The "Successful scaffolding strategies in urban museums: Research and practice on mediated scientific conversations with families and museum educators" project seeks to simultaneously advance existing research on learning in informal settings, and to improve museum educator practice in mediating understanding with families in an urban museum. This collaboration between the Museum of Science & Industry (MOSI) in Tampa, Florida, and the University of California Santa Cruz (UCSC) will focus on three research questions: 1. What are several underlying characteristics of successful and unsuccessful strategies for scaffolding understanding of collaborative groups while interacting and talking at life science based exhibits?; 2. How can such identified strategies for scaffolding understanding of collaborative groups be best translated to inform teaching practices in museums, using teacher research as the focus?; 3. Can these scaffolding strategies be disseminated beyond MOSI in a published and replicable model for other informal learning centers? This project is designed to identify, practice and disseminate successful scaffolding strategies, studying, first, how they are used by families visiting MOSI without mediators, and, second, with museum educators. They then will collaborate with museum educator researchers (MERs) to analyze digital audio/video and other data, carefully abstracting new scaffolding tools. This is followed by practice and reflection and broader dissemination with the goal of understanding essential aspects of successful and unsuccessful scaffolding. A "teacher research model" will be used for museum educator professional development. By intertwining demonstrated and effective scaffolding research and practice with populations typically left out of informal education research, the anticipated strategic impact will be in: * Advancing current understanding of a new area of informal learning research centering on scaffolding practices; * Redefining scaffolded teaching practice with museum educator researchers; * Creating a model for conducting collaborative research with families, youth and schools typically not included in museum research and evaluation; * Contributing to overall research on collaborative sense-making conversations in museums; and * Increasing the ability of museum educators who interact with the public, their supervisors and trainers to promote self-directed learning. Once the researched strategies and methodologies for identifying those strategies are documented, future researchers can efficiently add to the body of understandings. This project will have broad implications for all informal learning, no matter the location.
In 2002, Delta Sigma Theta Sorority, Inc. and the Delta Research and Educational Foundation (DREF), in partnership with the AAAS, under funding from the National Science Foundation (NSF), began the Science and Everyday Experiences (SEE) Initiative. SEE helps those involved with African American elementary and middle school age children (K-8) develop effective ways to support the children's informal science learning experiences.
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Patricia CampbellRosa CarsonTom KiblerDelta Research and Educational Foundation
The 2010 Delivery and Reach study documented the delivery of nano education activities at NISE Network partner institutions and estimated the public reach of those activities. Surveys used in this study are included in the appendix of this report.
As teachers respond to the demands of educational reform and strive to meet increasing pressures of educational benchmarks and standards, there is less and less time to utilize innovative teaching techniques. Education reform expectations, coupled with increasing class size and shrinking budgets has significantly impacted the way that science education is delivered in schools. 4-H Wildlife Stewards, a Master Science Educator's Program was developed in response to these emerging concerns in science education. The program is based on the premise that trained volunteer Master Science Educators
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Mary ArnoldMichael DaltonMaggie LivesayRobin Galloway
The Space Science Institute (SSI) seeks to develop the "Stardust Project," designed to introduce the public to concepts related to the birth of stars, the search for planets beyond our solar system and the search for life beyond earth. The project's three components include a 2,500 square-foot travelling exhibition called "Stardust: Our Search for Origins;" a comprehensive education program for museum staff and grades 4-9 school teachers and a public Web site that incorporates and builds on the exhibit and education content. The project proposes to assemble standards-based educational materials for dissemination through workshops conducted at museums that host the exhibit. The educational programs -- particularly professional development workshops for teachers -- target, among other groups, underserved Native American and Hispanic teachers associated with a partnership between SSI and the NSF Rural Systematic Initiatives in the American West. The project is built around strong partnerships with two NASA Origins Program missions and with established informal education institutions including the New York Hall of Science, the Lawrence Hall of Science, the Denver Museum of Nature and Science, TERC and the SETI Institute. Its goals are to make it possible for teachers, students and the public to learn about: The formation of stars, planets, and the solar system; The conditions necessary for life; The effect of life on Earth's environment; The methods used to detect planets orbiting distant stars and The scientific tools used in origin research -- from space-based telescopes to microscopes.
Oregon State University will expand its successful Master Science Educators program and create a national model for the delivery of natural science education to elementary and middle school youth. Master Science Educators are volunteers who undergo a rigorous 30-hour training and commit to 50 hours of service to a community site, such as a community center, housing project or school. Volunteers work in teams of two so that each site receives 100 hours of service devoted to the research and development of a natural science project. Volunteers and on-site and off-site scientists who act as virtual volunteers, guide youth ages K-8, in the design, development and evaluation of their project. Wildlife habitat projects provide a means for participants to learn inquiry and are tailored to address local science standards. A trainer's guide, a volunteer handbook, a guide for community sites and promotional and training videos will be produced, as well as a web-based science course. It is anticipated that 240 volunteers will be trained to work with over 12,000 youth during the course of the project. Dissemination will occur through the 4-H Extension service, impacting both urban and rural populations.
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Maureen Hosty
resourceprojectProfessional Development, Conferences, and Networks
The Aquarium of the Pacific in Long Beach, CA is organizing a workshop, The National Ocean on the Edge Workshop, which is convening more than fifty leading scientists, exhibit designers, film makers, informal science educators, and communicators for two and one-half days, May 12-14, 2009, along with follow-up activities. The participants are taking four of the booklets in the National Academy of Sciences Ocean Science Series as the point of departure for developing concrete exhibit and program ideas to exchange, entertain, educate, and empower the public. The four themes are: Coastal Hazards, Ocean Pollution, Marine Ecosystems and Fisheries, and Oceans and Human Health. Workshop participants are exploring and evaluating several modes of communicating with the public and preparing a tool kit for each theme. Each tool kit will include: a revised booklet based upon the NAS document;a set of references suitable for the general public; a set of recommended films and exhibits on the topic that have worked for general audiences; and concrete ideas for connecting with the public. In addition to traditional modes of communicating with the public, a variety of social networking techniques are being explored.
This proposal requests partial funding for the development of a new paleobiology hall at the University of Nebraska State Museum. This project will give students and the general public a dynamic view of the period of time known as the Age of Reptiles. It emphasizes experience with interactive exhibits that focus on concepts of geologic time, how species adapt and change, relative size, scale and time, the activities of scientists as role models, and it provides reinforcement of these experiences for students in the classroom. This project includes the first use in a museum of SemNet, a software program designed for concept mapping and the representation of knowledge networks, which will be used with a videodisc. Prototypes of all interactive exhibits will undergo formative evaluation to establish maximal audience accessibility, ease of use and educational effectiveness. The exhibit concepts will be disseminated throughout the state of Nebraska through mini- versions, teachers in-service training, and scientist-in- residence programs. This project will also be used as a teaching laboratory for the University of Nebraska's graduate program in Museum Studies.
Project A.S.T.R.O. is a program to bring both amateur and professional astronomers into the schools to assist fourth through ninth grade teachers in the classroom, with day and evening observing activities, with individual student projects, and with inspiration to provide a greater appreciation of science and lead students to science and engineering careers. Amateurs are a largely untapped resource for science education and this project will explore the impact their enthusiasm and experience can have in providing significant assistance to teachers and students in grades where crucial science attitudes are formed. The California-based pilot program will -- after the development of appropriate protocols and materials -- use 40 astronomers and 40 teachers to test the effectiveness of astronomers (especially amateur astronomers) as school resource agents. The project has four related components: 1) the assessment of existing programs of this type and of materials to help both the visiting scientists and the teachers; 2) workshops to train the astronomers, prepare the teachers, and continue developing activities and resources; 3) school visits and other activities by astronomers for a full school year; and 4) the production of a loose-leaf Teachers' Resource Notebook and a How-to-Manual for bringing astronomy to the schools. Formative and summative evaluation by those involved and a professional evaluator will be a key component of each phase. A set of guidelines for the national dissemination of the project will also be developed.
This project will develop a comprehensive Space Weather Outreach program to reach students, educators, and other members of the public, and share with them the discoveries from this scientific discipline. The Space Science Institute will capitalize on its prior successes and the success of other education programs to develop a comprehensive and integrated program that has the following five components: (1) the Space Weather Center website that includes online educational games; (2) Small Exhibits for Libraries, Shopping Malls, and Science Centers; (3) After-School Programs; (4) Professional Development Workshops for Educators, and (5) an innovative Evaluation and Education Research project. Its overarching goal is to inspire, engage, and educate a broad spectrum of the public and make strategic and innovative connections between informal and K-12 education communities. Partners include UC Berkeley's Space Sciences Laboratory; the American Library Association; Macerich: a mall developer with nationwide impact; and the Math, Engineering, Science Achievement program. The project brings together a creative collaboration between exhibit designers, graphic artists, formal/informal educators, and research scientists. The project spans a full spectrum of science communication strategies (formal, informal, and public outreach). The evaluation part of the project will examine how well the project elements work together and a pilot research study will explore the efficacy of online digital games for communicating complex space weather content. Results will be published and the findings presented at professional meetings and online. The three-year project is expected to impact well over two million people, including exhibit and website visitors and outreach visitors at various venues such as libraries and malls.
The scientific community is challenged by the need to reach out to students who have traditionally not been attracted to engineering and the sciences. This project would provide a link between the University of Michigan and the teachers and students of secondary education in the State of Michigan with an initial emphasis on southeast Michigan, through the creation of a range of computer services which will provide interactive access to current weather and climate change information. Taking advantage of a unique computer network capacity within the State of Michigan named MichNet which provides local phone ports in virtually every major city in the state, and the resources available to the university community via the University Corporation for Atmospheric Research (UCAR) UNIDATA program, this project would provide secondary schools with access to a state-of-the-art interactive weather information system. The real-time data available via the system, supplemented by interactive computer modules designed in collaboration with earth science teachers, will provide animated background information on a range of climate and weather related topics. While the principal objective of this project will be to provide educationally stimulating interactive computer systems and electronic weather and climate modules for application in inner city Detroit and its environs, the unique nature of the available computer networking will allow virtually every school system in the state to have access. Subsequently successful completion of this project could eventually make the same systems available to other cities and states.
Three successful marine science curricula and teacher training packages, For Sea, Mare, and Living in Water, developed by the Marine Science Center, the Lawrence Hall of Science, and the National Aquarium in Baltimore, will be refined and enhanced in preparation for the production of two, multimedia compact discs (CD ROM). Advances in CD ROM technology coupled with increasing accessibility to the technology, make the compact disc an effective tool for curriculum development, utilization, and distribution. The compact disc will contain all text and graphic images from the three curricular projects; and, a comprehensive indexing system allowing materials to be utilized in a variety of manners, including thematically and topically, to effect curriculum integration. Training will be provided to an existing cadre of teacher trainers to maximize the implementation of the new curriculum and CD ROM disc.