Games that help players develop an understanding of computer science concepts are a promising alternative to the current emphasis on programming. This workshop will introduce participants to digital and analog games that demonstrate how CS concepts can be integrated with game play and engaging story contexts. Relevant issues such as the use of player data for assessment of learning, the role of narrative in educational games, and the challenges of identifying appropriate concepts for game-based learning will also be addressed.
TEAM MEMBERS
Kelly Tran
Author
Arizona State University
Earl Aguilera
Author
Arizona State University
Yetunde Folajimi
Author
Northeastern University
Citation
Publication Name:
Proceedings of Games, Learning and Society Conference 12
Funders
NSF
Funding Program:
AISL
Award Number:
1421806
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