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resource project Media and Technology
Carnegie Mellon University is developing an interactive, multimedia planetarium presentation about the human brain. The interdisciplinary project team will build upon and refine the experience gained from its recently completed planetarium show, Journey Into the Living Cell. The context for this work is the need for increased public understanding of the human brain - an organ central to the very concept of humanity. The understanding of the human brain is located at the lively crossroads of research in many disciplines, including psychiatry, psychology, neuroscience, computer science and biology. The proposed medium to address this important issue is a 45-minute planetarium show. A broad audience ranging from pre-adolescent to adult will be targeted. Sophisticated and entertaining imaging technologies, including animation and virtual reality, will be used throughout the work. Narration and sound will be tightly integrated into the work. The hemispherical display surface of the planetarium will be fully utilized both visually and sonically. Recent advances in the brain sciences as well as long held understandings about the brain will be presented. Basic brain biology and principles of brain function including cooperativity in brain region activity and brain region specialization will be introduced.
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TEAM MEMBERS: James McClelland Paul Oles Bryan Rogers
resource project Media and Technology
Sesame Workshop, in collaboration with the Adler Planetarium & Astronomy Museum and the Beijing Planetarium, is planning a planetarium show and complementary materials for preschool-age children and their families, teachers and other caregivers. The planetarium show will be designed for use in the United States and China and will have the following goals: -- promoting positive attitudes among young children towards science; -- providing age-appropriate information about astronomy in an engaging, entertaining format; and -- fostering am understanding of one another among children in the two countries. During the planning phase, there will be three face-to-face meetings among the principals: at the Beijing Planetarium, at Sesame Workshop in New York, and at the Adler Planetarium in Chicago. The purpose of these meetings will be to determine: -- What is the appropriate educational content for the show and complementary materials and what does research with children say about it? -- How does this type of project best reach preschool audiences? -- Is there a need or opportunity for producing alternative language or dialect versions of either the English or Mandarin versions of the show and complementary materials? -- What issues or problems affect the design of the show and complementary materials? -- What are the implementation issues? Particular attention will be given to exploring how the project might include cross-cultural information in the show and complementary materials, and how the cross-over characters (Da Naio appearing in the English version; Big Bird in the Mandarin version) might be included in the design.
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TEAM MEMBERS: Joel Schneider