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resource research Media and Technology
Science, research and emerging technologies often play a key role in many modern action movies. In this contribution we suggest to use genre analysis of folk narratives as an innovative and useful tool for understanding science and technology in action movies. In this contribution we outline our approach using illustrative examples and detail how understanding action movies as modern fairy tales can benefit the study of science, research and technology in popular culture.
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TEAM MEMBERS: Anna Lydia Svalastog Joachim Allgaier
resource research Media and Technology
While the use of scientific visualisations (such as brain scans) in popular science communication has been extensively studied, we argue for the importance of popular images (as demonstrated in various talks at #POPSCI2015), including pictures of everyday scenes of social life or references to pictures widely circulating in popular cultural contexts. We suggest that these images can be characterised in terms of a rhetorical theory of argumentation as working towards the production of evidentiality on the one hand, and as aiming to link science to familiar visualities on the other; our example
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TEAM MEMBERS: Dirk Hommrich Guido Isekenmeier
resource research Media and Technology
This commentary considers the topics of humour and online settings. Both have received increasing attention amongst researchers and practitioners of science communication, and both raise numerous questions around the role of informality and enjoyment in the spread of information. However, online settings also provide a great range of data with which to address these questions. Here I suggest that close consideration of technical infrastructure plays an important role in this data collection. I shall do so using case studies drawn from two popular participatory websites, reddit and Facebook
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TEAM MEMBERS: Oliver Marsh
resource research Media and Technology
The prevalent lack of research on the interrelations between science, research and popular culture led to the organization of the first International Conference on Science and Research in Popular Culture #POPSCI2015, which took place at Alpen-Adria-Universität in Klagenfurt, Austria, from 17--18 September 2015. The aim of the conference was to bring together not only science communication researchers with an interest in popular culture, but also other scholars, scientists and researchers, artists, media professionals and members from the general public. In this issue of JCOM we present four
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TEAM MEMBERS: Joachim Allgaier
resource research Public Programs
In recent years, citizen science has gained popularity not only in the scientific community but also with the general public. The potential it projects in fostering an open and participatory approach to science, decreasing the distance between science and society, and contributing to the wider goal of an inclusive society is being explored by scientists, science communicators, educators, policy makers and related stakeholders. The public's participation in citizen science projects is still often reduced to data gathering and data manipulation such as classification of data. However, the
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TEAM MEMBERS: Teresa Schafer Barbara Kieslinger
resource research Media and Technology
As a result of the large number of media used and a variety of objectives pursued by the various Public Communication of Science (PCS) activities, their evaluation turns into a daunting task. Therefore, a general taxonomy for all the approaches used by PCS could be helpful in order to differentiate their effects and to measure their results. A general format is proposed for a fast and easy evaluation of PCS efforts and to share a common language with all science communicators, who need to easily compare the results of this growing activity.
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TEAM MEMBERS: Maria del Carmen Sanchez-Mora
resource research Media and Technology
The academic journal paper has been around for several hundred years and during that time has seen shifts in style and structure. This editorial explores the traditional research paper and considers whether thinking about the research paper as a story, provides insights into style and structure that would make research both more transparent and more readable.
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TEAM MEMBERS: Emma Weitkamp
resource research Public Programs
Citizen Science is part of a broader reconfiguration of the relationship between science and the public in the digital age: Knowledge production and the reception of scientific knowledge are becoming increasingly socially inclusive. We argue that the digital revolution brings the "problem of extension" — identified by Collins and Evans in the context of science and technology governance — now closer to the core of scientific practice. In order to grasp the implications of the inclusion of non-experts in science, the aim of this contribution is to define a role-set of non-certified knowledge
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TEAM MEMBERS: Sascha Dickel Martina Frazen
resource research Public Programs
Since 2009 Vetenskap & Allmänhet (Public & Science, VA) coordinates an annual mass experiment as part of ForskarFredag — the Swedish events on the European Researchers' Night. Through the experiments, thousands of Swedish students from preschool to upper secondary school have contributed to the development of scientific knowledge on, for example, the acoustic environment in classrooms, children's and adolescents' perception of hazardous environments and the development of autumn leaves in deciduous trees. The aim is to stimulate scientific literacy and an interest in science while generating
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TEAM MEMBERS: Dick Kasperowski Fredrik Brouneus
resource research Public Programs
Citizen science is one of the most dramatic developments in science communication in the last generation. But analyses of citizen science, of what it means for science and especially for science communication, have just begun to appear. Articles in this first of two special issues of JCOM address three intertwined concerns in this emerging field: The motivation of citizen science participants, the relationship of citizen science with education, and the implications of participation for creation of democratic engagement in science-linked issues. Ultimately these articles contribute to answering
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TEAM MEMBERS: Bruce Lewenstein
resource research Public Programs
The Art of Science Learning Project (AoSL) is a National Science Foundation (NSF)-funded initiative, founded and directed by Harvey Seifter, that uses the arts to spark creativity in science education and the development of an innovative 21st century STEM workforce. This research was guided by three main hypotheses: (1) Arts-based innovation training, compared to traditional innovation training, improves an individuals creative thinking skills including critical thinking, divergent thinking, problem identification, convergent thinking and problem solving; (2) Arts-based innovation training
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resource project Public Programs
A county-wide public engagement event series occurring quarterly that sends pairs of scientists out into public gathering spaces such as bars, coffeehouses, libraries, and laundromats to have casual conversations with local residents about ocean research and science in general or just life in the community.
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