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resource research Professional Development, Conferences, and Networks
Does the public trust science? Scientists? Scientific organizations? What roles do trust and the lack of trust play in public debates about how science can be used to address such societal concerns as childhood vaccination, cancer screening, and a warming planet? What could happen if social trust in science or scientists faded? These types of questions led the Roundtable on Public Interfaces of the Life Sciences of the National Academies of Sciences, Engineering, and Medicine to convene a 2-day workshop on May 5-6, 2015 on public trust in science. This report explores empirical evidence on
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TEAM MEMBERS: Helaine Resnick Keegan Sawyer Nancy Huddleston
resource project Public Programs
This project's interdisciplinary team will carry out research and training that will identify ways for professionals in science, technology, engineering, and mathematics (STEM) to engage with public audiences that currently lack the community connections, resources, time, or know-how to gain access to science education and to scientists. The project will create real and on-line materials for scientists to convey the excitement, content, and relevance of their own research to public groups whose values, professions, or aesthetic and cultural backgrounds are connected to that research topic. The project will also foster ways for scientists to understand that members of the public can provide valuable input to science. Research and evaluation on the development of this innovative public engagement model "the STEM Ambassador Program (STEMAP)" will be conducted to provide insights into the effectiveness and extensibility of the STEMAP model. This approach integrates three existing elements of science engagement that have previously not been linked: design thinking, informal science education communication skills from museum work, and connecting scientists' research with the existing values of particular community groups. Robust evaluation will enhance effectiveness of in-person and online trainings; research will provide understanding of how different science learning models can be integrated and enhanced for public audiences and for scientists. This project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. Science and society need innovative and transformative ways to interact synergistically. Given the deep knowledge and contagious passion for their research, STEM professionals can bring unique assets to directly engage public audiences, especially important the traditionally underserved public groups. Members of the public in turn have the potential to provide novel ideas, data, and insights to support researchers. The project's exploratory research will help understand how STEM professionals can broaden participation by themselves engaging unengaged publics with the excitement of science and science knowledge in ways that are congruent with academic rewards. The project team will integrate three existing NSF-funded models: a) Research Ambassador Program, b) Portal to the Public, and c) Design Thinking. A cadre of faculty and graduate students will be trained in "STEM Ambassadors" workshops, in which social scientists and community group representatives will help STEM Ambassadors identify public groups with interests that connect to the scientist's research. Engagement events will occur in community venues, e.g., churches, factories, and day care centers, etc. Case studies and evaluation instruments answer research questions about: the role of empathy in the formation and change of identity; relationships between public audiences, mode of engagement, and identity shifts; and motivational drivers for STEM Ambassadors and public audiences. The intellectual merit is the training and evaluating of 50 STEM Ambassadors (via 100 outreach events involving approximately 5000 individuals from community groups); strategies that encourage STEM professionals to engage with underrepresented publics; and insights on how to integrate multiple education models. STEMAP will disseminate its findings and new resources through the STEMAP website. In addition, the dissemination efforts will be extended through: collaboration with the NSF-funded PoPNet Expansion Project and the Centers for Science and Mathematics Education (CSMEs); presentations at national science professional organizations, such as the AAAS, as well as through the CAISE Wiki and the National Alliance for Broader Impacts (NABI). STEMAP will create a process for other NSF PIs to generate, evaluate, and articulate their research and its applications to public groups that lie far outside academia.
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TEAM MEMBERS: Nalini Nadkarni Shelley Goldman Rebecca Menlove Caitlin Weber Natalie Toth
resource project Media and Technology
Arizona State University will develop new features for its SciStarter website that will expand participation in citizen science and provide rich data for researching the nature of and impacts of citizen science participation. SciStarter is a popular online citizen science hotspot featuring more than 850 searchable citizen science projects, added by researchers and project owners, and serving over 35,000 citizen scientists. The project will develop new features to add to the current website that will enable participants to explore hundreds of citizen science projects and select projects of most interest to them, track their participation, and connect to people and projects they are interested in. The expanded website will also provide rich data that will help citizen science projects evaluate their programs and that will rich data for researchers to investigate the nature of citizen science participation. The website will be widely accessible to the public through partnerships with Discover Magazine, the Citizen Science Association, and other partners. The SciStarter website will develop additional features to expand citizen science participation and to research the nature and impacts of participation. The expanded features will include: (1) an integrated registration for participants to more easily engage in one or multiple citizen science projects, across platforms; (2) GIS implementation for project owners to define the geographic boundaries of projects so participants can find them more easily; and (3) an online, personal dashboard for participants to track their projects, participation, and contributions to science, share and save data, record interests in projects, create profiles, and find people and projects of interest to them. These new features will create opportunities for future research concerning: (1) understanding how citizen scientists use the site and how it responds to their needs and interests, and (2) understanding why, how, and with what impacts citizen scientists participate in research. The project will support the overall strategy of the Advancing Informal STEM Learning Program to enhance learning in informal environments through the funding of innovative resources through a variety of settings. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants.
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TEAM MEMBERS: Darlene Cavalier Steve Gano Ira Bennett Caren Cooper
resource project Public Programs
The Advancing Informal STEM Learning (AISL) program funds innovative projects in a variety of informal settings. The iSWOOP project aims to equip National Park Service interpretive rangers with visualizations and interactive approaches for communicating science in natural learning spaces. An advantage to locating STEM learning in national parks is that they serve as America’s outdoor laboratories, hosting thousands of research studies annually. Dynamic changes in the landscape, wildlife, and interspecies interactions offer countless avenues for inquiry. The project will build collaborations between park-based scientists, whose work frequently happens out of the public eye, and interpreters, who interact with millions of visitors annually. Based on pilot studies done at Carlsbad Caverns National Park, the researchers have extended this work to four more national park units, each with its own natural resources and research. Partners in this endeavor include Winston-Salem State University, Institute for Learning Innovation, and TERC. This project's goal is to establish a model for how national parks can be resources for science education and learning.

iSWOOP works by providing interpretive rangers with professional development. iSWOOP coordinates 1) opportunities for interpreters and scientists to work together in a classroom setting and in the field; 2) creates compelling visualizations, which can function as a jumping off point for conversations about the methods and relevance of park-based research; 3) ongoing opportunities for interpretive rangers to reflect on interactions with visitors and to experiment with questions that spark visitors’ curiosity in the moment and interest long-term.

The main goal of this proposed effort is to translate park-based research endeavors and results from the scientists to the park visitors in ways that make the process enjoyable, informative, and thought-provoking. Evaluation elements will be included every step in this process in order to not only determine if learning has occurred but also how effectively the science has been translated.
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resource project Public Programs
Research shows that participation and interest in science starts to drop as youth enter high school. This is also the point when science becomes more complex and there is increased need for content knowledge, mathematics capability, and computer or computational knowledge. Evidence suggests that youth who participate in original scientific research are more likely to enter and maintain a career in science as compared to students who do not have these experiences. We know young people get excited by space science. This project (STEM-ID) is informed by previous work in which high school students were introduced to scientific research and contributed to the search for pulsars. Students were able to develop the required science and math knowledge and computer skills that enabled them to successfully participate. STEM-ID builds on this previous work with two primary goals: the replication of the local program into a distributed program model and an investigation of the degree to which authentic research experiences build strong science identities and research self-efficacies. More specifically the project will support (a) significant geographic expansion to institutions situated in communities with diverse populations allowing substantial inclusion of under-served groups, (b) an online learning and discovery environment that will support the participation of youth throughout the country via online activities, and (c) opportunities for deeper participation in research and advancement within the research community. This project is funded by the Advancing Informal STEM Learning (AISL) program which seeks to advance new approaches to, and understanding of, the design and development of STEM learning in informal environments. STEM-ID will serve 2000 high school youth and 200 high school teachers in afterschool clubs with support from 30 undergraduate and graduate students and 10 college/university faculty. Exploratory educational research will determine the broad mechanisms by which online activities and in-person and online peer-mentor teacher-scientist interactions influence science identity, self-efficacy, motivation, and career intentions, as well as a focused understanding of the mechanisms that influence patterns of participation. Youth will be monitored longitudinally through the first two years of college to provide an understanding of the long-term effects of out-of-class science enrichment programs on STEM career decisions. These studies will build an understanding of the best practices for enhancing STEM persistence in college through engagement in authentic STEM programs before youth get to college. In addition to the benefits of the education research, this program may lead participants to discover dozens of new pulsars. These pulsars will be used for fundamental advances such as for testing of general relativity, constraining neutron star masses, or detecting gravitational waves. The resulting survey will also be sensitive to transient signals such as sporadic pulsars and extragalactic bursts. This project provides a potential model for youth from geographical disparate places to participate in authentic research experiences. For providers, it will offer a model for program delivery with lower costs. Findings will support greater understanding of the mechanisms for participation in STEM. This work is being led by West Virginia University and the National Radio Astronomy Observatory. Participating sites include California Institute of Technology, Cornell University, El Paso Community College, Howard University, Montana State University, Penn State University, Texas Tech University, University of Vermont, University of Washington, and Vanderbilt University.
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TEAM MEMBERS: Sue Ann Heatherly Maura McLaughlin John Stewart Duncan Lorimer
resource research Media and Technology
This is the solicitation for proposals to the NSF Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to and evidence-based understanding of the design and development of STEM learning in informal environments for public and professional audiences; provide multiple pathways for broadening access to and engagement in STEM learning experiences; advance innovative research on and assessment of STEM learning in informal environments; and develop understandings of deeper learning by participants.
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TEAM MEMBERS: Al DeSena
resource research Public Programs
Crowdsourcing and citizen science help federal agencies to innovate, collaborate and discover. In this toolkit, you will learn how to design and maintain projects. You can also read through case studies and access additional resources related to communities that practice crowdsourcing and citizen science. The Citizen Science and Crowdsourcing Toolkit was released by the White House Office of Science and Technology Policy (OSTP) and the Federal Community of Practice for Crowdsourcing and Citizen Science (CCS).
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TEAM MEMBERS: Jenn Gustetic
resource research Public Programs
Citizen science has made substantive contributions to science for hundreds of years. More recently, it has contributed to many articles in peer-reviewed scientific journals and has influenced natural resource management and environmental protection decisions and policies across the nation. Over the last 10 years, citizen science—participation by the public in a scientific project—has seen explosive growth in the United States and many other countries, particularly in ecology, the environmental sciences, and related fields of inquiry. The goal of this report is to help government agencies and
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TEAM MEMBERS: Duncan McKinley Abraham Miller-Rushing Heidi Ballard Rick Bonney Hutch Brown Rebecca French Julia Parrish Tina Phillips Sean Ryan Lea Shanley Jennifer Shirk Kristine Stepenuck Jake Weltzin Andrea Wiggins Owen Boyle Russell Briggs Stuart Chapin David Hewitt Peter Preuss Michael Soukup
resource project Media and Technology
The goal of "Communicating STEM -- Applying the Science of Science Communication to Natural History Media Products in Development/Production" is to bring standard methodology for media product development/production into better alignment with evidence-based best practices for science communication. Presentations in the professional development science strand at the Jackson Hole Wildlife Film Festival (JHWFF) conference will be curated to demonstrate how adhering to research-based communication strategies has been proven to increase knowledge retention in a lay audience and decrease instances of audience bias. The strand will present emerging methods for assessing media impact beyond simply the number of viewers, as well as in depth case studies examining evidence for measurable benefits to adopting science communication strategies. By establishing an international cohort of interdisciplinary professionals, and by recruiting ongoing engagement through dissemination of project deliverables through partner organizations and university programs, JHWFF will increase opportunities for cross-industry collaboration and provide media producers, STEM professionals and science communication experts with the resources and network necessary for informed, effective public outreach through natural history and science media products. This conference strand is funded by the Advancing Informal STEM Learning program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. Jackson Hole Wildlife Film Festival (JHWFF) is a premier international industry conference for natural history media professionals. This project will establish a cross-industry, interdisciplinary professional development science strand in the upcoming 2015 JHWFF conference. The goal is to advance interdisciplinary collaborations between STEM professionals, science communication experts, media producers, and students/early career professionals. The strand will explore examples of successful science/media collaborations, and increase discourse on best practices for public engagement at the intersection of STEM research, empirically-proven communication methods, and media content for diverse audiences. The project is divided into two phases: Phase I involves the work at the conference; Phase II will provide free online access to edited videos of program sessions made broadly available through partner organizations and institutions, and promoted via social networking, cohort groups, and online blogs. The collaborating organizations (American Association for the Advancement of Science, LifeOnTERRA, and Participant Media), complemented by a broad group of expert advisors, will extend the capacity of the project, facilitate access to stakeholders, and recruit broader participation in both phases of the project. Dr. Louis Nadelson, Director of the Center for the School of the Future at Utah State University, will conduct external evaluation.
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TEAM MEMBERS: Ru Mahoney Lisa Samford
resource project Media and Technology
On April 25, 2015, a devastating M=7.8 earthquake occurred approximately 80 km to the northwest of the Nepalese capital of Kathmandu. At the location of this earthquake the India plate is converging with Eurasia driving the uplift of the Himalayan mountain range. This RAPID award will enable the expansion and updating of a planned television documentary (The Himalaya Connection) about earth science research in Nepal, Bangladesh, India, and Mongolia from a half-hour to a one-hour show, in order to incorporate the Nepal earthquake and the lessons learned for making the region safer from natural hazards. The earthquakes occurrence provides a rare educational opportunity to increase the impact of new scientific information about earth processes while the disaster remains fresh in the global public consciousness. Using footage of scientists doing field research and related landscape, cultural scenes, and interviews filmed over the past several years under several NSF-funded projects, the producers will build on the opening created by the earthquake and its aftermath to incorporate lessons learned from this event into a deeper understanding of the forces at work and their wider impact on the region, and the scientific research behind this knowledge. Because The Himalaya Connection was already in post production, the film can be revised and completed fairly quickly and distributed soon enough to take advantage of the recent information about Nepal that has been so widespread in the global media. The documentary's primary audience is television viewers watching PBS in North America; the film will also be distributed for international broadcast. The filmmakers are Doug Prose and Diane LaMacchia of Earth Images Foundation, award-winning producers of earth science television documentaries. Activities under this RAPID project will involve post-production, mastering, and distribution of the documentary.
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TEAM MEMBERS: Doug Prose Diane LaMacchia
resource project Media and Technology
A recent report by the Association for Computing Machinery estimates that by decade's end, half of all STEM jobs in the United States will be in computing. Yet, the participation of women and underrepresented groups in post-secondary computer science programs remains discouragingly and persistently low. One of the most important findings from research in computer science education is the degree to which informal experiences with computers (at many ages and in many settings) shape young people's trajectories through high school and into undergraduate degree programs. Just as early language and mathematics literacy begins at home and is reinforced throughout childhood through a variety of experiences both in school and out, for reasons of diversity and competency, formal experiences with computational literacy alone are insufficient for developing the next generation of scientists, engineers, and citizens. Thus, this CAREER program of research seeks to contribute to a conceptual and design framework to rethink computational literacy in informal environments in an effort to engage a broad and diverse audience. It builds on the concept of cultural forms to understand existing computational literacy practices across a variety of learning settings and to contribute innovative technology designs. As part of its overall strategy to enhance learning in informal environments, the Advancing Informal STEM Learning (AISL) program funds new approaches to and evidence-based understanding of the design and development of STEM learning in these settings. This CAREER program of research seeks to understand the role of cultural forms in informal computational learning experiences and to develop a theoretically grounded approach for designing such experiences for youth. This work starts from the premise that new forms of computational literacy will be born from existing cultural forms of literacy and numeracy (i.e., for mathematical literacy there are forms like counting songs -- "10 little ducks went out to play"). Many of these forms play out in homes between parents and children, in schools between teachers and students, and in all sorts of other place between friends and siblings. This program of study is a three-phased design and development effort focused on key research questions that include understanding (1) how cultural forms can help shape audience experiences in informal learning environments; (2) how different cultural forms interact with youth's identity-related needs and motivations; and (3) how new types of computational literacy experiences based on these forms can be created. Each phase includes inductive research that attempts to understand computational literacy as it exists in the world and a design phase guided by concrete learning objectives that address specific aspects of computational literacy. Data collection strategies will include naturalist observation, semi-structured, and in-depth interviews, and learning assessments; outcome measures will center on voluntary engagement, motivation, and persistence around the learning experiences. The contexts for research and design will be museums, homes, and afterschool programs. This research builds on a decade of experience by the PI in designing and studying computational literacy experiences across a range of learning settings including museums, homes, out-of-school programs, and classrooms. Engaging a broad and diverse audience in the future of STEM computing fields is an urgent priority of the US education system, both in schools and beyond. This project would complement substantial existing efforts to promote in-school computational literacy and, if successful, help bring about a more representative, computationally empowered citizenry. The integrated education plan supports the training and mentoring of graduate and undergraduate students in emerging research methods at the intersection of the learning sciences, computer science, and human-computer interaction. This work will also develop publically available learning experiences potentially impacting thousands of youth. These experiences will be available in museums, on the Web, and through App stores.
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TEAM MEMBERS: Michael Horn
resource project Professional Development, Conferences, and Networks
Despite strong efforts by many people and institutions and a deep, ongoing commitment from the National Science Foundation, progress remains uneven and slower than desired with respect to broadening participation of people from all parts of society in the science, technology, engineering, and mathematics (STEM) fields. The broadening participation challenge will become even more urgent with increasing demographic and socioeconomic changes underway in our nation. Through this conference and workshop grant, the Association of Science-Technology Centers (ASTC) will convene a group of diverse thought leaders from across higher education, profit, non-profit, K-12 and informal STEM education sectors for one day of brainstorming and prioritizing possible ideas, strategies, and actions that could be aggressively pursued by broadening participation initiatives. The findings of this workshop could support ongoing, field-wide discussions about the next generation of projects and efforts to address issues of underrepresentation in STEM. This workshop will build upon a foundation of existing NSF programs and funded projects and will draw upon ongoing efforts by ASTC's Center for Advancement of Informal Science Education (CAISE) to address broadening participation challenges in informal STEM learning environments. The project is funded by the Advancing Informal STEM Learning (AISL) program, which seeks to advance new approaches to, and evidence-based understanding of, the design and development of STEM learning in informal environments. This includes providing multiple pathways for broadening access to and engagement in STEM learning experiences, advancing innovative research on and assessment of STEM learning in informal environments, and developing understandings of deeper learning by participants. The Inclusion Across the Nation of Communities of Learners that Have Been Underrepresented for Diversity in Engineering and Science (INCLUDES) Leadership Workshop will engage up to 55 local and non-local participants from the higher education, profit, non-profit, K-12 and informal STEM education sectors that have been selected for their extensive but varied experiences with efforts to broaden participation in STEM. Before the workshop, participants will prepare for the plenary talks, panel presentations, and breakout session discussions by reading selected literature about effectively scaling innovations, collective impact strategies, catalytic innovations, and other related theory. Specific goals of this one-day workshop are 1) to consider potential scalable high-impact innovations in STEM education to assure success for all people across the nation; and 2) to generate ideas, strategies, and actions that could substantially alter the current landscape and potentially achieve a transformative change for inclusion. ASTC proposes to disseminate the workshop findings to worksop participants, the broader communities to which participants belong, and even the National Science Foundation. A workshop synthesis report and other content generated at the workshop (speaker slides, presentation video, graphic documentation to name a few) will reside at ASTC's informalscience.org website. ASTC proposes an extensive communications media strategy that will draw stakeholder attention to these resources and support field-wide discussion and action around broadening participation.
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