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resource research Public Programs
This poster shows the development of the project Scientists for Tomorrow during the three years of its implementation: two first years under the full funding of the NSF and the third year as a no-cost extension. Also the poster describes how the project was incorporating more community centers and with it more participants through the development of the "self-sustained" mode of implementation. The poster introduces also the next step of the project - the Scientists for Tomorrow - National Alliance.
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TEAM MEMBERS: Science Institute - Department of Science and Mathematics - Columbia College Chicago Marcelo Caplan Constantin Rasinariu
resource research Public Programs
This poster presented at the 2014 AISL PI Meeting describes an outdoor informal science learning project that trains volunteer naturalists to lead environmental programs for middle school students.
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TEAM MEMBERS: University of Southern Mississippi Kristy Daniel (Halverson)
resource research Public Programs
Poster for the 2014 AISL PI Meeting about the Hubbard Brook Research Foundation's Forest Science Dialogues project.
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TEAM MEMBERS: Hubbard Brook Research Foundation Sarah Garlick
resource research Public Programs
Marcellus Matters: Engaging Adults in Science and Energy, grant # DRL1114670, poster for the 2014 AISL PI Meeting poster session on August 21, 2014.
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TEAM MEMBERS: Penn State University, Marcellus Center for Outreach and Research Terry Z. Noll
resource research Public Programs
Citizen science programs across the country invite the public to participate in scientific research. Through these experiences, participants have an opportunity to observe nature, which naturally leads to asking questions about the natural world. A new project in Minnesota is training leaders of youth groups to use citizen science experiences to stimulate curiosity and inspire motivation to design and carry out scientific research projects. This unique program model fosters authentic inquiry in youth age 10-14 outside the traditional school setting such as 4-H clubs, scout groups,or community
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TEAM MEMBERS: University of Minnesota-Twin Cities Amy RB Rager Andrea Lorek Strauss Karen Oberhauser Robert Blair Pam Larson Nippolt Nathan Meyer Kim Kies
resource research Media and Technology
This study demonstrates that a medical crisis is a strong motivator for adult free choice learning online.
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TEAM MEMBERS: Suzanne Dickerson Amber Reinhart Thomas Feeley Rakesh Bidani Ellen Rich Vinod Garg Charles Hershey
resource research Media and Technology
The Jackprot is a didactic slot machine simulation that illustrates how mutation rate coupled with natural selection can interact to generate highly specialized proteins. Conceptualized by Guillermo Paz-y-Miño C., Avelina Espinosa, and Chunyan Y. Bai (New England Center for the Public Understanding of Science, Roger Williams University and the University of Massachusetts, Dartmouth), the Jackprot uses simplified slot-machine probability principles to demonstrate how mutation rate coupled with natural selection suffice to explain the origin and evolution of highly specialized proteins. The
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TEAM MEMBERS: New England Center for the Public Understanding of Science Avelina Espinosa Guillermo Paz-y-Mino-C
resource research Public Programs
We used meta-analysis to review 55 evaluations of the effects of mentoring programs on youth. Overall, findings provide evidence of only a modest or small benefit of program participation for the average youth. Program effects are enhanced significantly, however, when greater numbers of both theory-based and empirically based "best practices" are utilized and when strong relationships are formed between mentors and youth. Youth from backgrounds of environmental risk and disadvantage appear most likely to benefit from participation in mentoring programs. Outcomes for youth at-risk due to
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TEAM MEMBERS: David DuBois Bruce Holloway Jeffrey Valentine Harris Cooper
resource research Informal/Formal Connections
In this study, detailed observations and interviews from a high school student's semester-long cooperative (co-op) placement in a dental practice are used to exemplify Hung's theoretical approach to understanding situated learning. Using Hung's theory of epistemological appropriation in an analysis of the co-op supervisor's regulatory behaviors (scaffolding, modeling, and coaching) and of the novice's corresponding regulatory behaviors (submitting, mirroring, and constructing) helped to explain the developments in this student's learning, actions, and beliefs. In contrast to the progression
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TEAM MEMBERS: Peter Chin Karin Steiner Bell Hugh Munby Nancy Hutchinson
resource research Media and Technology
Much of the work done in the field of tangible interaction has focused on creating tools for learning; however, in many cases, little evidence has been provided that tangible interfaces offer educational benefits compared to more conventional interaction techniques. In this paper, we present a study comparing the use of a tangible and a graphical interface as part of an interactive computer programming and robotics exhibit that we designed for the Boston Museum of Science. In this study, we have collected observations of 260 museum visitors and conducted interviews with 13 family groups. Our
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TEAM MEMBERS: Michael Horn Erin Solovey R. Jordan Crouser Robert Jacob
resource research Professional Development, Conferences, and Networks
Presentation of a summary of the Finding FOCIS project, including research results and conceptual framework. This presentation was given at the Virginia Science Coordinators Meeting in May 2014. These slides have also been used for other professional development workshops.
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TEAM MEMBERS: University of Virginia Main Campus Robert Tai
resource research Media and Technology
This report for educators aims to examine the current landscape of adult informal learning using digital technologies. It provides new data on adult use of technology for informal learning and outlines the existing landscape of tools, resources and services which can support this. It aims to develop a shared understanding of the ways in which digital technologies are used for adult informal learning, and how this could be supplemented to enhance and transform adult informal learning in the future.
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TEAM MEMBERS: Cassie Hague Ann Logan