The Exploratorium will develop "The Math Explorer Activity Book," a project designed to build interest in math among youth ages 11 to 14, particularly girls and minority youth; and to engage youth group leaders, parents, and caregivers in math outside the classroom. The project includes a national campaign to raise public awareness among youth and adults of the critical difference that achievement in middle school-level mathematics makes in the life opportunities of students as well as to publicize a new book of math activities, the heart of the project. The new book, tentatively titled "The Math Explorer," will describe how to do activities at home or in nonschool settings with common, inexpensive materials. The experiences and activities in the book will give middle school-aged youth opportunities to see the relevance of mathematics to their lives and to experiment with math outside the social pressure of school. After testing and evaluation, the Exploratorium will publish the book in collaboration with a commercial publisher for wide dissemination.
The New York Hall of Science is in the process of designing and constructing a 50,000 sq. ft. facility addition. This project, which could also be called project BUILD: Building Underway-Informal Learning Design, will take advantage of the inherent teaching and learning opportunities in science and engineering found in an authentic, real-time setting. A portable exhibit unit, fashioned after a construction-site fence with peepholes, will highlight aspects of technology, math, engineering, and materials sciences found in the building trades and architecture. Each peephole will display an artifact, text, image or interactive for the visitor and have specific learning outcomes defined during the development of the exhibit. Associated programing, in the form of Explainer demostrations, workshops, lectures, building trades career days, design, and hard hat tours will be created for three distinct audiences -- families, adolescents 11-14 (middle-school) and young adults 15-18 (high school). The exhibit and programs will evolve and amend themselves in tandem with the changeable timetables and nature of construction. Finally, a guidebook written on "how to" replicate these learning experiences, construct the exhibit fence for other venues, and partner with architects and tradespeople will be available to the wider museum and informal learning community.
The Maryland Science Center requests $1,586,279 to develop "Titanic Science." The Maryland Science Center will develop an 8,000-square foot interactive traveling exhibition focusing on recent scientific and forensic investigations surrounding the Titanic tragedy of 1912. A planning grant from NSF enabled key personnel to participate in the five-week 1998 scientific expedition to the Titanic wreck site and interact with professional scientists. This expedition will target the general public and provide educational services for students in grades 6-9. The exhibition will travel to 15 host sites and be seen by over 2.5 million visitors. To help parents and educators make the most of this exhibition, a Titanic Explorers Kit and teachers guides will be developed.
The Museum of Science in Boston will develop exhibits and programs for visitors to use models as tools for understanding the world around them. It is the 4th stage of a six-part, long-range vision and plan that focuses on comprehending science as a way of thinking and doing. "Making Models" will serve over one million visitors per year, mostly families and school groups. The models to be featured include physical, biological, conceptual, mathematical, and computer simulation models. Four (4) specific science inquiry skills will be stressed, which are associated with making and using models: recognition of similarities, assessment of limitations, communication of ideas, and the creation of one's own models for developing personal understanding and appreciation of the world in which we live. In tandem with this new exhibit, some current exhibits and programs will be modified to meet these modeling goals. Demonstrating the application of these new exhibit techniques for other museums and science centers, and evaluating how visitors learn in this setting will also be performed, with the results disseminated on a national level. The Museum will collaborate with two (2) other nationally known sites in this development and evaluation of exhibit components, creation of new teacher development programs, and the development of models-related web resources.
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TEAM MEMBERS:
Douglas SmithLarry BellPaul Fontiane
Ways of Knowing, Inc. is developing "The Writing Project," two one-hour television documentary programs about the science (the archeology and written history, anthropology, and cognitive science) of writing systems and, at the same time, about "creative writing," from cuneiform tablets to e:mail. The programs will show how writing is a different thing from speech, and how it did not evolve, like speech, but had to be invented. The goal of the project is to inform a wide, general audience about the most important technological invention since the beginning of civilization, to introduce them to the science of writing systems (grammatology), and to create an original "Introduction to Writing" for colleges and high schools. During this planning phase, the staff will conduct the research needed to bring order and focus to the topic and develop a treatment for presenting the topic in the two films. The PI and his colleagues would draw upon the wisdom of numerous experts in the field of science of writing including three world renowned scholars: William Bright, University of Colorado, Professor Emeritus, UCLA, and editor of "Written Language and Literacy;" Peter Daniels, author, scholar, lecturer on grammatology, and editor of "The World's Writing Systems;" and Victor Mair, Professor of Chinese at U-Penn. On the literary side, writers to be interviewed in the planning phase include Kurt Vonnegut, Elmore Leonard, and Helen Vendler. Specific costs involved in the nine-month planning phase include travel; producer, writer, and researcher fees; fees to consultants; and mini conferences of experts.
Chocolate! is a travelling 4,500 sq. ft. exhibit developed and produced by the Field Museum of Chicago. The visitor is invited on a journey through time, where they can explore the interactions between humans and ecosystems, and discover how cultures have shaped -- and have been shaped by -- this gift of nature, chocolate. The exhibition and its associated programs will promote awareness of the process natural products undergo as they are integrated into our lives, and will encourage the visitor to question how cultural traditions, people, and the environment are intertwined. The exhibition consists of four (4) areas. Exploring the cacao tree (Threobroma cacao) beginning with its ecological requirements (Bounty from Nature's Garden), its practical and ritual use by Mesoamerican societies (Food of the Gods), its introduction to Europe several hundred years ago (Bitter Seeds of Sweet Success), and finally its important role in international markets today (Where Money Grows on Trees) will all be highlighted. Throughout the entire exhibition, connections between natural ecosystems and human cultures will be reinforced within the context of contemporary conservation issues. The "Chocolate!" exhibition and programs will tour North America, coordinated by SITES and reaching 1,000,000 visitors over three (3) years. In addition, a website will ensure long-term public and classroom access to the educational materials related to cacao and chocolate.
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TEAM MEMBERS:
Anamari GolfM. Frances Muraski-Stotz
The National Science Outreach Network will provide school children, teachers, and the general public with highly accessible interactive exhibits dealing with popular topics in science and technology. The network, initiated as a partnership between regional science centers and public libraries, will be modeled after the highly successful statewide Oregon Library Exhibits Network established in 1987. Through this smaller network, the Oregon Museum of Science and Industry, a nationally recognized pioneer in science exhibitry and outreach programming, circulates small hands-on exhibits to rural population centers through installations in public libraries, where school groups and families have free and convenient access. This national dissemination project will be initiated in five regional sites across the country (Colorado, Minnesota, New York, Tennessee, and Oregon) to further establish the model in rural, inner-urban, economically disadvantaged, and culturally diverse regions. With support from both the NSF and the regional networks, The National Science Outreach Network will design and duplicate six exhibits for circulation to dozens of local communities in each designated region. Over the next seven years, over six million individuals, many of whom do not currently frequent a local science center, will be introduced to popular science in a non-threatening, resource- rich setting. This will encourage further exploration and possible future visits to an accessible science center, and ultimately establish an ever-expanding network of museum and non-museum partners providing science and technology learning opportunities to millions of individuals each year.
The North Carolina Museum of Life & Science requests $627,003 (54.6% of a total $1,148,397 project budget) to develop "Mathematics=Easy as Pi." This will be a three-year statewide project from the North Carolina Museum of Life and Science on behalf of the 15 member museums of The North Carolina Grassroots Science Museum Collaborative to develop and implement programs and exhibits that will assist families, children and teachers to understand and appreciate mathematics. The components are a public celebration of mathematics name Pi day that will be held in 15 museums on March 14th of each year, teacher professional development workshops, 12 hands-on tabletop exhibits for 13 museums, and a Sharing math guide for use by families and children. This initiative will serve more than 2.7 million young people and adults in North Carolina over the initial three-year project. The materials will have continued usage beyond the project timeframe.
Acting on behalf of a group of academic, educational and public-service organizations the University of California-Santa Barbara proposes to improve aquatic science education in informal settings that include youth-service organizations such as the Boy Scouts and Girl Scouts, YMCA, YWCA, Boys and Girls Clubs and 4-H. The specific emphasis will be on the close interdependence between humans and the aquatic environment and on the need for enlightened social action in defense of that environment. The thrusts of the project will be to establish the California Aquatic Science Education Consortium; to develop multiple copes of sets of instructional materials on topic of aquatic science appropriate for informal educational settings; and to develop a program for training a cadre of trainers who in turn will train volunteers in the use of the materials. The program has a significant potential for broader national application.
The goals of the Seattle Partnership for Family Science are to enhance science literacy; increase parental involvement in their children's science education; and increase the numbers and ethnic diversity of families participating in school-based and community science programs. The Partnership will use the existing Seattle Partnership for Inquiry-Based Science, funded by a National Science Foundation grant for local Systemic Change, as the framework for the proposed activities. During the planning phase, the project staff will: * identify barriers to participation by families in their children's education paying special attention to ethnic minorities and individuals with limited proficiency in English; * develop and pilot-test an array of methods aimed at reducing these barriers; * promote awareness and involvement of parents in inquiry-based science activities; * develop new inquiry-based tools for science investigations; and * establish collaborative partnerships among the Seattle School District, the University of Washington, the Woodland Park Zoo, and other informal science centers.
A collaboration of staff from the University of California at Berkeley's Lawrence Hall of Science, School of Education, and the Cooperative Extension Service (4-H) will develop and implement SERIES (Science Experiences and Resources for Informal Education Settings), a state-wide informal science education program for the California State 4-H system. Over a three year period they will adapt existing science curricula and generate new materials for use in informal 4-H settings around the theme of science relevant to societal concerns, with an agricultural technology focus. They will design and test a comprehensive training model using the materials to insure their effective use by volunteer leaders, and develop an extensive cadre of CES staff and volunteer trainers skilled in training volunteer teachers in the use of the curriculum materials. The resulting curriculum and training materials will be published and made available at cost to all 4-H clubs. The project will directly benefit 100 paid and volunteer trainers, 1800 volunteer leaders and 12,600 youth participants, and will indirectly benefit the more than 60,000 youth enrolled in California 4-H programs each year.
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TEAM MEMBERS:
Richard PonzioLaurel DeanHerbert Thier
This is a proposal for a 3 year, $1,297,456 project to be conducted as collaboration among 5 higher education institutions and one school system across the country, with St. Joseph's University in Philadelphia, PA serving as the lead institution (other collaborators are from Colorado School of Mines, Ithaca College, Santa Clara University, Duke University, and Virginia Beach School System). The primary goal is to attract and retain students in computer science, especially women and underrepresented minorities (including two EPSCoR states). To this end, the project will use Alice, a software program that utilizes 3-D visualization methods, as a medium to create a high-level of interest in computer graphics, animation, and storytelling among high school students, hence to build understanding of object-based programming. Such an IT focus on media and animation is aligned with national computer science standards. The project will build a network of college and high school faculty, who will offer workshops and provide continuing support during the academic year. In each site, pairs of teachers from each participating school (total = 90) will learn with university faculty via a 3-week summer program in which an introduction to using Alice for teaching will be followed by teacher development of materials for students that will then be used to teach high school students. An experimental start at one site will be followed by implementation at four additional sites and culminated with revised implementation at the sixth site (1-4-1 design).