The Brooklyn Children's Museum (BCM) is requesting $242,753 from the National Science Foundation to introduce a traveling version of the Museum's award-winning, interactive science exhibit, ANIMALS EAT: DIFFERENT FEASTS FOR DIFFERENT BEASTS. ANIMALS EAT was designed to assist children in the formation of their concept of a living thing. The exhibition specifically focuses on familiar animals, and on eating in order to illustrate this complex idea. Throughout the exhibit, where appropriate, human parallels demonstrate the interrelatedness of all living things. The touring exhibit will incorporate the in-depth research, development and extensive evaluation that went into the installation at BCM. It will encompass approximately 2,000 square feet and will travel to at least ten locations over a perior of two-and-one-half years, offering hundreds of thousands of children and families a unique and exciting way to learn important natural science concepts. As part of the touring package, the Museum will also circulate Evi"Dents," a science curriculum kit developed for grades 3-5. Using activity books, natural science specimens and investigation tools, Evi"Dents" provides an interactive seven-week study of teeth for teachers and students that develops students' scientific and research skills. Through loans to local schools at the tour sites, Evi"Dents" will complement and extend the educational potential of the exhibition.
We propose to develop a series of 12 exhibits on the topic of feedback. We will create an introductory cluster of 4-5 exhibits situated in our "Patterns" section to introduce the basic concepts. We sill situate each of the remaining 708 exhibits in the area of the museum that suits it phenomenologically. A continuity in the theme of feedback will be created through Feedback Pathways (both a field trip Pathway and a general use Pathway) and associated maps which will be available in the introductory cluster> These will guide both visitors and school classes from area to area with feedback as the unifying element. The feedback behavior exemplified in these exhibits will be accessible to both young and older audiences and will be strongly connected with the "Themes of Science" listed in the California State Science Framework for Pre-College Science Education. The exhibits will receive extensive use in our teacher training programs at both the elementary and secondary level. Exhibit evaluation will take place at the level of extensive prototyping by exhibit development and teaching staff and on a more formal level in conjunction with a formative evaluation program. We will disseminate this work in a publication describing inexpensive classroom versions of Exploratorium exhibits. In addition, we will experiment with the dissemination of our work to other museums through the Internet Computer Network.
Boston Museum of Science seeks funds from the National Science Foundation for the development of a group of interactive exhibits and educational programs that will comprise the Museum's permanent TESTING THE THEORY activity center. The project is part of a new approach to exhibits that aims to make the experiences available to visitors closer to the actual process of scientific discovery. Visitors will carry out experiments in fields ranging from chemistry and cognitive psychology, to statistics, optics, and materials science. The focus will be on promoting specific experimental skills and scientific habits of mind, and on encouraging the transfer of these skills to everyday activities. The exhibit techniques developed during the prototyping and production of TESTING THE THEORY are expected to be of importance to science museums and others concerned with increasing science literacy.
The Exploratorium plans to develop a set of interactive teaching exhibits that will deal with epidemiology, immunology and virology, and through those subjects, with AIDS treatment and prevention. The purpose is to provide a comprehensive description of how the immune system works in the context of AIDS, and so help people to make rational decisions about personal and social responses to the disease. The primary thrust will be to supplement the more general AIDS educational materials by providing an understanding of the scientific basis of the disease, and to involve the public in the scientific and educative process, rather than just informing them about the subject.
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TEAM MEMBERS:
Charles CarlsonRichard BrownMargaret LawDebra Raphael
The Oregon Museum of Science and Industry (OMSI) is a progressive science and technology center. Its philosophy toward science education is to make it enticing, enjoyable and motivating. It accomplishes this by means of "hands-on", interactive exhibits and programs designed to provide a non- threatening learning environment, for which we are recognized nationally. OMSI recognizes the important national need to assist the public in understanding and being comfortable with advances in, and methodology of applied science. It proposes to design and build a large exhibit that promotes problem solving using engineering principles. The exhibit will pose problems, offer basic information for the solution and provide a variety of tools and building materials from which the visitor can choose. The visitor then devises one or several possible solutions, and constructs a prototype to be tested in one of three large scale testing laboratories. The engineering fields addressed are aeronautical, mechanical and civil. Our visitors will come away from the exhibit with an increased appreciation for the way engineering is done and how solutions affect their lives. OMSI is requesting $577,324 from the National Science Foundation as well as $427,539 from the Port of Portland to design and build this exhibit. The Port of Portland is interested in demonstrating how its commercial activities relate to engineering. OMSI plans to disseminate information about the exhibit to educators and other museums on a national level.
The Santa Barbara Museum of Natural History is developing an innovative exhibit and teaching laboratory called INTERACTIONS. The unique feature of INTERACTIONS is the combination of an exploratory, interactive natural science exhibit with an adjacent live-insect-rearing laboratory. The exhibits will give the visitors some of the exploratory tools and experiences of the scientist and involve them in the process of scientific discovery. The laboratory will provide visitors with direct experience with scientists and involve them in the scientific process. Ecological in scope, INTERACTIONS will communicate environmental issues. The museum's plant and insect halls, designed over thirty years ago, will be renovated totally. In their place, a single, large exhibit and teaching laboratory will be created focusing on the interactions of insects and plants. The exhibits, videos, computer stations, and adjacent insect rearing laboratory will invite visitors to participate, question and examine. This combination of exhibits, hands-on activities, video, and laboratory will increase the retention of information, stimulate interests in natural science, and give vitality to the museum experience. The total cost of renovation, modernizing, exhibit construction and installation is $1,340,000 with $1,000,000 raised by a vigorous capital campaign. This request is for the balance of $340,000 to complete the exhibit construction.
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TEAM MEMBERS:
Dennis PowerCatherine WoolseyNorman IkedaJohn Torkington
The museum of Science and Industry, Chicago, in collaboration with the University of Chicago, proposes to develop a major new exhibit on "Imaging Science." Imaging science is a new field rapidly emerging from its roots in the physical, biological, and behavioral sciences, and the graphic arts, and is becoming increasingly important in all areas of scientific research. The primary rationale for developing an exhibit about imaging science, and related programming, is to enhance the overall scientific literacy of four million visitors that come to the Museum each year. In view of the scientific, medical, educational, and cultural value of images, the Museum and University of Chicago believe that an exhibit on imaging science will have broad appeal to museum visitors of many different ages and backgrounds. Today, scientific imaging empowers us to look inward, at the infinite complexity of ourselves, and outward to the edge of our universe. The main thrust of the exhibit will be to teach visitors how images communicate knowledge. Technological advances in computer workstations, that are revolutionizing scientific study, will be highlighted. Exhibit sections will also identify imaging science breakthroughs that will impact the lives of students and members of the workforce in the 1990s and beyond.
The Fort Worth Museum of Science and History in Texas will develop a 4,000 square-foot traveling science exhibit on FORENSICS: The Science of Criminal Investigation for circulation to eight major U.S. Cities through the Science Museum Exhibit Collaborative (SMEC). FORENSICS will examine the scientific methods and technologies used in today's crime labs. Core science areas are: DNA profiling; Fingerprinting; Firearms Identification; Evidence Collection; Composites; Forensic Anthropology; Forensic Entomology; Forensic Geology; Odontology; Pathology; Serology; toxicology; Trace Evidence. The development of FORENSICS will draw from the expertise of a distinguished panel of forensic scientists, law enforcement officers, and science educators. FORENSICS will foster science process skills, problem-solving, and deductive reasoning by challenging visitors to solve a crime mystery. A Teacher's Resource Guide to the exhibit will promote indepth classroom investigations of forensics for middle grade (5-9) science lessons. The exhibit will open in Fort Worth in May of 1993, and then tour nationally to eight major U.S. cities, serving over 2.5 million American citizens during its SMEC travel itinerary.
The American Psychological Association, in cooperation with the Association of Science-Technology Centers (ASTC), will develop a series of exhibits on psychology using a discovery room/science laboratory approach. The exhibition will, for the first time, offer museum visitors a first hand opportunity to explore the tools, methods, and concepts of psychology in such areas as thinking and feeling, dreaming and sleeping, perceiving and communicating. The exhibition will travel to eight museums over 30 months through the ASTC traveling exhibition service and will reach over a million visitors. A wide selection of additional materials and resources such as films, seminars, lectures and workshops will be offered to the participating museums to extend the impact of the exhibition. Plans of the exhibits will be made available to other museums. NSF support represents less than 50% of the total cost of the project.
The videodisc-based exhibit, the Powers of Ten in Time, will allow museum visitors to explore the unseen world of natural change - events that occur too quickly or too slowly to be perceived. Through the use of a touch screen and interactive software, users will be able to, in effect, speed up or slow down timeto witness changes that lie outside of the limits of human time perception. Visitors will see scenes such as a forest recovering after a fire, a wall of earth crumbling from erosion, tides coming in and out, the intricate motions of complex machinery and molecules colliding and reacting to produce fire. The videodiscs will contain more than 100 short video segments depicting a wide range of phenomena. We will use time-lapse footage, slow-motion clips and animations to show changes occurring over time periods form 300,000,000 to femtoseconds. Not only will museum visitors be able to watch these video segments at their own pace and in order they choose, they will also be able to learn more about such phenomena through on- screen textual and graphical explanations. The goal of the project is to engage museum visitors with captivating photographic segments, explain the phenomena shown with supplemental text and graphics, and stimulate them to look at the world in a new way - not just with their eyes, but with their minds and imaginations.
This proposal requests matching support to create a dynamic science, engineering, and technology careers museum exhibit--SET Careers, for distribution to science museums and technology centers. The exhibit kiosks with related career graphics surrounds, incorporate multimedia platforms, using MacIntosh authoring software to dreate information landscapes' computer motion programs like Quicktime, and Cd-1 or DVI videodisc technology. Yound museum visitors (teens and Preteens) will be invited to enter into an exciting interactive exploration of thirty self-narrated video profiles of people in science and engineering, try our animated/reality video simulations of a work experience in these fields, and obtain additional information from a database of over 200 more science and math-based professions. The videodisc profiles, database, and a personal interests component will also be developed in alternative media formats (video, audio, print, computer disc) for broad distribution to community and youth education networks, schools, and libraries. Specific emphasis in this project is being placed on reaching and attracting female, minority, and disabled youths.
The Science Museum of Minnesota will develop a series of "experiment benches" that are to be an unique feature of "labworks," a major new hall of physical science and technology. The small bench-top laboratory exhibits will allow visitors to create their own experiments and to become informally but directly involved in the experimental process. The target audience is junior highschool students, especially those who come as individuals and who are repeat visitors. Selected students will be trained as interns and will be paid to act as mentors for visitors. The project will include a published report, "a recipe book" for dissemination, and a subsequent conference of exhibit developers from other science museums.