We characterize the factors that determine who becomes an inventor in the United States, focusing on the role of inventive ability (“nature”) vs. environment (“nurture”). Using deidentified data on 1.2 million inventors from patent records linked to tax records, we first show that children’s chances of becoming inventors vary sharply with characteristics at birth, such as their race, gender, and parents’ socioeconomic class. For example, children from high-income (top 1%) families are ten times as likely to become inventors as those from below-median income families. These gaps persist even
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TEAM MEMBERS:
Alex BellRaj ChettyXavier JaravelNeviana PetkovaJohn Van Reenen
We explored the potential of science to facilitate social inclusion with teenagers who had interrupted their studies before the terms set for compulsory education. The project was carried out from 2014 to 2018 within SISSA (International School for Advanced Studies), a scientific and higher education institution in physics, mathematics and neurosciences, and was focused on the production of video games using Scratch. The outcomes are encouraging: through active engagement, the participants have succeeded in completing complex projects, taking responsibilities and interacting with people
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TEAM MEMBERS:
Simona CerratoFrancesca RizzatoLucia TealdiElena Canel
This project will advance efforts of the Innovative Technology Experiences for Students and Teachers (ITEST) program to better understand and promote practices that increase students' motivations and capacities to pursue careers in fields of science, technology, engineering, or mathematics (STEM) by engaging in hands-on field experience, laboratory/project-based entrepreneurship tasks and mentorship experiences. This ITEST project aims to research the STEM career interests of late elementary and middle-school students and, based on the results of that research, build an informal education program to involve families and community partners to enhance their science knowledge, attitudes, experiences, and resources. There is an emphasis on underrepresented and low income students and their families.
The project will research and test a new model to promote the development of positive attitudes toward STEM and to increase interest in STEM careers. Phase 1 of the project will include exploratory research examining science capital and habitus for a representative sample of youth at three age ranges: 8-9, 9-10 and 11-12 years. The project will measure the access that youth have to adults who engage in STEM careers and STEM leisure activities. In phase II the project will test a model with a control group and a treatment group to enhance science capital and habitus for youth.
This application requests support to enable a team of experienced science educators and biomedical and behavioral health network scientists to develop and implement the Worlds of Connections curriculum. Most middle school students are familiar with patient care-related health careers (e.g., nurses, dentists, surgeons), but few know about emerging careers in network science that can be leveraged to improve population health. This innovative and research-based science program is strategically designed to increase awareness of, understanding of, and interest in the important role of network science for health. This project will design learning activities that incite interest in network science applications to biomedical and public health research. The long- term goal is to enhance the diversity of the bio-behavioral and biomedical workforce by increasing interest in network science among members of underrepresented minority communities and to promote public understanding of the benefits of NIH-funded research for public health. The goal of this application is to identify and create resources that will overcome barriers to network science uptake among underserved minority middle school youth. The central hypothesis is that the technology-rich field of network science will attract segments of today’s youth who remain uninterested in conventional, bio-centric health fields. Project activities are designed to improve understanding of how informal STEM experiences with network science in health research can increase STEM identities, STEM possible selves, and STEM career aspirations among youth from groups historically underrepresented in STEM disciplines at the center of health science research (Aim 1) and create emerging media resources via augmented reality technologies to stimulate broad interest in and understanding of the role of network science in biomedical and public health research (Aim 2). A team led by University of Nebraska-Lincoln sociologists will partner with the University of Nebraska at Omaha; state museums; centers for math, science, and emerging media arts; NIH-funded network scientists; educators; community learning centers at local public schools; learning researchers; undergraduates; software professionals; artists; augmented reality professionals; storytellers; and evaluation experts to accomplish these goals and ensure out of school learning will reinforce Next Generation Science Standards. The Worlds of Connections project is expected to impact 35,250 youth and 20,570 educators in Lincoln and Omaha, Nebraska by: adding network science modules to ongoing 6th-8th-grade afterschool STEM clubs in community learning centers; adding network science for health resources to a summer graduate course on “activating youth STEM identities” for sixth to twelfth grade STEM teachers; connecting teachers with local network scientists; creating free, downloadable, high-quality emerging media arts-enhanced stories; and publishing peer-reviewed research on the potential of network science to attract youth to health careers. Coupled with the dissemination plan, the project design and activities will be replicable, allowing this project to serve as a model to guide other projects in STEM communication.
PUBLIC HEALTH RELEVANCE:
The lack of public understanding about the role of network science in the basic biological and social health sciences limits career options and support for historically underrepresented groups whose diverse viewpoints and questions will be needed to solve the next generation of health problems. The Worlds of Connections project will combine network science, social science, learning research, biology, computer science, mathematics, emerging media arts, and informal science learning expertise to build a series of monitored and evaluated dissemination experiments for middle school science education in high poverty schools. Broad dissemination of the curriculum and project impacts will employ virtual reality technologies to bring new and younger publics into health-related STEM careers.
A report following the 2016 Environmental Health Summit recommended engaging citizens in creating their own knowledge and solutions, thus ensuring that their concerns are adequately addressed and promoting sustainability of community projects. Indeed, citizen science has the potential to initiate a cascade of events with a positive ripple effect that includes a more diverse future STEM and biomedical workforce. This SEPA proposal involves the establishment of WE ENGAGE – an informal, citizen science-based, environmental health experiential learning program designed in partnership with and for under resourced communities struggling with health and environmental health challenges. Its purpose is to actively engage and build the citizen science capacity of citizens living in a single cluster of three contiguous under resourced, minority Cincinnati neighborhoods where generational challenges continue to plague residents despite the presence of established academic-community partnerships. Our hypothesis is that community-informed, experiential learning opportunities outside of the classroom that are structured, multi-generational, and story-based will encourage a) the active asking, discussion about, and answering of relevant complex health and environmental questions so that individuals and communities can plan action steps to make better health choices and pursue healthier environments, and b) greater interest and confidence in pursuing formal biomedical/STEM education and STEM careers. Our program has three specific aims: 1) We will co-create tailored story- based (graphic novel style) STEM education materials with a community advisory board and offer informal STEM education and research training to our target communities; 2) we will facilitate the application of scientific inquiry skills to improve health via community-led health fairs that use an innovative electronic health passport platform to collect data and through facilitated community discussions of health fair data to generate motivating stories to share; and 3) we will facilitate the application of scientific inquiry skills to foster community pride and activism in promoting healthier/safer built environments via walking environmental assessments. As in aim 2, facilitated discussions will be held to spur future community based participatory research studies and interventions. Critical to our success is the concept of storytelling. Storytelling is a foundation of the human experience. A key purpose of storytelling is not just understanding the world, but positively transforming it. It is a common language. Bringing together STEM concepts in the form of a story increases their appeal and meaning. Later, the very process of community data collection gives individuals a voice. In a data story, hundreds to millions of voices can be distilled into a single narrative that can help community members probe important underlying associations and get to the root causes of complicated health issues relevant to their communities. Through place based, understandable, motivating data stories, the community’s collective voice is clearer—leading to relevant and viable actions that can be decided and taken together. From preventing chronic disease, to nurturing healthier environments, to encouraging STEM education — stories have unlimited potential.
Public Health Relevance Statement:
Narrative WE ENGAGE is an informal citizen science-based, experiential learning program designed in partnership with and for middle schoolers to adults living in under resourced minority communities. Using the power of data collection and storytelling, its purpose is to actively engage citizens in STEM/research education and training to encourage a more diverse future workforce and to sustainably build local capacity to ask and answer complex health and environmental questions relevant to their communities. Further, by engaging citizens and giving them a more equitable stake in the research process, they are better able to discover their own solutions.
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TEAM MEMBERS:
Melinda Sue ButschkovacicSusan Ann Hershberger
This report summarizes the ideas and conversations of the CAISE Broadening Participation Task Force, which was led by the authors, along with James Bell, Principal Investigator and project director of CAISE (see informalscience.org/bp-task-force). The task force was instrumental in identifying key ideas and challenges to the field, providing edits and input into the report, developing and drafting the associated practice briefs, and piloting the materials.
Across the nation, many are undertaking efforts to significantly transform who participates in science, technology, engineering, and
As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds innovative research, approaches, and resources for use in a variety of settings. In this Innovations and Development project, Child Trends, in collaboration with Ivanhoe Broadcast News, will expand the reach of the Child Trends News Service, and rigorously evaluate its impact on viewers. The News Service aims to build the public's knowledge of, and appreciation for, social science research and to encourage adoption of research-informed parenting practices associated with positive child development--particularly among Latino parents. First produced in 2017 through a NSF proof of concept grant, the Child Trends News Service covers actionable, child-focused, social science research. By featuring this research on local TV news, the project expands access to evidence-based parenting recommendations. As of February 2018, 89 stations had subscribed to the News Service, including eight stations in the top 25 Latino-serving TV markets that reach 38% of all Hispanic TV Households in those 25 markets. This project is a response to the challenges faced by U.S. children, of whom more than one in five live in poverty. The focus on Latino parents is in response Latinos' increasing share of all children, and that Latino children are disproportionately poor, in comparison to their peers. The project will examine the impact of the News Service on parents who view the news reports in their homes, as well as Latino parents viewing the News Service as part of their participation in the Abriendo Puertas (Opening Doors) community-based parenting program. This research will contribute to the knowledge base of what we know about how people access and use science, technology, engineering and math (STEM) information across settings.
The overarching aim of this project is to leverage commercial television news to reach populations who have historically been underrepresented in STEM education and careers. The goals of the project are to:
1. Build and manage an interdisciplinary collaborative, including news media professionals, researchers, practitioners in organizations serving at-risk families, and experts in STEM communications and Latino studies.
2. Leverage mass media news outlets to deliver social science research on children to at-risk populations, with a focus on reaching Latino parents.
3. Advance the field of informal STEM learning by exploring how the public interacts with actionable research on child development to inform their knowledge, attitudes and behaviors.
4. Expand the reach and application of the news products through strategic outreach to other stakeholders in the child development field including programs serving under-served families.
To accomplish these goals, the project will further strengthen an Advisory Panel to inform content development, study design, interpretation of findings, dissemination of study results, and the transition of the project after the NSF grant period. The project will continue to provide eight (both in English and Spanish) stories each month to TV stations and strategically grow the reach in top Latino markets. The editorial process will be informed by surveys of Latino parents to identify topics of interest. Through a random-assignment impact study with local TV news audiences from diverse racial/ethnic groups, the project will evaluate the impact of the News Service. The project will use formative research methods to refine messaging and examine the potential for repurposing the videos through a parenting program for Latino parents.
The Child Trends News Service seeks broader impacts in three areas: increasing the public's scientific literacy and engagement with science and technology; increasing partnerships between academia, industry, and others; and improving the well-being of individuals in society.
This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the Foundation's intellectual merit and broader impacts review criteria.
Slides from the January 30, 2018 Webinar present information for preparing proposals for the NSF INCLUDES Alliance Solicitation (NSF 18-529). Includes a brief description of NSF INCLUDES, an explanation of Collaborative Change strategies and the NSF INCLUDES 5 elements of collaborative change, proposal recommendations, details on the NSF cooperative agreements and the NSF Merit Review criteria, and provides useful resources.
This NSF INCLUDES Design and Development Launch Pilot (named ALCSE-INCLUDES) project will develop and implement an innovative computer science (CS) education model that will provide all 8th grade students in 3 districts in Alabama's 'Black Belt' with exciting and structured hands-on activities intended to make CS learning enjoyable. The course will use an educational style called "learning CS by making" where students will create a CS-based product (such as a robot) and understand the concepts that make the product work. This hands-on approach has the potential to motivate diverse student populations to pursue higher level CS courses and related disciplines during and after high school, and to join the CS workforce, which is currently in need of more qualified workers.
ALCSE-INCLUDES Launch Pilot will unite the efforts of higher education institutions, K-12 officials, Computer Science (CS)-related industry, and community organizations to pursue a common agenda: To develop, implement, study, and evaluate a scalable and sustainable prototype for CS education at the middle school level in the Alabama Black Belt (ABB) region. The ABB is a region with a large African-American, low-income population; thus, the program will target individuals who have traditionally had little access to CS education. The prototype for CS education will be piloted with 8th grade students in 3 ABB schools, using a set of coordinated and mutually reinforcing activities that will draw from the strengths of all members of the ALCSE Alliance. The future scaled-up version of the program will implement the prototype in the 73 middle schools that comprise ALL 19 school districts of the ABB. The program's main innovation is to provide CS education using a makerspace, a dedicated area equipped with grade-appropriate CS resources, in which students receive mentored and structured hands-on activities. The goal is to engage ALL students, in learning CS through making, an evidence-based pedagogical approach expected to reinforce skills and promote deep interest in CS.
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TEAM MEMBERS:
Shaik JeelaniBruce CrawfordMohammed QaziJeffrey GrayJacqueline Brooks
The Sustainability Teams Empower and Amplify Membership in STEM (S-TEAMS), an NSF INCLUDES Design and Development Launch Pilot project, will tackle the problem of persistent underrepresentation by low-income, minority, and women students in STEM disciplines and careers through transdisciplinary teamwork. As science is increasingly done in teams, collaborations bring diversity to research. Diverse interactions can support critical thinking, problem-solving, and is a priority among STEM disciplines. By exploring a set of individual contributors that can be effect change through collective impact, this project will explore alternative approaches to broadly enhance diversity in STEM, such as sense of community and perceived program benefit. The S-TEAMS project relies on the use of sustainability as the organizing frame for the deployment of learning communities (teams) that engage deeply with active learning. Studies on the issue of underrepresentation often cite a feeling of isolation and lack of academically supportive networks with other students like themselves as major reasons for a disinclination to pursue education and careers in STEM, even as the numbers of underrepresented groups are increasing in colleges and universities across the country. The growth of sustainability science provides an excellent opportunity to include students from underrepresented groups in supportive teams working together on problems that require expertise in multiple disciplines. Participating students will develop professional skills and strengthen STEM- and sustainability-specific skills through real-world experience in problem solving and team science. Ultimately this project is expected to help increase the number of qualified professionals in the field of sustainability and the number of minorities in the STEM professions.
While there is certainly a clear need to improve engagement and retention of underrepresented groups across the entire spectrum of STEM education - from K-12 through graduate education, and on through career choices - the explicit focus here is on the undergraduate piece of this critical issue. This approach to teamwork makes STEM socialization integral to the active learning process. Five-member transdisciplinary teams, from disciplines such as biology, chemistry, computer and information sciences, geography, geology, mathematics, physics, and sustainability science, will work together for ten weeks in summer 2018 on real-world projects with corporations, government organizations, and nongovernment organizations. Sustainability teams with low participation by underrepresented groups will be compared to those with high representation to gather insights regarding individual and collective engagement, productivity, and ongoing interest in STEM. Such insights will be used to scale up the effort through partnership with New Jersey Higher Education Partnership for Sustainability (NJHEPS).
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TEAM MEMBERS:
Amy TuiningaAshwani VasishthPankaj Lai
Dr. Ann Chester, Director of the Health Sciences and Technology Academy (HSTA) in West Virginia was looking for professional researchers interested in working with HSTA's high school-aged participants through community-based participatory research (CBPR) projects. Dr. Alicia Zbehlik, with the Dartmouth Institute for Health Policy & Clinical Practice in New Hampshire, needed to further her research in knee osteoarthritis to support a pilot intervention in her target population. The two met, saw potential benefits to both organizations in forming a partnership, and agreed to undertake a one-year
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TEAM MEMBERS:
Paul Luis SicilianoBethany L. HornbeckSara HanksSummer L. KuhnAlicia J. ZbehlikAnn L. Chester
This article explores science communication from the perspective of those most at risk of exclusion, drawing on ethnographic fieldwork. I conducted five focus groups and 32 interviews with participants from low-income, minority ethnic backgrounds. Using theories of social reproduction and social justice, I argue that participation in science communication is marked by structural inequalities (particularly ethnicity and class) in two ways. First, participants’ involvement in science communication practices was narrow (limited to science media consumption). Second, their experiences of exclusion