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resource research Public Programs
This article describes a collaborative research project designed to learn about teacher identity in relation to teacher learning experiences that centered informal science education places and approaches. This article is relevant for people who do research on teacher learning, design teacher learning experiences, especially in informal science settings and evaluators of such programs. This article will allow relevant audiences to think about the implications of teachers' social identities in relation to thier students and in relation to how they adapt and use informal science material
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TEAM MEMBERS: Jennifer Adams
resource research Professional Development, Conferences, and Networks
How can we begin to chart a course toward a future for science museums in which we maintain our status as sources of trusted information, while also fulfilling our potential as sites of genuine participation and social interaction? In 2019, with funding from the National Science Foundation, the New York Hall of Science hosted a three day conference to discuss new and equitable approaches to exhibit design. With leading exhibit designers, educators, researchers, and community engagement specialists, we began to rethink the exhibit design process, toward a goal of helping our museums become more
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TEAM MEMBERS: dana schloss Katherine Culp Priya Mohabir
resource evaluation Public Programs
The Discovery Center for Evaluation, Research, and Professional Learning (Discovery Center) served as external evaluator for the STEM in the PlayScape project. The broad purpose of the evaluation was to provide annual feedback and a final summative assessment of the project’s ability to meet its stated objectives. Project objectives were to: Create early childhood digital modules to promote STEM learning on playscapes. Investigate the impact of trained teachers on children’s STEM learning on playscapes. Investigate what critical elements of playscapes are portable and adaptable to
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TEAM MEMBERS: S.B. Woodruff M.L. Dixon Y. Li
resource research Public Programs
Although virtual conferences have become commonplace in the age of COVID-19, this format poses both challenges and opportunities for organizers to design, implement, and engage participants in productive and connected ways. We created this brief to share an example of the process and lessons learned as we designed and hosted a virtual NSF-funded conference called: Mapping Connections Between STEM and Social-Emotional Development (SED) in Out-of-School Time (OST) Programs. This conference focused on identifying outcomes at the interface of STEM and SED in OST research and practice (e.g
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TEAM MEMBERS: Christine (Kit) Klein Gil Noam Patricia Allen Kristin Lewis-Warner
resource evaluation Media and Technology
Through Project BUILD, a STAR Library Network (STAR Net) program funded by the National Science Foundation, the American Society of Civil Engineers (ASCE) and the Space Science Institute’s National Center for Interactive Learning (NCIL) offered the virtual Dream, Build, Create program which consisted of (1) the award-winning documentary Dream Big: Engineering Our World and (2) five live-streamed panels of diverse engineers (Dream Teams) who shared their stories of what it means to be an engineer. The external evaluation, conducted by Education Development Center (EDC), aimed to examine how
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resource research Media and Technology
PEEP Family Science is designed for parents and their three- to five-year-old children, especially those from low-income families who are served by home visiting organizations. A media-based project featuring the preschool public television science program PEEP and the Big Wide World, it includes animated stories, live-action videos with real children, hands-on science activities, and educational resources designed to support parents and home visiting educators. PEEP Family Science comes in the form of four apps, one for each science unit: ramps, colors, sounds, and shadows. Once downloaded
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TEAM MEMBERS: Marisa Wolsky
resource research Media and Technology
Media can play a critical role in engaging children, parents, and educators in science. Listen in to WGBH’s Executive Producer for PEEP, Marisa Wolsky, and children’s app developer, Jillian Orr, as they talk about the new app, PEEP FAMILY SCIENCE, that can help parents confidently engage in science with their children.
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TEAM MEMBERS: Marisa Wolsky Jillian Orr
resource research Media and Technology
The PEEP Family Science apps were designed specifically for low-income parents and their preschool children to explore science together at home. A major issue we confronted early on in the design and development was how families would be able to access the PEEP media, which included videos from the award-winning children's show, PEEP and the Big Wide World. Many of the families we tested the apps with did not have reliable internet connections. We initially made the decision to choose an app format instead of a website to help bridge the digital divide. But the app format has also enabled us
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TEAM MEMBERS: Borgna Brunner
resource research Media and Technology
For at-risk children who cannot attend preschool, accessing science activities depends almost entirely on parents—but many parents have limited skills for supporting such learning. PBS station WGBH has recently launched a series of free family apps based on the Emmy Award-winning preschool science series, PEEP and the Big Wide World. The apps were developed to be used jointly by parent and child for a shared learning experience. Available on Google Play and the App Store in both Spanish and English, PEEP Family Science apps cover the topics of shadows, sound, color, and ramps, respectively.
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TEAM MEMBERS: Gay Mohrbacher
resource research Media and Technology
PBS has a long history of creating award-winning children’s media and has published a wide range of free educational apps. PBS stations often seek organizational partnerships for help in reaching families with the free digital resources they produce. One such collaboration is between WGBH and ALSC as we together introduce a new series of apps developed with National Science Foundation funding. These PEEP Family Science apps feature characters children love from the Emmy Award-winning preschool STEM series on public television, PEEP and the Big Wide World—combining brief, animated stories with
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TEAM MEMBERS: Gay Mohrbacher
resource research Media and Technology
To engage parents and young children in exploring science together, media producers from WGBH (Boston’s public media station) and researchers from Education Development Center (EDC) collaborated with two home-visiting organizations—Home Instruction for Parents of Preschool Youngsters (HIPPY USA) and AVANCE—to design and test PEEP Family Science, an app-based intervention with science-focused digital media resources and associated supports for diverse, low-income families. Both organizations target families whose children do not attend preschool. These home visiting organizations play a unique
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TEAM MEMBERS: Jennifer Stiles Megan Silander
resource research Media and Technology
Engaging in science from a young age can provide children with a foundation for school readiness and future academic achievement. Recent research suggests that parents feel responsible for helping their children learn, but only about half of parents—and even fewer low-income parents—feel confident helping their children learn science. Even when parents value early STEM learning, providing enriching science experiences can sometimes be challenging. We know from prior research that educational media, such as videos, apps, and digital games, can play a valuable role in helping parents strengthen
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TEAM MEMBERS: Megan SIlander Jennifer Stiles Gay Mohrbacher