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resource project Media and Technology
The Space and Earth Informal STEM Education (SEISE) project, led by the Arizona State University with partners Science Museum of Minnesota, Museum of Science, Boston, and the University of California Berkeley’s Lawrence Hall of Science and Space Sciences Laboratory, is raising the capacity of museums and informal science educators to engage the public in Heliophysics, Earth Science, Planetary Science, and Astrophysics, and their social dimensions through the National Informal STEM Education Network (NISE Net). SEISE will also partner on a network-to-network basis with other existing coalitions and professional associations dedicated to informal and lifelong STEM learning, including the Afterschool Alliance, National Girls Collaborative Project, NASA Museum Alliance, STAR_Net, and members of the Association of Children’s Museums and Association of Science-Technology Centers. The goals for this project include engaging multiple and diverse public audiences in STEM, improving the knowledge and skills of informal educators, and encouraging local partnerships.

In collaboration with the NASA Science Mission Directorate (SMD), SEISE is leveraging NASA subject matter experts (SMEs), SMD assets and data, and existing educational products and online portals to create compelling learning experiences that will be widely use to share the story, science, and adventure of NASA’s scientific explorations of planet Earth, our solar system, and the universe beyond. Collaborative goals include enabling STEM education, improving U.S. scientific literacy, advancing national educational goals, and leveraging science activities through partnerships. Efforts will focus on providing opportunities for learners explore and build skills in the core science and engineering content, skills, and processes related to Earth and space sciences. SEISE is creating hands-on activity toolkits (250-350 toolkits per year over four years), small footprint exhibitions (50 identical copies), and professional development opportunities (including online workshops).

Evaluation for the project will include front-end and formative data to inform the development of products and help with project decision gates, as well as summative data that will allow stakeholders to understand the project’s reach and outcomes.
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resource project Public Programs
As part of an overall strategy to enhance learning within maker contexts in formal and informal environments, the Innovative Technology Experiences for Students and Teachers (ITEST) and Advancing Informal STEM Learning (AISL) programs partnered to support innovative models for making in a variety of settings through the Enabling the Future of Making to Catalyze New Approaches in STEM Learning and Innovation Dear Colleague Letter. This Early Concept Grant for Exploratory Research (EAGER) will test an innovative approach to bringing making from primarily informal out-of-school contexts into formal science classrooms. While the literature base to support the positive outcomes and impacts of design-based making in informal settings at the K-12 level is emerging, to date, minimal studies have investigated the impacts of making design principles within formal contexts. If successful, this project would not only add to this gap in the literature base but would also present a novel model for bridging the successful engineering design practices of making and tinkering primarily found in informal science education into formal science education classrooms. The model would also demonstrate an innovative, highly interactive way to engage high school students and their teachers in engineering based design principles with immediate real-world applications, as the scientific instruments developed in this project could be integrated directly into science classrooms at relatively minimal costs.

Through a multi-phased design and implementation model, high school students and their teachers will engage deeply in making design principles through the design and development of their own scientific instruments using Arduino-compatible hardware and software. The first phase of the project will reflect a more traditional making experience with up to twenty high school students and their teachers participating in an after-school design making club, in this case, focused on the development and testing of scientific instrument prototypes. During the second phase of the project, the first effort to transpose the after school making experience to a more formalized experience will be tested with up to eight students selected to participate in two week summer research internships focused on scientific instrument design and development through making at Northwestern University. A two-day summer teacher workshop will also be held for high school teachers participating in the subsequent pilot study. The collective insights gleaned from the after school program, student internships, and teacher workshop will culminate to inform the full implementation of the formal classroom pilot study. The third and final phase will coalesce months of iterative, formative research, design and development, resulting in a comprehensive pilot investigation in up to seven high school physics classrooms.

Using a multi-phased, mixed methods exploratory design-based research approach, this 18-month EAGER will explore several salient research questions: (a) How and to what extent does the design & making of scientific instrumentation serve as useful tasks for learning important science and engineering knowledge, practices, and epistemologies? (b) How engaging is this making activity to learners of diverse abilities and prior interests? What can be generalized to other types of making activities? (c) How accessible is the Arduino hardware and coding environment to learners? What combination of hardware and software materials and tools best support accessibility and learning in this type of digital making activity? and (d) What types of scaffolding (for students and teachers) are required to support the effective use of maker materials and activities in a classroom setting? Structured interviews, artifacts, video recordings from visor cameras, student design logs, logfiles, and ethnographic field notes will be employed to garner data and address the research questions. Given the early stage of the proposed research, the dissemination of the findings will be limited to a few select journals, teacher forums and workshops, and professional conferences.

This EAGER is well-poised to directly impact up to 125 high school physics students (average= 25 students/class), approximately 7 high school physics teachers, 6-8 high school summer interns, nearly 20 high school students participating in the after-school design making club, and indirectly many more. The results of this EAGER could provide the basis and evidence needed to support a more robust, expanded future investigation to further substantiate the findings and build the case for similar efforts to bring making into formal science education contexts.
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TEAM MEMBERS: David Uttal Kemi Jona
resource project Media and Technology
The Clay Center for Arts and Sciences of West Virginia will create professional learning communities of teachers and after-school staff serving 7th grade students at seven partner schools using digital storytelling as a tool to explore energy-related topics impacting their communities. West Virginia's role as a leading coal producer and the impact of natural gas drilling served as strong influencing factors in the creation of this STEAM project, titled emPOWERed Stories. Students will create an exhibit that incorporates these digital stories. The results will inform the broader field on ways to better blend formal and informal education experiences to become more potent learning environments.
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TEAM MEMBERS: William Jeffries
resource project Media and Technology
This Advancing Informal Science Learning Pathways project, Using Technology to Research After Class (UTRAC), explores whether a combination of technology (e.g., iPad-enabled sensors, web-based inquiry-focused portal) and facilitated visits improves learning outcomes for rural and Native American elementary-age youth in after school programs. Expected outcomes include improved engagement, knowledge, skills, and attitudes toward science, technology, engineering, and math (STEM). Project goals include promoting STEM learning through science inquiry activities keyed to specific Next Generation Science Standards as well as improving how technology can be used to enhance learning outcomes in afterschool programs. The experimental design of this project - testing the effects of physical or virtual facilitation visits on learning outcomes - will lead to improvements in STEM learning outcomes among rural and underrepresented students. This project will employ several innovations in utilizing technology to teach STEM topics including: (i) hands-on, real-time, crowd sourced data collected by participants in their schoolyards; (ii) a pedagogic emphasis on communication of schoolyard data among and between participants; (iii) testing of motivational incentives; and (iv) partnerships between after school providers, preservice teachers, and university researchers as facilitators. The entire process will be modularized so that it can be modified in terms of place, STEM topic or student cohort. The topic focus of the project -- Life Under Snow -- is relevant to participating students, as Montana school playgrounds lie blanketed under snow for the majority of the school year; it includes elements of snow science, carbon cycle science, and a combination at the intersection of three recent literacy initiatives (e.g., Earth Science, Climate, or Energy). UTRAC will pilot and evaluate facilitated snow science/carbon cycle science activities that couple real-time schoolyard data with tools patterned after those available through WISE (Web-based Inquiry Science Environment; wise.berkeley.edu). Participants will collect and compare data with other youth participants, and researchers will use formative assessments to define interventions with potential to maximize student engagement and learning improvements among underserved youth. The project will advance understanding of informal education's potential to improve STEM engagement, knowledge, skills and attitudes by quantifying how - and to what extent - youth engage with emerging technologies iPad-enabled sensors, and crowdsourcing and visualization tools. The deliverables include a quantifying metric for learning outcomes, a training model for the iPad sensors and web application, an orientation kit, a social media portal, and database for the measurements.
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TEAM MEMBERS: Tony Hartshorn Nick Lux Kimberly Obbink Paul Stoy
resource project Media and Technology
The Expanding Children’s Interest through Experiential Learning (EXCITE) Project will target K-8th students in expanded learning programs to increase ongoing NASA STEM informal education opportunities for organizations that serve primarily underrepresented and underserved student populations. The AERO Institute will leverage existing collaborations to build capacity of participating organizations in NASA inspired STEM activities. Major partners include Navajo Nation in Arizona, the Beyond the Bell branch of the Los Angeles Unified School District, and the Region 8 of the California After School Program housed in the Ventura County of Education. In addition, the EXCITE Learning Project plans to work with libraries to broaden the scope and impact of NASA’s Education materials and opportunities within underrepresented and underserved local communities. AERO Education specialists will train educators and librarians using the Train-the-Trainer approach. The training sessions will be filmed and made available online via the AERO website and its network on YouTube so that educators and librarians can refresh their understanding as needed.
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TEAM MEMBERS: Susan Miller
resource project Media and Technology
Xraise provides experiences that empower individuals by making science familiar and accessible. Immersed with scientists themselves, we facilitate hands-on, minds-on activities that involve the direct exploration of physics phenomena. Our relationship with K12 students, educators and community partners provides us with a platform for exploring personal intuitions, developing understandings and fostering excitement in science.
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TEAM MEMBERS: Lora Hine Erik Herman