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resource research Media and Technology
Online citizen science projects have demonstrated their usefulness for research, however little is known about the potential benefits for volunteers. We conducted 39 interviews (28 volunteers, 11 researchers) to gain a greater understanding of volunteers' motivations, learning and creativity (MLC). In our MLC model we explain that participating and progressing in a project community provides volunteers with many indirect opportunities for learning and creativity. The more aspects that volunteers are involved in, the more likely they are to sustain their participation in the project. These
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TEAM MEMBERS: Charlene Jennett Laure KLOETZER Daniel Schneider Ioanna Iacovides Anna Cox Margaret Gold Brian Fuchs Alexandra Eveleigh Kathleen Mathieu Zoya Ajani Yasmin Talsi
resource project Media and Technology
The Department of Computer Science and Engineering and DO-IT IT (Disabilities, Opportunities, Internetworking and Technology) at the University of Washington propose to create the AccessComputing Alliance for the purpose of increasing the participation of people with disabilities in computing careers. Alliance partners Gallaudet University, Microsoft, the NSF Regional Alliances for Persons with Disabilities in STEM (hosted by the University of Southern Maine, New Mexico State University, and UW), and SIGACCESS of the Association for Computing Machinery (ACM) and collaborators represent stakeholders from education, industry, government, and professional organizations nationwide.

Alliance activities apply proven practices to support persons with disabilities within computing programs. To increase the number of students with disabilities who successfully pursue undergraduate and graduate degrees, the alliance will run college transition and bridge, tutoring, internship, and e-mentoring programs. To increase the capacity of postsecondary computing departments to fully include students with disabilities in coursers and programs, the alliance will form communities of practice, run capacity-building institutes, and develop systemic change indicators for computing departments. To create a nationwide resource to help students with disabilities pursue computing careers and computing educators and employers, professional organizations and other stakeholders to develop more inclusive programs and share effective practices, the alliance will create and maintain a searchable AccessComputing Knowledge Base of FAQs, case studies, and effective/promising practices.

These activities will build on existing alliances and resources in a comprehensive, integrated effort. They will create nationwide collaborations among individuals with disabilities, computing professionals, employers, disability providers, and professional organizations to explore the issues that contribute to the underrepresentation of persons with disabilities and to develop, apply and assess interventions. In addition, they will support local and regional efforts to recruit and retain students with disabilities into computing and assist them in institutionalizing and replicating their programs. The alliance will work with other Alliances and organizations that serve women and underrepresented minorities to make their programs accessible to students with disabilities. Finally they will collect and publish research and implementation data to enhance scientific and technological understanding of issues related to the inclusion of people with disabilities in computing.
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TEAM MEMBERS: Richard Ladner Libby Cohen Sheryl Burgstahler William McCarthy
resource research Media and Technology
While the use of scientific visualisations (such as brain scans) in popular science communication has been extensively studied, we argue for the importance of popular images (as demonstrated in various talks at #POPSCI2015), including pictures of everyday scenes of social life or references to pictures widely circulating in popular cultural contexts. We suggest that these images can be characterised in terms of a rhetorical theory of argumentation as working towards the production of evidentiality on the one hand, and as aiming to link science to familiar visualities on the other; our example
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TEAM MEMBERS: Dirk Hommrich Guido Isekenmeier
resource research Media and Technology
This commentary considers the topics of humour and online settings. Both have received increasing attention amongst researchers and practitioners of science communication, and both raise numerous questions around the role of informality and enjoyment in the spread of information. However, online settings also provide a great range of data with which to address these questions. Here I suggest that close consideration of technical infrastructure plays an important role in this data collection. I shall do so using case studies drawn from two popular participatory websites, reddit and Facebook
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TEAM MEMBERS: Oliver Marsh
resource research Media and Technology
The prevalent lack of research on the interrelations between science, research and popular culture led to the organization of the first International Conference on Science and Research in Popular Culture #POPSCI2015, which took place at Alpen-Adria-Universität in Klagenfurt, Austria, from 17--18 September 2015. The aim of the conference was to bring together not only science communication researchers with an interest in popular culture, but also other scholars, scientists and researchers, artists, media professionals and members from the general public. In this issue of JCOM we present four
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TEAM MEMBERS: Joachim Allgaier
resource research Media and Technology
Non-invasive prenatal testing (NIPT) is an emerging technology for detecting chromosomal disorders in the fetus and mass media may have an impact on shaping the public understanding of its promise and challenges. We conducted a content analysis of 173 news reports to examine how NIPT was portrayed in English-language media sources between January 1 and December 31, 2013. Our analysis has shown that media emphasized the benefits and readiness of the technology, while overlooking uncertainty associated with its clinical use. Ethical concerns were rarely addressed in the news stories, which
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TEAM MEMBERS: Kalina Kamenova Vardit Ravitsky Spencer McMullin Timothy Caulfield
resource research Media and Technology
Mirror neurons (MN) — or neurons said to be able to "mirror" the sensed environment — have been widely popularized and referenced across many academic fields. Yet, MNs have also been the subject of considerable debate in the neurosciences. Using a criterion based sampling method and a citation analysis, this paper examines the extent of engagement with the neuroscience literature about MNs, looking specifically at the frequency of "MN debate sources" within articles published in the JSTOR and Communication and Mass Media (CMMC) databases. After reporting the results, the paper reviews
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TEAM MEMBERS: David Gruber
resource research Media and Technology
The academic journal paper has been around for several hundred years and during that time has seen shifts in style and structure. This editorial explores the traditional research paper and considers whether thinking about the research paper as a story, provides insights into style and structure that would make research both more transparent and more readable.
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TEAM MEMBERS: Emma Weitkamp
resource research Media and Technology
Many citizen science projects deal with high attrition rates. The Dutch Great Influenza Survey is an exception to this rule. In the current study, we conducted an online questionnaire (N=1610) to investigate the motivation and learning impact of this loyal, active participant base. Results show that the desire to contribute to a larger (scientific) goal is the most important motivator for all types of participants and that availability of scientific information and data are important for learning. We suggest similar projects seek (social) media attention regularly, linking project findings to
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TEAM MEMBERS: Anne Land-Zandstra Mara M. van Beusekom Carl Koppeschaar Jos M. van den Broek
resource research Media and Technology
For decades, particle physicists have been using open access archives of preprints, i.e. research papers shared before the submission to peer reviewed journals. With the shift to digital archives, this model has proved to be attractive to other disciplines: but can it be exported? In particle physics, archives do not only represent the medium of choice for the circulation of scientific knowledge, but they are central places to build a sense of belonging and to define one's role within the community.
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TEAM MEMBERS: Alessandro Delfanti
resource research Media and Technology
When entering the research world, Early Career Researchers (ECRs) may encounter difficulties building a good reputation for their research, its quality and the research results. Open access is the movement that could assist ECRs to: (a) widely disseminate their scholarly outputs, (b) demonstrate the research and societal impact of their work and, (c) organise online research portfolios that can be accessed by all researchers, as well as prospective employers.
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TEAM MEMBERS: Nancy Pontika
resource research Media and Technology
During the last decade universities have developed policies and infrastructures to support open access to publications but now it is time to move a step forward. There is an increasing demand for accessing data supporting the research results to validate and reproduce them. Therefore universities have to be prepared for this new challenge that goes beyond dissemination because it requires a strategy for managing research data within institutions. In this paper I will try to give some hints on how to deal with this challenge that can be framed in the new open science movement aimed at providing
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TEAM MEMBERS: Ignasi Labastida