This poster was presented at the 2021 NSF AISL Awardee Meeting.
Persons who are deaf or hard of hearing are underrepresented in the STEM workforce. A key factor is lack of awareness of STEM careers or of examples of STEM professionals. SWS has developed 8 video stories for viewing at home or while attending a boys and girls club. Evaluation will provide new knowledge about design, use, and potential impact of the stories on our audience’s interest in pursuing STEM and possibly a STEM career.
Supported by the National Science Foundation, the Global Soundscapes! Big Data, Big Screens, Open Ears project employs a variety of informal learning experiences to present the physics of sound and the new science of soundscape ecology. The interdisciplinary science of soundscape ecology analyzes sounds over time in different ecosystems around the world. The major components of the Global Soundscapes project are an educator-led interactive giant-screen theater show, group activities, and websites. All components are designed with both sighted and visually impaired students in mind. Multimedia
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative resources for use in a variety of settings. Using hand-held mobile devices this project would test specialized Signing Glossaries for Science Exhibits (SGSE). The glossaries are developed from 5000 unique signing terms specific to the science in 6 partner institutions and designed to reach families with at least one member, ages 5-12+, who is deaf or hard of hearing and uses American Sign Language (ASL) for communication. The project would demonstrate the potential effectiveness of the venue-specific signing glossaries to enhance access to STEM learning during visits to informal STEM learning environments such as aquariums, botanical gardens, natural history museums, nature centers, science museums, and zoos.
While utilizing existing domain specific signing terms, the project will adapt and improve on their use in content specific informal science venues to increase the opportunity for the target audience to both enjoy and benefit from the wide array of informal science learning opportunities available to this group. The research should reveal how this approach might benefit those with other types of disabilities. The research questions are designed to understand both how family members might interact with a hearing disabled family member as well as how the disabled individual might learn more about a variety of STEM content in a setting that is not domain specific but uses the influence of science exhibits to inform, engage and interest members of the public generally.
Domain specific signing dictionaries have been developed, many by this PI, to address access to content specific topics in STEM. This proposal extends this concept to informal learning environments that are content specific to increase the opportunity for those with hearing disabilities to increase their capability to both enjoy informal science learning venues and to understand more of what these venues provide in terms of science learning.
The Global Soundscapes! Big Data, Big Screens, Open Ears Project uses the new science of soundscape ecology to design a variety of informal science learning experiences that engage participants through acoustic discovery Soundscape ecology is an interdisciplinary science that studies how humans relate to place through sound and how humans influence the environment through the alteration of natural sound composition. The project includes: (1) an interface to the NSF-funded Global Sustainable Soundscapes Network, which includes 12 universities around the world; (2) sound-based learning experiences targeting middle-school students (grades 5-8), visually impaired and urban students, and the general public; and (3) professional development for informal science educators. Project educational components include: the first interactive, sound-based digital theater experience; hands-on Your Ecosystem Listening Labs (YELLS), a 1-2 day program for school classes and out-of school groups; a soundscape database that will assist researchers in developing a soundscape Big Database; and iListen, a virtual online portal for learning and discovery about soundscape. The project team includes Purdue-based researchers involved in soundscape and other ecological research; Foxfire Interactive, an award-winning educational media company; science museum partners with digital theaters; the National Audubon Society and its national network of field stations; the Perkins School for the Blind; and Multimedia Research (as the external evaluator).
TERC, in partnership with the Boston Museum of Science, will investigate deaf and hard-of-hearing museum visitors' use of App-based signing math and science dictionaries delivered on the iPod Touch. The project is employing a mixed-methods design to study how and the extent to which family visitors, ages 5-12+, and classroom visitors in grades K-12 use the dictionaries to access and communicate about exhibit content and engage in activities. Study participants will visit one of two preselected exhibit areas and do several activities that have Word Lists posted on the activity panels. The Word Lists include key terms for the activity that are also included in at least one of the dictionaries. They will then do several activities that do not have Word Lists posted. A coin toss will be used to randomly assign the first group of visitors to a starting Word List condition. The second group will then begin with the alternate Word List condition. From this point on, subsequent groups will continue to alternate the starting point. Data collection will include observation, videotaping, interviews, and surveys. Results of the study will be disseminated through a report of findings, presentations and publications.
This planning activity will produce a prototype film on Spanish horses and conduct 10 focus group discussions to determine: audience interest, background knowledge, what viewers would like to see in this documentary, language barriers, cultural barriers, and how the film could be structured to help the public and teachers interact with children. The focus groups will target the follow groups: (1) middle school teachers, (2) elementary school teachers, (3) families with young children, (4) Hispanic families, (5) American Indian families, (6) youth ages 13-19, (7) horse lovers and those involved in horse activities, (8) senior citizens and individuals with disabilities, (9) documentary, museum exhibit and website production professionals, and (10) media and museum marketing professionals. The effort is intended to guide development of a PBS documentary, an interactive website, a companion book, and a museum exhibit on the origins, evolution, migration and impact of Spanish horses. STEM content in mathematics, genetics, paleontology, chemistry, evolution, and animal behavior, integrated with history, will be incorporated into the scripts for this diverse array of media platforms. The project also presents an opportunity to present in a very interesting and real sense the scientific process used for discovery. In addition to producing the prototype film and conducting focus group discussions, this planning grant will help to: clarify the responsibilities of all of the participants, especially the international participants; clarify the contributions from each discipline and scientist; plan in detail ways to achieve the greatest understanding with the anticipated diverse audiences; select the best geographic region, graphics, media, and animation; and establish realistic budgets and elements for production and post-production. Collaborators include: New Mexican Horse Project, New Mexico Museum of Natural History and Science, Habitat Media, University of New Mexico and Institute for Social Research, Cambridge University, Texas A &M University, Universidad Nacional Autonoma de Mexico, Selinda Research Associates, and PBS.