As today’s policy challenges become more complex, it has become clear that American media—online news, television, radio, newspapers, and magazines—are not up to the task of explaining the problems underlying them or providing citizens with all the information they need to engage in public conversations about them. Democracy cannot function properly without those conversations. But one new medium—videogames—may well fill the gap. By their very nature, videogames can engage players in ways that enable players to make their way through the intricacies of policy problems. As players begin to
Presentation on NSF grant DRL-0639021 (""Portal to the Public"") presented at the CAISE Convening on Professional Development and Informal Science Education, February 2nd, 2012.
Presentation on the evaluation of NSF grant DRL-0638977 (Water's Journey through The Everglades) presented at the CAISE Convening on Sustainability Science and Informal Science Education, February 6th, 2012.
Presentation on NSF grant DRL-1010938 (Saving Species: Socially-Networked Exhibits for Science Inquiry and Public Action) presented at the CAISE Convening on Sustainability Science and Informal Science Education, February 6th, 2012.
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TEAM MEMBERS:
Christopher Myers
resourceresearchMuseum and Science Center Programs
Presentation on NSF grant DRL-0610409 (Wild Research: A Whole-Zoo Exhibit and Inquiry Program) presented at the CAISE Convening on Sustainability Science and Informal Science Education, February 6th, 2012.
Presentation on NSF grant DRL-1114686 (""The Change"") presented at the CAISE Convening on Sustainability Science and Informal Science Education, February 6th, 2012.
A NSF EArly-concept Grant for Exploratory Research (EAGER) was awarded to Principal Investigator John Fraser, PhD, AIA, in collaboration with co-Principal Investigators, Mary Miss and William Solecki, PhD, for City as Living Laboratory for Sustainability in Urban Design (CaLL). The CaLL project explored how public art installations can promote public discussion about sustainability. The project examined the emerging role of artists and visual thinkers as people with the skills to encourage conversation between scientists and the public. The grant supported an experimental installation
The overall goal of the project was to convene a large-scale, open conference on public participation in scientific research, bringing together science researchers, project leaders, educators, technology specialists, evaluators, and others from across many disciplines to discuss advancing the field of PPSR. The conference included three sessions for posters and conversations, and five plenary sessions of presentations. The meeting culminated in an open meeting to explore strategies for large-scale collaborations to support and advance work across this field of practice, through the development
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TEAM MEMBERS:
Joe E HeimlichPublic Participation in Scientific Research
Portal to the Public (PoP) is a proven, scalable guiding framework for Informal Science Educators (ISE) to engage scientists and public audiences in face-to-face interactions that promote appreciation and understanding of current scientific research and its application. The PoP approach has two important characteristics that set it apart for other efforts: PoP (1) focused exclusively on interactions between scientists and general public visitors; and (2) included professional development for the scientists interacting with the public. The three collaborating museums (Pacific Science Center
In an effort to prepare female high school students for a college curriculum and achieve gender parity in the engineering industry, WGBH has developed an initiative entitled, Engineer Your Life (EYL). The initiative is targeted toward female high school students, career counselors/educators, and professional engineers. It is designed to: 1) increase these target audiences' understanding of engineering, 2) inspire young women to explore engineering as a career option and 3) help adults encourage young women to investigate engineering opportunities. One component of this initiative involves
This report presents a summary of findings from our evaluation and conclusions that may carry broader implications. The audience for this report includes The National Science Foundation (NSF) and other funders (particularly science research funders), the leadership and staff of Nanotechnology: the Convergence of Science and Society project partners, and the informal science education field. The main body of the report is organized into two sections. The first section discusses the project's logic model, or theory of action and frames what the project set out to do and how. The project's
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TEAM MEMBERS:
Mark St. JohnPamela CastoriOregon Public BroadcastingJudy Hirabayashi