science in the making at the margin: A multisited ethnography of learning and becoming in an afterschool program, a garden, and a math and science Upward Bound program." Rahm's research focuses on the nature of how science and meaning making are achieved through these programs.
Field notes from a study of a family support program for African immigrants reveal some of the challenges faced by these parents and their adolescent children.
English learners are a diverse group with diverse experiences and needs. While schools focus on teaching them English, afterschool programs can build on their strengths to address their social and emotional needs.
A three-day art project in an afterschool program with no specific arts component illustrates the potential—and the challenges—of engaging children in creating art using recycled materials.
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TEAM MEMBERS:
Angela EckhoffAmy HallenbeckMindy Spearman
A number of studies have already investigated children's stereotypical images of scientists as being male, old, bald, wearing eyeglasses, working in laboratories, and so forth. There have also been some interventions to impose more realistic images of scientists. In this study, a science camp was conducted in Turkey with a team of scientists consisting of elementary science education researchers. They interacted with the children throughout the camp both formally and informally. Twenty-four 6th and 7th grade students participated to the science camp. The science camp was conducted near a
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TEAM MEMBERS:
Gulsen LeblebiciogluDuygu MetinEsra YardimciPinar Seda Cetin
It is presented some considerations related to the role of cinema to introduce and contextualize issues as the image of science and scientists and how science works. Cinema can be used as an important tool in science teacher training or education because it lets to establish connections between two relevant aspects in natural science classrooms: the emotional component that allows the audience to establish a relation with the characters of scientific stories (Arroio, 2010) and the historical-philosophical-sociological component which contributes to show a more real image of science in school
This implementation study explores middle school, high school and community college student experiences in Globaloria, an educational pilot program of game design offered in schools within the U.S. state of West Virginia, supported by a non-profit organization based in New York City called the World Wide Workshop Foundation. This study reports on student engagement, meaning making and critique of the program, in their own words. The study's data source was a mid-program student feedback survey implemented in Pilot Year 2 (2008/2009) of the 5 year design-based research initiative, in which the