This research follows on a previous study that investigated how digitally augmented devices and knowledge building could enhance learning in a science museum. In this study, we were interested in understanding which combination of scaffolds could be used in conjunction with the unique characteristics of informal participation to increase conceptual and cognitive outcomes. Three hundred seven students from nine middle schools participated in the study. Six scaffolds were used in various combinations. The first was the digital augmentation. The next five were adaptations of knowledge-building
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TEAM MEMBERS:
Susan YoonKaren ElinichJoyce WangJaqueline SchooneveldEmma Anderson
Twenty-four Learning Labs in libraries and museums across the country are engaging America’s youth in learning settings where they gain skills and following their passions. A new publication, Learning Labs in Libraries and Museums: Transformative Spaces for Teens, describes these innovative teen spaces. The report details the research behind the labs, the practices that support meaningful learning, and the impacts of a movement that grew with support from the Institute of Museum and Library Services and its private partner, the John D. and Catherine T. MacArthur Foundation.
This is a handout from the session "NASA in the Community: Diverse solutions to engaging families/educators" at the 2014 ASTC Conference held in Raleigh, NC. It includes presentation slides and related reference materials about NASA-funded informal education projects.
To better help museum visitors make sense of large data sets, also called “Big Data”, this study focused on the types of visual representations visitors recognize, and how they make meaning (or not) of various visuals. Individual adults and youths were shown five different data visualizations (one from each of five categories), one at a time, and asked if the visualization looked familiar and how it was read. This study found that Context and previous experience matters. Participants of all ages are familiar with a wide variety of visual displays of data. If a participant encounters a visual
This is a handout from the session "How We Learned from Exhibits That SUCK!" at the 2014 ASTC Conference held in Raleigh, NC. The slides describe what aspects of an exhibit make it successful or make it suck.
This is a handout from the session "The CEO Debate 2: Museum leaders consider current issues" at the 2014 ASTC Conference held in Raleigh, NC. The handout presents a list of current questions and trends that were posed to museum CEOs to discuss during the session.
This article describes the development of Human +, an exhibition designed to explore the role of technology in daily life explored through the lens of technologies for people with disabilities. Reflecting the design cycle of Participatory Action Design, Human + integrated participation from people with disabilities, both as users and as designers of technology.
This is a handout from the session "Museums 3.0: Implementing programs/exhibits which are a community resource" at the 2014 ASTC Conference held in Raleigh, NC. This handout includes slides from each of the presenters.
This is a handout from the session "What If There Wasn't a Building? Pecha Kucha" at the 2014 ASTC Conference held in Raleigh, NC. The handout links to a recording of the session.
To better help museum visitors make sense of large data sets, also called “big data”, this study focuses on what museum visitors felt individual layers of a visual (alone and in combination with other layers) were communicating to them as the visual was constructed or deconstructed layer by layer. A second, smaller study, collected data to better understand how adult visitors would construct large data visualizations. This study was concerned with how people make sense of “big data” in their daily lives and how they engage with reference systems. The primary study used four different “big data
To better understand how audiences in public spaces, in this case those in a museum setting, relate to and make sense of the phrases “Big Data” and “Data Visualizations”, this study investigated visitors understanding of these terms. This formative study used intercepts; approaching adult visitors and inviting them to participate in a very brief interview. If the person agreed, they were asked additional questions. The first question asked about awareness of the phrase, “Big Data” or for a very small comparison group, “Data Visualization.” Visitors were then asked “How would you explain “Big
To better help museum visitors make sense of large data sets, also called “big data”, this study investigated if there were generalizable ways in which visitors engage with and then make meaning of such data sets. This front-end study was designed to explore if there were different, distinct, and repeatable patterns intuited by individuals as they work with large data sets. This was a descriptive, process method using a complex card sort with an interview. Each card had the name of one food item written on it. Food items were diverse, including eggs, crackers, lasagna, apples, tofu and almonds