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resource evaluation Media and Technology
Goodman Research Group, Inc. (GRG) conducted a summative evaluation of the first season of NOVA scienceNOW, the PBS series that explores cutting-edge scientific and technological innovation in real time. The evaluation included two primary components: 1) an evaluation of the television series, and 2) an evaluation of the outreach, which consisted of a companion website and a series of Science Cafes hosted around the country. GRG's evaluation was designed to assess the project's effectiveness in meeting its overall goal of engaging a variety of audiences more deeply with scientific research in
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resource evaluation Exhibitions
Technology fills every day of our lives. At Innovation Station visitors can experience the excitement of invention as they explore technology in a whole new way. Then, they can even invent something incredible themselves. Innovation Station allows visitors to try their skills at programming a robot, building an aqueduct to bring water to a model town, or designing their own flying machines. Visitors can also step inside the Inventors Ball Room and build their own crazy contraptions to send balls whizzing, flying, and bouncing all around, or compare their own hands to the fast, precise moves of
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TEAM MEMBERS: Jeff Hayward OMSI Jolene Hart
resource evaluation Exhibitions
Too Small to See is a 5,000 square-foot interactive traveling museum exhibition designed to provide hands-on nanotechnology science education to youth age 8 to 13 and adults. It debuted at Disney's Epcot and will reach over three million people during a five-year US tour. This evaluation examines the exhibition’s outcomes and impact on increasing visitors’ awareness of, interest in, engagement with, and understanding of nanoscale science, engineering, and technology. An overarching goal is to document the project’s contribution to the portfolio of federally funded Science Technology
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TEAM MEMBERS: Douglas Spencer Tina Phillips Tori Angelotti Shane Murphy Fred Conner Cornell University
resource evaluation Media and Technology
In MIT’s NSF-funded Terrascope Youth Radio (TYR) program, urban youth, many from groups historically underrepresented in the sciences, worked as paid interns who received training in radio production, reporting and writing stories with scientific content and audio storytelling to create environmentally oriented audio pieces that were engaging and relevant to their own and their peers’ lives. Teen interns participated between July 2008 and Autumn 2012. TYR’s goals were to improve a broad audience of teens’ engagement with, knowledge of, and attitudes about science, technology, engineering, and
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TEAM MEMBERS: Karen Gareis Massachusetts Institute of Technology Karina Lin Irene F Goodman
resource research Media and Technology
As today’s policy challenges become more complex, it has become clear that American media—online news, television, radio, newspapers, and magazines—are not up to the task of explaining the problems underlying them or providing citizens with all the information they need to engage in public conversations about them. Democracy cannot function properly without those conversations. But one new medium—videogames—may well fill the gap. By their very nature, videogames can engage players in ways that enable players to make their way through the intricacies of policy problems. As players begin to
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TEAM MEMBERS: Diane Tucker
resource research Media and Technology
Poster on NSF grant DRL-1132393 (Cyberlearning Research Summit 2012: Imagining the Future of Learning, Systems, People, and Technology) from the 2012 ISE PI Meeting.
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TEAM MEMBERS: Sherry Hsi
resource research Public Programs
Poster on NSF grant DRL-1149218 (""RAPID: Underwater Robotics Applied To STEM Education: A Time-Sensitive Discovery In Marine Archeology"") presented at the 2012 ISE PI Meeting.
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TEAM MEMBERS: Mark Patterson
resource research Media and Technology
Presentation on the evaluation of NSF grant DRL-0917640 (The Energy Project) presented at the CAISE Convening on Sustainability Science and Informal Science Education, February 6th, 2012.
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TEAM MEMBERS: Saul Rockman
resource research Public Programs
Presentation on NSF grant DRL-0840230 (""Communities of Learning for Urban Environments"") presented at the CAISE Convening on Organizational Networks, November 17th, 2011.
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TEAM MEMBERS: ANGELA WENGER
resource research Media and Technology
It seems difficult to suggest that creating an educational software program with 30+ individuals of varying skill sets, spread across the country from Hawaii to Vermont, is an ideal model for others to follow. Yet, in 2008, the Space Science Institute convened eight museums; two professional organizations; advisers from six institutions; software and design firms; plus separate research and evaluation teams for a four-year grant (three years of project development plus one year of follow-up research), funded by the National Science Foundation (award #0714241), to produce a Science Theater
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TEAM MEMBERS: Jes Koepfler Brad McClain Scott Sala
resource research Media and Technology
An agenda on cyberlearning programs and projects funded by the National Science Foundation.
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TEAM MEMBERS: Christine L. Borgman
resource research Media and Technology
This article provides a summary of computer tools and environments designed to support collaborative inquiry learning. It offers ISE practitioners an informative introduction to computer-based tools and activities currently available in classrooms and, by identifying the ways in which such tools support inquiry, may help readers to reflect on how their own activities support inquiry.
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TEAM MEMBERS: Heather King