SOUNDPRINT, the weekly half-hour nationally broadcast public radio documentary series, proposes a 16-program SOUNDPRINT SCIENCE SERIES comprising four thematic components of four programs each, which explore and examine current issues and ideas in the areas of 1) Biodiversity and Species Management; 2) Invasions: The Predator and the Prey; 3) Cultural Geography; and 4) The Meanings of Science. The series offers listeners a variety of experiences illustrative of the breadth of what is defined as science. Scientific thought and method are presented through a humanistic storytelling approach that capitalizes on the imaginative quality of sound to immerse listeners in the exploration of phenomena. Each documentary explores a single subject, placing it in a meaningful context, and taking listeners beyond the surface of simple fact reporting. Programs translate complex scientific ideas into accessible, memorable stories that increase awareness and understanding of science for a broad population (SOUNDPRINT REACHES OVER 250,000 LISTENERS EACH WEEK). The SOUNDPRINT SCIENCE SERIES will be broad cast as a series of quarterly, month-long specials, with promotional, education and community outreach materials provided to stations. Post- broadcast application of the programs includes development of teacher guide packets targeted to the middle school level and repacking of programs for educational purposes in multi-media and interactive settings. Cassette copies of programs are shared by listeners in professional, educational, and informal settings. Major scientific disciplines involved include: biology, environmental sciences, geography, life sciences, mathematics and physics. The Proposed SOUNDPRINT SCIENCES SERIES is submitted to the National Science Foundation Informal Science Education Program. Programs in the series are geared to a broad, general audience, elementary through adult populations.
NEON, Inc. a not-for-propfit corporation, proposes a television series for children, initiallyu 30 programs, suitable for daily or weekly broadcast, for home viewing via PBSA (with appropriate availability elsewhere). Program length: 30 Minutes. The premise: Three Wufniks--creatures from the cartoom world--draw their way into our world and with the help of children, undertake the adventure of finding our what it's all about. Thesek characters (played by adult professional performers in structurally sophisticated fantasy/animal costumes), move from dthe uncertain world of animated film into a range of encounters with ourrock-solid environment, get to know children and adults, scientists and laypeople, and must continually reconstruct their naive theories and their image of life on earth. The concept, designed to appeal to five- to nine-olds, combines education with entertainment (and is inclusive of other age groups, such as parents, to enhance educational effect). School and other non-broadcast distribution of program elements is planned, plus ancillary materials including computer software and print. The educational approach is interdisciplinary, with emphasis both on content and the development of positive attitudes towards science and mathematics; sub-objectives geography and history. The Principal Investigators are a television producer experienced in science programming for children, and a scientist with extensive children's educational television background. Program appeal for girls and minorities is integarl to the design; project staff will also cover a broad spectrum. Encouragement of science-and math-related audience activities is a project objective. Planning includesds extensive outreach and promotion related to the show premise.
This proposal requests support for an exhibition on Native cultures of Alaska and Siberia for travel to Native and non- Native communities in rural Alaska. The exhibition consists of 200 small artifacts from Siberian and Alaskan archeological and ethnographic museum collections, archival photographs, Native craft and traditional arts, 20th century graphic arts, and videos. Curriculum packets and educational materials and videos will be prepared for use in the exhibition venues. These instructional materials, including an exhibit catalogue, will be designed to serve as "stand-alone" components as well. The Smithsonian Arctic Studies Center has selected "Crossroads of Continents *RFD Alaska" as a prototype project that will lead toward establishing standards for museum-based educational outreach programs for use in native communities in rural regions where professionally staffed museums usually do not exist. This goal is especially challenging in Alaska, where distances are great, population centers are small, and there are unique problems of transportation, communication, security, and language to be overcome. The project is an ideal one in that much of the basic research for the exhibition has already been accomplished. What is needed now is to develop a Native education component and local initiatives to accompany the core exhibit, and to produce the exhibition and the exhibition catalogue. Once developed, the experience of this project will serve to guide future programs not only in Alaska, but also throughout the Circumpolar North.
Field Museum of Natural History requests a $1,467,422 grant from the National Science Foundation in partial support of final planning and implementation of our LIFE OVER TIME exhibit and associated interpretive programs. This 21,000 square foot, permanent exhibit will provide our 1.4 million annual visitors with an understanding of basic evolutionary principles and an overview of the history of life from its origins through present. The exhibit will capitalize on Field Museum's extensive paleontological and biological collections. Developed in collaboration with the Museum's scientific staff, the exhibit development team and many outside consultants, the exhibit will attempt to address complex scientific issues in an informal learning environment. With a projected cost of $5,775,000. LIFE OVER TIME will open in 1994.
The Milwaukee Public Museum will develop two test stations: A Wetland/Wood Station and a Mobile Testing Station that will be used to evaluation how hands-on activities that incorporate scientific tools and methods can be applied to supplement the educational experience of traditional natural history museum dioramas. As a result of the MPM's work, visitors will become engaged in a "field experience" by means of techniques to encourage observing, recording of data, and hypothesizing using tools that a scientists might use to study the natural environment such as a hand lens, radio telemetry receiver, scales, rulers, and/or calipers. Visitors will also have the opportunity to investigate further in the "lab". Here visitors will use such tools as a computer, microscope, measuring grid, and they will be encouraged to experiment, infer, predict, and classify. The intent is to have the visitor discover how scientific information is used to support decisions in every day life. The development of these stations will be accompanied by considerable formative and summative evaluation studies. The results will be disseminated in order that other natural history museums with dioramas may replicate these ideas in order that visitors might move beyond the primary "animal identification" phase in their examination and enjoyment of dioramas.
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TEAM MEMBERS:
William HackbarthW. Carl TaylorJames KellyAllen YoungMary Korenic
resourceprojectProfessional Development, Conferences, and Networks
The Museum of Life and Science will use this planning grant to bring together zoo, botanical garden, and science center professionals to a) assess the feasibility of an "interactive zoo," b) identify animals species that exhibit behaviors in a zoo environment that provide natural opportunities for related interactive exhibits, and c) generate a White Paper reviewing relevant exhibits in zoos and science centers and proposing design criteria for the interactive exhibits. The planning activities include: the development of a "White Paper" that will include a review of key research findings in developmental psychology and visitor behavior as they apply to playgrounds, zoos, and interactive exhibit environments, an overview of relevant exhibit techniques and technologies, and case studies of existing exhibits; a 2-day meeting to discuss the issues; and travel to exemplary museums, zoos, aquaria, and botanical gardens. These results will be used in the development of interactive exhibits in an outdoor setting included in the museum's Master Plan 2000. They have proposed the analogy of a field research station in their approach to learning in an outdoor setting. They envision three thematic "field stations": "Down to Earth," "Watery Worlds," and "Catch the Wind." The specific exhibit plans will be finalized after the completion of the planning grant. Although the Museum of Life and Science will be the primary beneficiary of this planning activity, the background information gathered, the issues discussed, and the critical appraisals will be relevant to other museums with and interested in developing exhibits in an out-of-door setting. The results will be broadly disseminated by means of publications and presentations at professional meetings.
The Calvert Marine Museum will develop an exhibit and complementary programming interpreting the Miocene Age marine life. Treasure from the Cliffs: Exploring Marine Fossils will use the world famous fossils of Calvert Cliffs as the basis for the exhibit. It is their intention to convey a strong sense of the personal process of discovery and the creative component of scientific inquiry to the exhibit visitors. In their words, "The overriding purpose of Treasure from the Cliffs is to model a new paradigm for natural history exhibits: to take a humanistic and holistic approach that recognizes the centrality of imagination to the scientific enterprise, and that engages curiosity and creativity -- as well as intellect -- in the process of science learning." Upon entering the exhibit, a visitor's interest will be peeked by seeing the large, dramatically lit, fossil Great White Shark Tooth. Visitors will get involved in the wonder and process of science at the beginning of the exhibit in the Paleontology Office/Lab and Fossil Identification area. They will then move on to see a replicated section of the Calvert Cliffs and cases illustrating how fossil deposits form. Two recreated Miocene dioramas one of which will include a full-size skeletal reconstruction of the giant fossil Great White Shark come next. Visitors will then be able to investigate on their own in a reading station and a video and demonstration theater. Visitors will exit the exhibit after a section that shows how the modern Chesapeake Bay was formed. This leads them seamlessly into the museum's next exhibit hall Estuary Patuxent: A River and its Life. The museum will develop a series of complementary programs in association with this exhibit to reach a wider audience that will include formal educators among others. They will organize a speakers service, develop a fossil field guide, and produce a video about the Great White Shark.
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TEAM MEMBERS:
Michael GottfriedS. Curtis BowmanM. Lynne Warren
The Great Lakes Museum of Science, Environment, and Technology will develop a 10,000 sq. ft. exhibit focusing on The Great Lakes Environment. Addressing the core mission of the museum, the exhibit will promote understanding about "the interdependence of scientific, environmental, and technological activities in the Great Lakes Region." The exhibit will focus on the Great Lakes as an ecosystem. By means of interactive activities, visitors will learn how this ecosystem was formed, the web of life it supports, the stresses it receives, and the efforts to restore its health. The Great Lakes Museum is a new 165,000 sq. ft. facility located in downtown Cleveland on the Lake Erie Shore and is scheduled to open in 1996. The exhibit area will cover 50,000 sq. ft. and will be fully accessible. An entire floor will be dedicated to the Great Lakes Environment. Complementary educational programs will consist of the following: take home activity guides to encourage the discovery and exploration of ecosystems in backyards or neighborhoods, pre and post visit activities for school groups, and teacher enhancement activities. Museum staff are participating in the planning process for the Urban Systemic Initiative of Cleveland and activiites and content of exhibits will be developed to complement the curriculum. The museum will develop a menu of activities and databases for electronic networking with homes and schools. They will have video conferencing capabilities to connect the museum with classrooms.
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TEAM MEMBERS:
Richard CoyneTimothy LargePauline Fong
The Exploratorium proposes to create a multidimensional exhibition on the theme of navigation. The exhibition proper will contain approximately 20 new interactive exhibits dealing with topics of human orientation, wayfinding/exploration, the importance of time in navigation, maps and navigation traditions. Alongside the exhibits we will display real navigational artifacts borrowed from other museums. We have identified approximately 40 existing exhibits which, while not in the main show, will receive textual modification to show their relation to navigational topics. In addition to the exhibition of artifacts and interactive exhibits, we will present a series of lectures, theme weekends, and demonstrations of navigational techniques. During the run of the show we will host a Symposium On The American Encounter wherein we will hold an open forum of lectures and discussion of historical, anthropological and social consequences of cultural encounter on the North American Continent. We will produce both a brochure and a high quality catalog for this show. In addition we will create written "pathways" of organization of this museum-wide show to bring to focus different features and approaches to navigation. Our education departments will play a leading role in creating more formal programs for our visitors. The physical show will be reproduced in a travelling version to tour nine venues in the three years following its opening at the Exploratorium. We will collect the results of our researchers in a dissemination package to be made available to others in the field.
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TEAM MEMBERS:
Thomas HumphreyPeter RichardsMichael Pearce
The Science Museum of Connecticut (SMC) proposes a three- year exhibit project called The State of the Environment. This cost-effective project will serve over 500,000 citizens a year by producing two permanent exhibits - 2400 sf for SMC and 400 sf for SMD's Roaring Brook Nature Center -- and eight traveling exhibits for use primarily in connecticut's Priority schools. These innovative exhibits use highly accurate sculptural relief maps which are animated by laser graphics and responsive to visitor inquiries through a research-calibre database containing vast information on Connecticut's environment. Thorough evaluation will help SMC design visitor experiences that make map-database interaction attractive, easy to use and understand, and educationally satisfying. State accredited teacher workshops will give educators a firm grasp of database capabilities prior to its use in the traveling exhibits for schools. Traveling exhibits will support goals in Connecticut's NSF-funded Statewide Initiative. Teacher's Guides will facilitate in-dept investigations for high school science lessons. These exhibits will provide hands- on experiences with professional tools for environmental research, show how environmental maps are made, teach basic principles of environmental science, and provide-in-depth information about the ecology of an entire state.
The Fort Worth Museum of Science and History in Texas will develop a 4,000 square-foot traveling science exhibit on FORENSICS: The Science of Criminal Investigation for circulation to eight major U.S. Cities through the Science Museum Exhibit Collaborative (SMEC). FORENSICS will examine the scientific methods and technologies used in today's crime labs. Core science areas are: DNA profiling; Fingerprinting; Firearms Identification; Evidence Collection; Composites; Forensic Anthropology; Forensic Entomology; Forensic Geology; Odontology; Pathology; Serology; toxicology; Trace Evidence. The development of FORENSICS will draw from the expertise of a distinguished panel of forensic scientists, law enforcement officers, and science educators. FORENSICS will foster science process skills, problem-solving, and deductive reasoning by challenging visitors to solve a crime mystery. A Teacher's Resource Guide to the exhibit will promote indepth classroom investigations of forensics for middle grade (5-9) science lessons. The exhibit will open in Fort Worth in May of 1993, and then tour nationally to eight major U.S. cities, serving over 2.5 million American citizens during its SMEC travel itinerary.
The videodisc-based exhibit, the Powers of Ten in Time, will allow museum visitors to explore the unseen world of natural change - events that occur too quickly or too slowly to be perceived. Through the use of a touch screen and interactive software, users will be able to, in effect, speed up or slow down timeto witness changes that lie outside of the limits of human time perception. Visitors will see scenes such as a forest recovering after a fire, a wall of earth crumbling from erosion, tides coming in and out, the intricate motions of complex machinery and molecules colliding and reacting to produce fire. The videodiscs will contain more than 100 short video segments depicting a wide range of phenomena. We will use time-lapse footage, slow-motion clips and animations to show changes occurring over time periods form 300,000,000 to femtoseconds. Not only will museum visitors be able to watch these video segments at their own pace and in order they choose, they will also be able to learn more about such phenomena through on- screen textual and graphical explanations. The goal of the project is to engage museum visitors with captivating photographic segments, explain the phenomena shown with supplemental text and graphics, and stimulate them to look at the world in a new way - not just with their eyes, but with their minds and imaginations.