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resource evaluation Public Programs
In Spring 2009, the Denver Museum of Nature & Science (Museum) contracted with JVA Consulting, LLC (JVA) to conduct a comprehensive process and outcome evaluation of the Passport to Health Program (P2H). The Museum designed P2H, a three-year program funded by the Colorado Health Foundation, to improve health outcomes for fifth-grade students as well as their families and teachers throughout the Denver metro area. This evaluation report offers the findings of the baseline process evaluation and climate assessment, which will serve as a foundation for future evaluation efforts. Using various
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TEAM MEMBERS: JVA Consulting, LLC Denver Museum of Nature & Science
resource evaluation Media and Technology
Goodman Research Group completed the summative evaluation report of the Black Holes Experiment Gallery (BHEG), a traveling exhibit by the Harvard Smithsonian Center for Astrophysics, which aimed at engaging museum visitors in the topic of black holes. One of the innovations of the project included the inclusion of significant input from youth collaborators in the exhibit's design and development phase in order to achieve improved audience impact and the other innovation was a Black Holes Explorer's Card which visitors used to collect digital artifacts at the museum and could access the
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TEAM MEMBERS: Rucha Londhe Harvard Smithsonian Center for Astrophysics Colleen Manning Laura Houseman Irene F Goodman
resource evaluation Exhibitions
EXECUTIVE SUMMARY This evaluation looked at one set of visitor behaviors - taking and using photographs - in the whole of Experience Music Project | Science Fiction Museum and Hall of Fame (EMP|SFM). It was conducted between April 30 and May 6, 2010 by collecting semi-structured interview responses from 58 EMP|SFM visitors during their visits. We sought to identify 1) whether visitors were taking their own photos in the galleries; 2) how they planned to use those photos; 3) whether they planned to use visitor-generated material (in the form of the Taking Aim Flickr site) after their visit; and
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TEAM MEMBERS: Emily Craig Renae Youngs University of Wisconsin
resource evaluation Exhibitions
Overall findings suggest that the Cruisin' the Fossil Freeway exhibit attracted a different audience than the audience which attended the Coffee: The World in Your Cup exhibit the previous year. Additionally, visitors were highly engaged within the exhibit, and were spending a great deal of time in the exhibit space. Visitors to Cruisin' felt strongly that the exhibit was able to successfully present scientific and educational content, but in a more creative and dynamic way than they're used to. The appendix of this report includes the interview and observation protocols and tracking
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TEAM MEMBERS: Liz Broughton Sara Martinez Davis University of Washington
resource evaluation Exhibitions
The purpose of this summative evaluation was to find out how visitors are using and learning from the East by Northwest exhibit at the Northwest African American Museum (NAAM) in Seattle, Washington. The exhibit tells the story of Seattle's Ethiopian community, highlighting the continuity of the culture and the contribution to our shared experience. To do this, three methods were employed: 1) tracking and timing observations, 2) exit surveys, and 3) analysis of guestbook entries. A total of 188 visitors were included in this study. Data collection occurred during January, February, and March
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TEAM MEMBERS: Marta Beyer Alex Curio Julie Dougherty Justine Walker Erin Wilcox University of Wisconsin
resource evaluation Public Programs
In late spring 2010, Goodman Research Group, Inc. (GRG) was contracted by the Museum of Science, Boston, to conduct an outcomes evaluation of their educational live performance, The Amazing Nano Brothers Juggling Show (ANB). The show presents scientific concepts about atoms and nano science in a highly entertaining and engaging performance. The evaluation focused on the learning outcomes of children, adults, and middle school students. The goal of this evaluation was to examine the effectiveness of the show in increasing audiences' knowledge of and interest in nano science and nanotechnology
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TEAM MEMBERS: Rachel Schechter Museum of Science Molly Priedeman Irene Goodman Carol Lynn Alpert
resource evaluation Public Programs
For more than 20 years, the Science Career Ladder Program at the New York Hall of Science has provided unique opportunities for middle school, high school, and college students to be trained and mentored as Explainers at the museum. The program is designed to encourage and support personal and professional development of these students, increasing their academic achievement, personal growth, and participation in science and teaching careers. Previous evaluations have documented the impact on participants and opportunities for program growth. This report documents the findings and conclusions
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TEAM MEMBERS: Jessica Sickler New York Hall of Science Erin Johnson
resource evaluation Media and Technology
ConCiencia News was the first Spanish-language news service in the United States focused exclusively on health, science and environmental news, providing free of cost news stories to a diverse array of Hispanic media including 100+ newspapers and magazines, top Hispanic web portals, and almost 150 Spanish-language radio stations. Each news story features original content developed by SRF journalists, and Hispanic researchers are often features to serve as role models for the public. The summative evaluation focused on two primary audiences for the Spanish-language stories: 1) the professional
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TEAM MEMBERS: Steven Yalowitz Self Reliance Foundation
resource evaluation Exhibitions
EDX Exhibits approached Randi Korn & Associates, Inc. (RK&A) to test prototypes for exhibits being developed for a new welcome center at the Big Cypress National Preserve. The formative evaluation, which took place during the summer, followed a front-end evaluation conducted during the spring. All data was collected at the Oasis Visitor Center at the Big Cypress National Preserve in south Florida. Having conducted a front-end evaluation that explored Big Cypress visitors' perceptions of and familiarity with ideas that would be explored in the exhibits, RK&A identified concepts that were most
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TEAM MEMBERS: Randi Korn & Associates, Inc. EDX Exhibits Big Cypress National Preserve Visitor Center
resource evaluation Public Programs
In 2006, the Institute for Advanced Learning and Research (IALR) received a three-year grant from the National Science Foundation's Information/Innovative Technology Experiences for Students and Teachers (ITEST) division to create the Dan River Information Technology Academy (DRITA) for under-served high school students in rural Virginia. The only program of its kind in Southern Virginia, the program was designed to provide participating students with competencies in information technology (IT) and workforce skills. In addition, the program seeks to encourage students to graduate from high
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TEAM MEMBERS: Irene Goodman Lorraine Dean Miriam Kochman Helena Pylvainen Colleen Manning Karen Peterman Institute of Advanced Learning and Research
resource evaluation Community Outreach Programs
The CASE program served communities that are underrepresented in current museum audiences. CASE served both females and males from underrepresented minority groups, primarily African American, Latino, and Asian. The most frequent participants were younger than 20 years-old and African American. CASE succeeded in making informal science learning accessible in participating communities. CASE served a total of 10,971 individuals between September 2004 and December 2008. Across the five years, families in the eight participating sites had a grand total of 358 opportunities to attend science
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TEAM MEMBERS: Colleen Manning The Franklin Institute Miriam Kochman Irene F Goodman
resource evaluation Media and Technology
The Institute for Learning Innovation (ILI) conducted a summative evaluation of the NSF-ISE funded project, WolfQuest. WolfQuest is an educational video game, downloadable free of charge, developed by Eduweb (Educational Web Adventures, Inc.) and the Minnesota Zoo. WolfQuest intends to increase the knowledge of, interest in, and attitudes towards wolves and wolf habitats in children ages 9 to 15. This evaluation report synthesizes key analysis and findings from data based on a web survey of players, in-depth phone interviews of players, and content analysis of the game conversation forums
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TEAM MEMBERS: Kate Haley Goldman Minnesota Zoo Eduweb Jes Koepfler Victor Yocco