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Project Descriptions

An innovative approach for attracting students to computing: A comprehensive proposal

February 15, 2007 - January 31, 2011 | Media and Technology, Professional Development, Conferences, and Networks, Informal/Formal Connections
This is a proposal for a 3 year, $1,297,456 project to be conducted as collaboration among 5 higher education institutions and one school system across the country, with St. Joseph's University in Philadelphia, PA serving as the lead institution (other collaborators are from Colorado School of Mines, Ithaca College, Santa Clara University, Duke University, and Virginia Beach School System). The primary goal is to attract and retain students in computer science, especially women and underrepresented minorities (including two EPSCoR states). To this end, the project will use Alice, a software program that utilizes 3-D visualization methods, as a medium to create a high-level of interest in computer graphics, animation, and storytelling among high school students, hence to build understanding of object-based programming. Such an IT focus on media and animation is aligned with national computer science standards. The project will build a network of college and high school faculty, who will offer workshops and provide continuing support during the academic year. In each site, pairs of teachers from each participating school (total = 90) will learn with university faculty via a 3-week summer program in which an introduction to using Alice for teaching will be followed by teacher development of materials for students that will then be used to teach high school students. An experimental start at one site will be followed by implementation at four additional sites and culminated with revised implementation at the sixth site (1-4-1 design).

Funders

NSF
Funding Program: ITEST
Award Number: 0624642
Funding Amount: 191356

TEAM MEMBERS

  • Susan Rodger
    Principal Investigator
    Duke University
  • Discipline: Computing and information science | Technology
    Audience: Youth/Teen (up to 17) | Educators/Teachers | Museum/ISE Professionals
    Environment Type: Media and Technology | Games, Simulations, and Interactives | Professional Development, Conferences, and Networks | Professional Development and Workshops | Informal/Formal Connections | K-12 Programs | Higher Education Programs

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