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resource project Exhibitions
The Exploratorium will conduct a controlled, two-year research project, titled "Finding Significance," to study how different exhibit presentation techniques affect visitors' abilities to make meaning -- or find significance -- and how such techniques impact learning. The techniques will be applied to a varied sample of five exhibits commonly found in science and children's museums. The exhibit design techniques include a) sharing scientist and exhibit developer stories, b) sharing visitor stories, and c) modeling inquiry. Although each technique shows promise at eliciting personal significance, they have yet to be rigorously tested and applied to the same set of exhibits to compare relative strengths and weaknesses. Five baseline exhibits, plus four variations of each, will be tested on groups of visitors, including adults, children and mixed groups of both.
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TEAM MEMBERS: Sue Allen Kathleen McLean
resource project Exhibitions
The University of Pennsylvania Museum of Archaeology and Anthropology will work over three years to design, develop and fabricate "Survivor, the Place of Humans in the Natural World," a 3,000 sq. ft. traveling exhibition for audiences ages nine and older which explores the process and consequences of human evolution in the context of its implications for our daily lives. Using hands-on interactive devices, flexible exhibit designs with multimedia capabilities, and interactive "Web-chats" with an open community of scholars, UPM will engage visitors with the discovery of the place of humans on the planet Earth. The exhibition, along with ancillary educational materials and programs, is scheduled to open in 2006, then subsequently travel for three years to nine widely distributed institutions, ultimately serving a national audience of several million viewers.
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TEAM MEMBERS: Richard Hodges Janet Monge
resource project Exhibitions
The "Out on a Limb -- Forest Canopies" exhibit will educate people about forest canopies, and illustrate the challenges of canopy access by scientists. A traveling rain forest diorama -- with scaled models of scientists exploring the canopy, and accompanying graphic panels and interactive activities -- will circulate to community venues in southwest Florida, increasing public awareness of how forest canopies are important to life on Earth. Canopy research provides a highly visual, exploratory approach to scientific inquiry that can be effectively communicated to the general public and school groups. Based on research funded by NSF, (DEB-0228871), this project was funded as part of the Communicating Research to Public Audiences program.
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TEAM MEMBERS: Margaret Lowman
resource project Broadcast Media
This planning activity will produce a prototype film on Spanish horses and conduct 10 focus group discussions to determine: audience interest, background knowledge, what viewers would like to see in this documentary, language barriers, cultural barriers, and how the film could be structured to help the public and teachers interact with children. The focus groups will target the follow groups: (1) middle school teachers, (2) elementary school teachers, (3) families with young children, (4) Hispanic families, (5) American Indian families, (6) youth ages 13-19, (7) horse lovers and those involved in horse activities, (8) senior citizens and individuals with disabilities, (9) documentary, museum exhibit and website production professionals, and (10) media and museum marketing professionals. The effort is intended to guide development of a PBS documentary, an interactive website, a companion book, and a museum exhibit on the origins, evolution, migration and impact of Spanish horses. STEM content in mathematics, genetics, paleontology, chemistry, evolution, and animal behavior, integrated with history, will be incorporated into the scripts for this diverse array of media platforms. The project also presents an opportunity to present in a very interesting and real sense the scientific process used for discovery. In addition to producing the prototype film and conducting focus group discussions, this planning grant will help to: clarify the responsibilities of all of the participants, especially the international participants; clarify the contributions from each discipline and scientist; plan in detail ways to achieve the greatest understanding with the anticipated diverse audiences; select the best geographic region, graphics, media, and animation; and establish realistic budgets and elements for production and post-production. Collaborators include: New Mexican Horse Project, New Mexico Museum of Natural History and Science, Habitat Media, University of New Mexico and Institute for Social Research, Cambridge University, Texas A &M University, Universidad Nacional Autonoma de Mexico, Selinda Research Associates, and PBS.
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TEAM MEMBERS: Paul Polechla
resource project Exhibitions
The Liberty Science Center, located across the Hudson River from the former World Trade Center, will develop, evaluate and install an 8,000 square foot, five-story permanent exhibition about the architectural design and engineering, physics, and urban-related environmental science of skyscrapers. The exhibit will use a vertical space that includes a view overlooking southern Manhatten, the former World Trade Center, and one of the most famous urban skylines in the world. The exhibition is organized around three basic theme areas and is balanced between the advantages and disadvantages of skyscrapers. Visitors enter the exhibit through SKYSCRAPER WORLD, an advance organizer that sets the stage for the exhibit and identifies possible wayfinding pathways through other areas. BUILDING THE BUILDING (second and third levels) addresses principles in the design and construction of skyscrapers, while HABITAT AND IMPACT (fourth level) describes patterns of adaptation in the ecosystems created by skyscrapers. An outdoor observation deck (fifth level) facing the Manhattan skyline and the former World Trade Center, provides the opportunity for skyline programming. What is a Rooftop, Rooftop Garden, and Skyline Clock, assisted by binocular telescopes for observing detail, are interactive programs that use the skyline as a teaching tool. Taking advantage of the dramatic skyline seen from the Science Center, the project will document changing public attitudes about skyscrapers and analyze patterns of visitor traffic and wayfinding in a five-story exhibition tower. The exhibit is supported by mediated public programs in LSC and by experiences for school audiences, both at LSC and in local schools. Although "Skyscraper" is primarily an informal learning experience, it has significant linkages to formal in-school programs.
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TEAM MEMBERS: Wayne LaBar
resource project Professional Development and Workshops
The Lemelson Center for the Study of Invention in cooperation with the Playful Invention and Exploration Network (a consortium of six museums) will develop "Invention at Play." This will be a traveling exhibit in two sizes (3,500 sq. ft. & 1,500 sq. ft.) exploring the value of play and its critical role in the development of creative human beings. Audiences will a) learn how play fosters creative talents among children as well as adults; b) experience their own playful and inventive abilities; and c) understand how children's play parallels processes used by innovators in science and technology. The exhibit will be divided into three sections: 1) the "Invention Playhouse" where visitors will be offered a variety of creative play activities to help them understand how playing builds creative and inventive skills; 2) "Case Study Clusters" where visitors will learn about the playful habits of five inventors, and 3) "Issues in Invention and Play" where visitors learn about ideas and debates among theorists who have linked inventive processes to children's play. This exhibit is based on documentation collected by the Lemelson Center since 1995 from and about inventors of the past and present, and symposia they have organized to examine the characteristics of innovative processes. This research has led to new insights into remarkable parallels between children's play and the way inventors approach their work. A series of complementary educational activities and programs will be developed and documented in an Educational Manual. These programs will be aimed at diverse audiences including families, parents, teachers and other groups in science and children's museums nationwide and will help extend the impact of the exhibit theme beyond the exhibit itself. Teacher workshops will be developed and arranged for each venue along with a special teacher's manual that will be distributed during exhibit-related school events offering a variety of activities on the themes of inventive play, creative model of problem solving, and exemplary tales of playful events and habits in the lives of interesting American inventors. RK & Associates have done the front-end audience surveys for this project and will do the summative and remedial evaluation work. The exhibit prototyping will be done by the Science Museum of Minnesota exhibit contractors.
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TEAM MEMBERS: Monica Smith
resource project Public Programs
The New York Hall of Science will develop "Connections," a 3,500-sq. ft. interactive exhibition and related learning resources that will introduce visitors to the fundamental technology of networks. "Connections" will offer diverse audiences opportunities to explore networks, both natural and human-designed. The exhibition will highlight the fundamental characteristics of networks such as their structure, function and adaptability. The project will also produce supporting educational resources for families, after-school programs, community groups, students and teachers. Audio-tours will be produced for general visitors and for visitors with visual impairments. The Connections Discovery Lab, a 750-sq. ft. enclosed space adjacent to the exhibition, will offer scheduled workshops and drop-in programs.
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TEAM MEMBERS: Alan Friedman
resource project Exhibitions
The Oregon Museum of Science and Industry (OMSI) will design, develop, evaluate and install "Technoquest," a permanent 6,000 square foot interactive technology exhibition for families, underrepresented groups, school groups and OMSI's general audience. "Technoquest" will fill OMSI's Technology Hall with a suite of highly interactive, exciting and engaging hands-on educational exhibits, computer simulations, audio and video components, text, graphics and artifacts. The exhibition hall will be divided into five thematic areas: industrial technology (robotics), medical technology, transportation technology, computer technology and communications technology. Other experiences will include a quick-change area for rapidly exhibiting emerging technologies and a Technology Lab where activities conveying a deeper understanding of the general principles of technology will be presented. Ancillary educational materials will be disseminated to the general public and to educators via print, the exhibition website, teacher workshops and professional development workshops for informal science educators. Content of the exhibition and ancillary materials will focus on general educational principles established by the International Technology Education Association (ITEA) that emphasize the processes common to all forms of technology and that align with state and national science standards. Principal concepts include The Nature of Technology, Technology and Society, Design, Abilities in a Technological World, and The Designed World. These principles will be reinforced throughout the exhibition. Each thematic area will highlight all five key principles of technology as defined by the ITEA.
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TEAM MEMBERS: Raymond Vandiver Jan Dabrowski Benjamin Fleskes
resource project Public Programs
Native Waters is a comprehensive four-year tribal science education program focused on water. Working closely with leaders from 28 Missouri River Basin Tribes, the project will explore the Missouri River Flood Basin from a scientific and cultural standpoint. Partners are The Watercourse and International Project WET (Water Education for Teachers). Activities include Leadership Institutes for community educators and Native Waters Future Leaders Camps for secondary school and college students. Products to be developed include an interactive traveling exhibit, which will focus on the Missouri River watershed and the physical properties of water, as well as its uses from a cultural and scientific standpoint. The exhibit will travel to cultural centers, tribal colleges and school libraries throughout the ten Missouri River Basin states. A 250-page Native Water's Educators Guide will be disseminated nationally and impact over 500,000 individuals, both youth and adults. Finally, a 16-page student activity book and a Native Waters film will be produced to introduce youth and community members to water resource issues. The training materials will be used in cultural centers, museums, area water councils and schools.
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TEAM MEMBERS: Bonnie Sachatello-Sawyer Dennis Nelson
resource project Exhibitions
A new, permanent exhibition at the San Diego Museum of Man will reflect the great scientific strides made in unraveling the mysteries of our uniquely human biology. The exhibit of 7,000 sq. ft. will take visitors on a 65-million year journey through time and even go beyond the present with glimpses of current technologies which will shape the future of human evolution. The exhibit development is being guided by a team of renowned scholars, museum professionals and community members in order to insure that the material is scientifically accurate, current and comprehensive. Evaluation and community input combined with engaging exhibitry will further enhance the informal science learner's experience. The exhibit will be about time, genetics and the environment. Dioramas, casts, artifacts and engaging interactives will convey the storyline. As a result of the development of culture, technology is refined and becomes intertwined with the human evolution. The exhibit will unify and draw together other halls in the museum. Further hands-on discovery will be encouraged in an outdoor archaeological site. Associated programming, which will foster the integration of research and education, will include a lecture series, on-line chats and guidebooks, as well as resources for teachers and students.
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TEAM MEMBERS: Douglas Sharon Rose Tyson
resource project Exhibitions
MONEY is a traveling exhibition using the familiar and fascinating subject of money to build math skills and promote economic literacy. The exhibit will provide an engaging and relevant context in which to explore mathematics using experiences such as making change, comparing prices, saving, balancing a checkbook, paying bills or budgeting -- which are all direct applications of math. This exhibit will address the needs of children and their families for economic literacy as they make decisions that shape their futures. Through a mix of hands-on interactives, audio and video components, computer-based activities, graphics, text and artifacts, the exhibition emphasizes the mathematical skills, concepts and problem-solving strategies necessary for economic literacy. Areas in the exhibit will address the history of money, how it is made, prices and markets, and world trade. Within these contexts, visitors will develop computational skills and gain an understanding of concepts such as operations, patterns, functions, algebra, data analysis, probability and mathematical representation. The concepts are highly correlated with -- and build upon -- the NCTM National Standards in mathematics. Families, children and learners of all ages will be able to experience the exhibit during its national tour. There will be ancillary resources in the form of family take-home activities, a teacher's guide with classroom activities, and an exhibit website.
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TEAM MEMBERS: Raymond Vandiver Karyn Bertschi
resource project Exhibitions
The Science Museum of Minnesota (SMM) will carry out a museum-wide initiative to distribute exhibits and programs about new science and research among its core exhibits. The project goal is to redefine science for visitors as a dynamic human endeavor that is rich in discovery and relevant to their lives, as well as to position SMM as a resource for complex science and science issues. The project includes Current Science Central (500 sq ft) plus three Current Science Zones (250-300 sq ft) distributed among existing galleries (Mississippi River, Human Body, Experiment). Standardized formats (e.g., newscast scripts, quiz questions, multimedia kiosks, bulletin/graffiti boards) will provide frameworks that simplify the constant need for updating content and increase the ability to respond quickly. Target audiences are families, school groups, teachers, teens and lifelong learners from among the 850,000 annual visitors; involvement of the Youth Science Center will engage underserved audiences. Project collaborators are researchers (University of Minnesota, Augsburg College, Gentra Systems, 3M and JPL), as well as media (Physics Today, television and radio). The science museum field will benefit from the experience gained through this project.
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TEAM MEMBERS: Liza Pryor Cari Dwyer Mark Dahlager Paul Martin