Big Ideas Entertainment, Inc. is producing a coherent test sequence, 30-seconds to 1-minute in length, that combines character animation with live action footage. The purpose is to assess the different methods of animation and compositing to produce an appropriate "marriage" between animation and live action footage, including testing the SANDDE hand-drawn animation system vs. traditional cel animation. The exploratory research also will test CGI processing (digital compositing) vs. optical printing. The footage to be produced, though short, will be developed with science content, a treatment, shooting script, and storyboard. Live action footage will be selected, animation characters designed, and one minute of animation and live action footage will be produced. The resulting footage will be evaluated by screening and focus group interviews with an audience of children and adults, as well as being assessed by professionals in the large-format film field.
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TEAM MEMBERS:
Kristin MartinValentine KassJocelyn StevensonMichael Templeton
The Association for Science-Technology Centers (ASTC) will gather data and develop a report to the field on mathematics activities in science museums. The purpose of the Small Grant for Exploratory Research (SGER) grant is to support initial research on the current status of mathematics in science museums, to document exemplary models for the field, and to determine the feasibility of a mathematics initiative for science museums and their client schools. The final product, a document similar to the NSF-funded publication "First Hand Learning," will serve the field as well as the education community in seeking better approaches for improving mathematics education.
Learning to Work with the Public in the Context of Local Systemic Change is a five-year Teacher Enhancement initiative to build a knowledge base and develop the necessary tools and resources for teachers and administrators to engage with their parents and public in pursuit of quality mathematics, and to prepare teacher leaders and administrators to successfully lead these efforts in their schools. The project has three major components: (1) focused and sustained work with teachers, administrators, school boards, parents and the public in strategically located current and potential NSF-supported Local Systemic Change communities; (2) the development and implementation of mathematics sessions and materials designed for parents/public and informed by the project's research/findings, and the preparation of teacher leaders and administrators to conduct these sessions within their own communities; and (3) dissemination conferences and other outreach activities. More specifically, the project will (a) engage in studies that identify the elements critical for successful intervention with parents and the public, (b) develop materials that can be used by lead teachers and other educational leaders to work with peer teachers and the broader public in their home communities, and (c) provide the professional development necessary to support implementation. The plan of work for the project is designed around the following questions: (1) What does it take to secure a public that is knowledgeable of issues in mathematics education and knowledgeable of what it means to teach important and relevant mathematics for understanding? (2) Will a knowledgeable public support and/or actively advocate for mathematics reform? If so, what is the nature of their advocacy? (3) What impact will a knowledgeable and/or proactive public have on the efforts of current and potential Local Systemic Change (LSC) projects to improve the quality of mathematics instruction in schools? (4) Are there critical times during mathematics restructuring efforts when parent engagement is essential? If so, what are those times and what is the nature of support needed? (5) What are the critical issues and caveats that need to be considered in designing and delivering successful mathematics education sessions for parents and the public? (6) What kinds of public engagement can best be accomplished by teacher leaders working within their own communities? What kinds of support do local leaders need in order to work successfully with parents and the public? (7) What kinds of public engagement can best be accomplished by national mathematics education leaders who come into a community on a limited basis? The work to be performed in the project is a carefully designed effort to develop a more practice-based understanding of the critical elements needed for productive public involvement in support of quality mathematics. Sites participating in the plan of work are Portland (OR), St. Vrain (CO), and San Francisco (CA). Resources and tools (e.g., deliverables) planned include professional development materials that can be used by teacher leaders and administrators as they work with peer teachers, as well as with parents and the public; rough-cut video tapes that are potentially useful in these professional development sessions; and a website. Cost sharing is derived from participating school districts and the Exxon and Intel Foundations.
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TEAM MEMBERS:
Ruth ParkerJaneane GolliherDominic PeressiniLisa Adajian
resourceprojectProfessional Development, Conferences, and Networks
The Liberty Science Center is conducting a one-day symposium to be held immediately prior to the annual meeting of the Giant Screen Theater Association. The purpose of the symposium is to bring together large format film producers, distributors, and theater owners to reflect on the educational aspects and the presentation of science in the large format film medium. Presenters will include producers, science educators and researchers/evaluators who have worked in the medium.
With a Small Grant for Exploratory Research, Georgia Tech Research Institute will identify and measure the properties of spatial layout that affect visitors' exploration and exposure to information in science museum exhibitions. It is the nature of museum learning that it is associated with movement in space. The ways in which displays are arranged in spatial sequences, the ability to simultaneously view different objects, the grouping of objects in space, the rate of change in directions, the relative distance between one display and another, all become powerful aspects of the presentation of knowledge that are far more important in the museum than they are in any other learning environment. This study will apply new techniques for spatial analysis to provide rigorous, quantitative descriptions of spatial layout. These descriptors will then be used to understand how layout affects visitor movement patterns in exhibitions.
The Association of Science Technology Centers (ASTC) will plan a multi-year initiative to build the capacity of science to facilitate the implementation of school/science center partnerships. ASTC'S intention is to organize a network a 'learning communities' in five prominent interest areas, identified by the field, to help science museums focus more effectively on school science education, and develop close collaboration with schools to influence systemic change. During the planning phase, ASTC will: Organize and convene a national advisory committee Develop a position paper to inform and engage the field for school/science center collaboration. Identify leadership institutions and their partners among school systems, and form a core group of facilities and personnel for the leaning communities. Investigate needs in existing practices and develop an appropriate range of resources, services, and activities. Determine priorities for phased implementation of learning communities and related program activities. Conduct research to identify useful techniques and approaches for program documentation, research, and evaluation.
The National Zoological Park, a component of the Smithsonian Institution, proposes transforming three traditional zoo exhibit buildings into centers for informal science learning. Based on current knowledge about learning, the proposed project will feature interactive elements as well as the greater use of human interpreters to help visitors examine animals, handle objects and play games. The project is to be a collaborative effort by the National Zoological Park, the Dallas Zoo and Zoo Atlanta, with the National Zoo developing the materials and making and shipping copies to Dallas and Atlanta as centers for tryout and evaluation, with the results of the studies going to other zoos in way of encouraging them of the importance of interactive science education.
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TEAM MEMBERS:
Judith WhiteJames MurphyDale MarcelliniJeffrey Swanagan
The Family Science Learning Project is comprised of a research study and subsequent program development designed to fundamentally improve family science learning in museums. The endeavor will be carried out in the Philadelphia area by PISEC, a partnership of The Academy of Natural Sciences, The Franklin Institute, the Thomas H. Kean New Jersey State Aquarium at Camden and the Philadelphia Zoo, joined for this project by the University of the Arts. To achieve the goal of fostering science literacy by encouraging families to engage in successful learning strategies while visiting science museums, PISEC has identified the following objectives for the project: - To increase understanding of the processes and potential of science museum-based family learning. - To apply this understanding to the development and implementation of effective program and exhibit enhancements in four science museums. - To involve existing staff so that evaluation and research become an ongoing component of program and exhibit development in the participating museums. - To utilize a multi-institution team approach designed to maximize impact, be cost-effective and be replicable in other regions across the country. The project has three phases. First, a research study using ethnographic data collection and focus groups will be conducted at the participating museums. This study will lead to the formulation of a set of criteria for successful family science learning and hypotheses about what is needed to facilitate this behavior. Second, utilizing these findings, the four institutions will develop four distinct programs and/or exhibit enhancements designed to foster positive family learning experiences. Formative evaluation and inter-museum collaborative will be integral parts of this process. Finally, the summative findings of the individual efforts will be compared to look for constants in successful programming across the sites. Results will be assembled in a handbook which will be widely disseminated to the field. In carrying out this study, the project will fill in the body of existing museum-based family learning research. The knowledge gained will give science museum professionals a new set of tools which can be used to increase the frequency of positive learning experiences in their facilities, and to broaden the diversity of visiting families as well. Because the subject matter under investigation represents a wide range of scientific disciplines, the results of the projects should prove applicable to many different types of informal science learning environments, including science centers, natural history museums, zoos, aquariums and botanic gardens. The collaborative nature of the project will serve as a model for similar partnerships among cultural institutions and universities in other large metropolitan areas.
Temple University's Center for Reimagining Children's Learning and Education, the University of Delaware, and Johns Hopkins University are collaborating with the Children's Museum of Manhattan and several other children's museums, science centers, and researchers around the U.S. to conduct a two-day workshop to review and expand the research base on the role of play in children's learning of STEM. The workshop is associated with a larger, multi-faceted initiative called the Ultimate Block Party (UBP), whose mission is to make a case for and conduct activities on the science of learning and the importance of play in children's lives and their development of 21st century skills. Associated with the workshop, UBP activities in 2010 include a major event on October 3 in Central Park, New York City, whose purpose is to provide families with engaging activities that emphasize how the science of learning supports the critical role of playful learning in children's education. The workshop participants will include both researchers and practitioners who will share knowledge about children's learning in informal settings and strategize on how to maximize the kind of scientific learning that takes place in free-choice learning environments. A particular emphasis will be on sparking curiosity about STEM by children from all socio-economic and ethnic groups. On the second day, participants will also contribute to the event in Central Park by observing and commenting on the event, its impact on attendees, and possible improvements for future events in New York and around the country. The process includes an evaluation of the workshop and the production of a workshop report. Dissemination will be both to academic research and informal science education communities.
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TEAM MEMBERS:
Kathy Hirsh-PasekRobert Golinkoff
resourceprojectProfessional Development, Conferences, and Networks
Chemistry in the Community (ChemCom) was designed to provide an attractive, open access route for all high school students to the realm of relevant and useful chemical phenomena. What began as a dream a few years ago is now a well-developed high school program brought about by the concerted efforts of high school teachers, college and university professors, and industrial chemists and financed by the National Science Foundation and the American Chemical Society. This three-year project is designed as a partnership to support the dissemination of the Chemcom curriculum. Specially selected teachers will be educated so that they can become resource teachers who will conduct ChemCom inservice workshops throughout the country. These resource teachers are expected to represent as many as 150 school systems and will reach as many as 2,000 teachers with their inservice programs. The project also includes a series of networking activities entitled "An Evening with ChemCom, the establishment of a computer network, and the production of a newsletter. The evaluation will focus on the effectiveness of this particular model for implementing curriculum change. The total cost sharing (ACS, Publisher, School Systems) is expected to be almost five times the NSF request.
The Science Museum of Minnesota would like to create a network of partnerships between the museum and small community-based science organizations (CBSOs). CBSOs will receive professional development workshops to increase their capacity to produce high quality exhibits and publications and offer effective science programming. A team from each science organization will participate in a 12-hour skills development workshop to cover such topics as exhibit development, audience research, science communication and program development. A workshop "tool kit" will capture the essence of the training workshops and be made available to other museums. Each team will develop a small traveling exhibit and supporting materials. Annual Science Summit programs will showcase the CBSOs to the general public, museum visitors and students, while a CBSO Roundtable will invite the participants to explore collaborations and programming strategies. An online database will be created and a complimentary printed resource guide of all local CBSOs will be available to the public. The model will be tested at two small science centers, the Kirby Science Discovery Center in Sioux Falls, SD, and at the Headwaters Science Center in Bemidji, MN. It is anticipated that 72 organizations and 450 CBSO staff members will be served by this project, in addition to over 5,000 members of the general public.
The Meadowlands Environmental Center, reaching 60,000 members of the public annually, will develop test and implement the "Marsh Access" program." This project will identify and test appropriate assistive technologies and programmatic approaches engaging 5,000 adults from specific disability groups in outdoor field-based experiences in order to better support their engagement, to foster their interest in science and to improve their scientific literacy. One hundred professionals will participate in conferences and professional development around the implementation of these programmatic approaches and will create plans to implement similar programming in outdoor settings across the nation. Utilizing an accessible outdoor garden and trail in the marshes of the New Jersey Meadowlands, Ramapo College in partnership with the New Jersey Meadowlands Commission, Recording for the Blind and Dyslexic, Spectrum for Living and the Adler Aphasia Center will identify and prototype kiosks and educational programming. Evaluation and program development will focus on identifying specific tools and approaches for engaging people with visual, hearing, mobility, mental/cognitive and age related disabilities. Data will be collected through observations, surveys and focus groups during a field testing process with groups of individuals from partner agencies over the three years of the program. Deliverables include two programmatic modules focusing on the science, natural history and ecology of the meadowlands, two multi media kiosks at points along the outdoor trail, a set of assistive technologies for use by public audiences in both facilitated and non facilitated experiences, and a set of program materials available to the public outlining the process and findings of the program.