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resource project Public Programs
The Queens Borough Public Library (QBPL) will develop "Science in the Stacks," an integrated, multi-sensory, self-paced informal learning environment within its forthcoming Children's Library Discovery Center. It will include 36 Discovery Exhibits developed by the Exploratorium, three Learning Carts for scripted activities by librarians, six Information Plazas, a Discovery Teens program, a web site and supporting educational activities. The theme will be multiple pathways to the world of information. QBPL will be collaborating locally with the New York Hall of Science and the Brooklyn Children's Museum. Overall, QBPL receives some 16 million visits per year; the target audience for this project is children ages 3 to 12. In addition to its public impact, "Science in the Stacks" will have professional impact on both the science center and library fields, showing how it is possible to combine their different modes of STEM learning in complementary ways. Although library-museum colaaborations are not new, this one is the first attempt to combine their respective learning resources on a large scale. It offers the potential to serve as a new model for both fields, enabling visitor (patron) entry into self-directed STEM learning through books, media, programs or hands-on activities.
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TEAM MEMBERS: Nick Buron Lorna Rudder-Kilkenny Thomas Rockwell Marcia Rudy
resource project Exhibitions
The St. Louis Science Center plans to design and develop a 2400-square-foot permanent exhibit dealing with the fields of cellular and molecular biology, including biotechnology and genetic engineering. The primary goal of the exhibit is to affect the attitudes of millions of visitors, with the secondary goal being to serve as a model for other science museums and science centers.
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TEAM MEMBERS: Janey Symington John Hensley
resource project Exhibitions
John Carroll University, Cleveland's International Women's Air and Space Museum and Cleveland Public Schools are partnering in a three-year project to provide a cross-age, collaborative exhibit development experience to increase young peoples' science understanding and interest in science and teaching careers. The program exposes 120+ high school and undergraduate women to the skills of educational program planning and implementation. Content includes science, technology, engineering and math related to flight, and the history and role of women in flight related careers. The project proposes a highly supportive learning environment with museum, science and education experts working alongside students at secondary and undergraduate levels to design exhibits that will meet the interest and needs of the museum, and the young children and families from Cleveland schools who visit. Through qualitative and quantitative methods, the evaluation will measure change in participant career interests, content understanding and perception of science, technology, engineering and math subjects, and skill development in presenting these concepts to public audience members. Public and professional audience experiences will also be evaluated. More than nine hundred local elementary school age children, their families and 15,000 general public audience members will participate in student-designed, museum-based exhibits and programs. Deliverables include a model for university/museum partnerships in providing exhibit development and science learning experiences, three team-developed permanent exhibits about flight and women in science, a set of biographies about women and flight in DVD format and three annual museum based community events. The model program will be informed by national advisors from museum/university partners across the United States who will attend workshops in connection with the projects public presentations in years one and two. These meetings will both provide opportunities to reflect on the program progress and to develop new strategies in the evolution of the program design. Workshop participants will develop plans to implement similar programs in their home locations, impacting another layer of public audiences. The transferability of the model to these new sites will be measured in year three of the proposal. An additional 25,000 participants are expected to be impacted in the five years following the grant period. Beyond the implementation sites, the model's impact will be disseminated by the PI and participants in the program through peer reviewed journals and presentations at national conferences.
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TEAM MEMBERS: Gregory DiLisi
resource evaluation Media and Technology
The Nanomedicine Explorer kiosk at the Museum of Science, Boston provides opportunities to learn about nanomedicine, nanotechnology, cancer biology, new research in cancer diagnosis and therapy, and the process of medical research from bench to bedside. This report is the formative evaluation of the prototype of this kiosk, presenting the results of visitor observations, exit surveys, and interviews. The findings of these data served to provide the Nanomedicine Explorer production team a basis from which to make improvements to the program, which was released as Version 1.0 in May of 2009
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TEAM MEMBERS: Kerry Bronnenkant Carol Lynn Alpert
resource evaluation Exhibitions
This report details formative testing of several Introduction to Nanomedicine prototypes including an early version of Treating Disease. These activities were conducted in February 2007.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
This formative evaluation tested 3 prototypes for the Introduction to Nanotechnology in March 2006. Of the three prototypes tested Self Assembly continued forward to a final exhibit: Creating Nanomaterials. The concepts in Colored Glass prototype informed the development of Unexpected Properties.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
Four nanomedicine prototypes were testing in May and June of 2006. The results from this evaluation helped with the development of the final exhibit of Treating Disease.
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TEAM MEMBERS: Scott Ewing
resource evaluation Exhibitions
This report summarizes the formative testing of multiple Nanomedicine prototypes as well as a comparison of visitors who experience both the Nanomedicine prototypes and the Introduction to Nanotechnology prototypes.
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TEAM MEMBERS: Scott Ewing
resource evaluation Media and Technology
A formative evaluation was conducted on Three Drops, an Immersive Digital Interactive (IDI), that allows visitors to interact with simulations of water at different size scales where different physical forces dominate. This evaluation revisits the exhibit after changes were made to address issues identified in the first series of formatives.
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TEAM MEMBERS: Joyce Ma
resource evaluation Media and Technology
This documents the formative evaluation of Diffusion (aka Mixing Molecules), an immersive video interactive display demonstrating the collision of molecules.
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TEAM MEMBERS: Andrea Motto Eric Siegel
resource evaluation Media and Technology
This formative evaluation was conducted to see how the addition of an interactive media piece enhanced visitors' understanding of Nasturtium, a life sciences exhibit that demonstrates the water repelling properties of nasturtium leaves. The media piece allows the visitor to view leaf structures at progressively higher magnifications to better illustrate their scale and function. The interview questions used in this study are included in the appendix of this report.
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TEAM MEMBERS: Adam Klinger
resource evaluation Media and Technology
This report documents two formative evaluations on an interactive media piece that allows its users to zoom in from a human hand to an atom. This zoom uses a spiral to connote zooming and is a departure from a more conventional zoom in which each successive image is a magnification of a portion of the preceding image. Interview protocols are included in the appendix of this report.
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TEAM MEMBERS: Joyce Ma