Click! Urban Adventure Game was a mixed-reality role-playing game where girls worked in teams to solve a fictional mystery based on a real-world issue, using technology and science to conduct their investigation. In this article we describe the design of the experience and present evidence that the game increased girls’ confidence, interest, and knowledge of science and technology and helped to build a community of support and conversation-centred learning for girls. This example has implications for the design of informal learning experiences that bridge interest and identity with science and technology content.
Associated Projects
TEAM MEMBERS
Lauren Giarratani
Author
Carnegie Museum of Natural History
Anujah Parikh
Author
DENA
Betsy DiSalvo
Author
Georgia Tech
Citation
Publication Name:
Nordic Journal of Digital Literacy
Volume:
3
Number:
6
Page Number:
121
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