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resource project Public Programs
The Franklin Institute and the Girl Scouts of the USA will develop, implement, and evaluate "Girls at the Center," a family outreach program that will foster girl-centered, learning within the context of the family. Partnerships will be promoted between local science and technology centers and Girl Scout Councils. It is a multi- component program that will increase girls' and their families' understanding of and interest in basic science principles and processes. Consisting of a series of family-oriented activities that coincide with the school year, science/technology centers will serve as the hosts. These museum-based activities will be supplemented by home-based activities. The activities will follow the constructivist theory of education and will cover a broad menu of scientific disciplines including ecology, energy, and human physiology as well as science careers opportunities. They will be linked to the requirements for the Girl Scout recognition (badges) program. It is building on the success of a previously NSF funded project "National Science Partnerships for Girls Scout Councils and Museum" and is expected to reach 75,050 girls and 112,575 adults in 25 sites across the US during the funding period. It will be institutionalized and will continue to operate in those sites as well as expand to other sites after the NSF-funded period.
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TEAM MEMBERS: Dale McCreedy Harriet Mosatche
resource project Public Programs
The Franklin Institute Science Museum in Philadelphia, PA, in collaboration with the Girl Scouts of the United States of America, the largest voluntary organization for girls in the world, requests NSF support for the National Science Partnership for Girl Scout Councils and Science Museums. This three-year project establishes partnerships between seven Girl Scout councils and six science-technology museums in six regions across the nation to promote science interest and knowledge in young American women. The project provides hands-on science activity kits and training workshops for Girl Scout leaders that assist them in conducting science activities with their troops. The science activities are directly linked to the existing Girl Scout badge program and help Brownie and Junior Girl Scouts (ages 8-11) fulfill science-related badge requirements. Each council/museum partnership will develop a specific program that involves the local underserved populations in Girl Scout science activities. during the three years of federal support, the National Science Partnership will develop a specific program that involves the local underserved populations in Girl Scout science activities. During the three years of federal support, the National Science Partnership will directly serve 11,500 leaders and 138,000 Girl Scouts. Extensive project dissemination will encourage the involvement of new partnerships and the institutionalization of the National Science Partnership by GSUSA, councils, science museums, and other formal education organizations so that the project has the potential to reach the more than 2.3 million Girl Scouts and 780,000 leaders across the United States.
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TEAM MEMBERS: Dale McCreedy Sharon Hussey
resource project Media and Technology
The Magic School Bus Museum Collaborative, requests through Discovery Places, Inc., NSF support for six science museums and Scholastic Productions, Inc., to develop science education materials that capitalize on the interest and excitement in the forthcoming Magic School Bus television series and the Magic School Bus books. Over a three year period the collaborative will provide basic science education activities and demonstrations through museum educational programming. The collaborative will provide tools and support for teachers to use the Magic School Bus themes in their science curriculum and provide hands-on science classroom experiences using mobile museum exhibits. Working with the National Urban League, ASPIRA, the AAAS Black Church Project, and other youth serving organizations, the collaborative will encourage multi-ethnic participation in these museum programs. The numbers of children and their families who will be reached by the Magic School Bus Museum Collaborative are significant. The components of the project are a planetarium program (100 copies), two 1200 square feet traveling exhibits, and activity and programming guide, table-top exhibits and program, and 2 teacher enhancement workshops. Collectively, these components can reach conservatively over 5 million museum visitors in the first year. Coupled with the new television series, the Magic School Bus can have a tremendous impact on the education of young people in the sciences.
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TEAM MEMBERS: Jerald Reynolds Beverly Sanford
resource project Public Programs
The Science Museum of Minnesota would like to create a network of partnerships between the museum and small community-based science organizations (CBSOs). CBSOs will receive professional development workshops to increase their capacity to produce high quality exhibits and publications and offer effective science programming. A team from each science organization will participate in a 12-hour skills development workshop to cover such topics as exhibit development, audience research, science communication and program development. A workshop "tool kit" will capture the essence of the training workshops and be made available to other museums. Each team will develop a small traveling exhibit and supporting materials. Annual Science Summit programs will showcase the CBSOs to the general public, museum visitors and students, while a CBSO Roundtable will invite the participants to explore collaborations and programming strategies. An online database will be created and a complimentary printed resource guide of all local CBSOs will be available to the public. The model will be tested at two small science centers, the Kirby Science Discovery Center in Sioux Falls, SD, and at the Headwaters Science Center in Bemidji, MN. It is anticipated that 72 organizations and 450 CBSO staff members will be served by this project, in addition to over 5,000 members of the general public.
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TEAM MEMBERS: David Chittenden
resource project Public Programs
What's the BIG Idea? will infuse STEM content and concepts into librarians' practice in order to establish the public library as the site of ongoing, developmentally appropriate, standards-based STEM programming for young children and their families. This project will facilitate the infusion of STEM content and concepts into all aspects of library service -- programming, collections development, displays, newsletters, and bibliographies. Science educators and advisors will review and critique the project's STEM content. Building on prior NSF-funded projects, an experienced team of STEM developers and trainers will provide librarians with the content, skills and processes needed to stimulate innovative STEM thinking. Vermont Center for the Book (VCB) will train and equip librarians from three different library systems -- Houston, Texas, the Clinton-Essex-Franklin Library System in New York and statewide in Delaware. The strategic impact of this project is ongoing STEM programming for children and families in large, small, urban and rural libraries. VCB will investigate these questions, among others: How can the public library become a STEM learning center? What information, knowledge, training and materials do librarians need to infuse appropriate science and mathematics language and process skills into their practice and programming? Who are the community partners who can augment that effort? How can the answers to these questions be disseminated nationally? Innovation stems from: 1) STEM content to incorporate into their current practice and 2) skills and processes to create their own STEM programming. In addition, the results will be transferable to a wide range of libraries throughout the nation. The Intellectual Merit lies in augmenting librarians' current expertise so that they can incorporate STEM content and materials into all aspects of the library, a universal community resource. The Broader Impact lies in creating a body of content and approaches to programming that librarians all over the country can use to infuse mathematics and science language and content into their interactions with peers, children, families and the community. This will allow inquiry into what and how new informal STEM knowledge and practice can be effectively introduced into a variety of library settings.
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TEAM MEMBERS: Sally Anderson Gregory DeFrancis
resource project Exhibitions
The North Carolina Museum of Life and Science will develop two areas in a new 70 acre outdoor exhibit "BioQuest Woods: Linking Animals and Plans with Interactive Exhibits". This concept is to pair live animals and plants in their natural setting with science center-style interactive exhibits to communicate key ideas in biology and physics. Support will go to sixteen interactive stations in two four-acre theme areas "Catch the Wind" and "Down to Earth". "Catch the Wind" will assist visitors in the exploration air movement and learning about how plants and animals use air in specialized ways. For example, visitors will experiment with air thermals while observing the behavior of birds of prey and will learn how prairie dogs exploit the venturi effect to ventilate their burrows. In the "Down to Earth" thematic area, visitors, simulate the activities of field biologists, will track bears equipped with radio collars, examine living invertebrates, among other activities. Scientific instruments, including microscopes, in kiosks will aid on-the-scene study of live animals and plans. "BioQuest Woods" will help visitors, teachers and students gain the realistic experience of scientific inquiry in a natural setting. Education programming will highlight curriculum linkages and fulfills the goals of North Carolina's new science curriculum. It directly addresses the State's competency-based goals requiring understanding of natural systems and the interrelations of the basic sciences. Pre and post-visit materials will be developed along with teacher guides and enhancement activities. This project is being developed with the cooperation of the Austin Nature Center, the National Zoo, and the Indianapolis Zoo.
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TEAM MEMBERS: Roy Griffiths Thomas Krakauer
resource project Media and Technology
This is a pilot for a half-hour, weekly children's science education series produced for broadcast on PBS by McKenna/Gottlied Productions, Inc. and KCTS Television in Seattle, Washington. One half-hour program and prototype ancillary material will be produced and tested with children, parents, and teachers. The series is designed to make science accessible and interesting to children ages 9 to 12 by relating science to their interests and everyday activities and by presenting basic concepts from elementary science curricula in a humorous and exciting format. The host is Bill Nye, a popular television entertainer and science aficionado. In each program, Nye is assisted by children, well-known science experts, and celebrity guests. Experiments and demonstrations will use inexpensive, safe household items to enable viewers to follow along at home or in the classroom. Ancillary material will consist of a parent's guide to assist parents in encouraging their children to participate in science activities and develop problem-solving skills, activity cards for children to encourage self-directed learning, and a teacher's guide to support classroom use.
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TEAM MEMBERS: Elizabeth Brock William Nye James McKenna Erren Gottlieb
resource project Exhibitions
The Brooklyn Children's Museum and the Brooklyn Botanic Garden aim to cooperatively and cost-effectively develop, evaluate, and produce three permanent exhibits (2600 sf at BCM, 1200 sf at BBG, and a 3600 sf outdoor Discovery Garden at BBG) and two copies of an 800 sf traveling exhibit in a project called Breaking Ground: Plants and People. When complete in 1996, these exhibits will teach 1.5 million annual public visitors about basics in botany, ethnobotany, and urban to ecology, promote an understanding of plants' importance to human life, and foster positive environmental ethics among children 6-12 years old. This project is important because collaboration with professional botanists will teach a leading children's museum how to effectively present in-depth science content, and allow a major public garden to experiment with interactive exhibits in a natural setting. Joint promotions using NSF-funded program materials will encourage children in culturally and economically diverse areas around New York City to return again and again to two important community resources for informal science education. This strategy will reinforce learning and promote lifelong appreciation for experiential exhibits in botanical gardens and for a meaningful depth of science in children's museums.
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TEAM MEMBERS: Carol Enseki Robert Hyland
resource project Public Programs
SciTech Clubs for Girls, a three year old program, aims to encourage continuing interest in science and mathematics among 9-14 year-old girls. It gives them an experience in building a hands-on science exhibit for display at SciTech, a hands-on science center. Based on recent research, this program strikes at four major forces that keep girls out of the pipeline to careers in mathematics and science. Mentors by female professionals, the girls learn the safe use of tools, a principle for science, confidence in building things, and the pride of building and exhibit for use by tens of thousands of visitors yearly. Recently SciTech received a $125,000 grant from Youth ALIVE| A National Initiative of the DeWitt Wallace-Reader's Digest Fund to continue the program for 3-years and to expand it. We will reach 20 clubs of girls each year from organizations that serve girls. The program will reach older and younger girls and their female leaders. We will also reach into the intercity of Chicago to serve more minority girls. Under the YouthALIVE| grant we will carefully evaluate results and begin to disseminate the program to other museums nationally.
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TEAM MEMBERS: Olivia Diaz
resource project Exhibitions
The New York Hall of Science requests $829,312 over four years to develop and circulate a traveling version of "Hidden Kindoms - The World of York Hall of Science in April, 1991. The traveling version will consist of: an introductory panel; 16 Easy-View microscopes exhibiting living microbes; units dealing with size, scale and magnification; two interactive computer programs entitled "Understanding AIDS" and "How Your Body Fights Disease"; a video microscope for the Microscopic Life demonstration; units on virusesand bacteria; a mosaic of color transparencies of different microorganisms; one Optech (BYOB) interactive video microscope; three zoetropes illustrating mcrobial movement; and a mini-laboratory room containing all the equipment and materials necessary for maintaining the exhibit and presenting the MICROLAB workshops to students and teachers. The 1,500 square foot exhibit will travel to nine sites over three years. The new York Hall of Science will provide on-site training in estasblishing and maintaining the exhibit, a weekly shipment of microrganisms and supporting materials, an exhibit catalog, an 11-minute video featuring living microbes, pre- and post- visit materisla for schools with suggested activities , and programs for student and teacher workshops. A novel feature of this traveling exhibition will be the opportunity for the host museum to retain, on a cost-share basis, the mini- laboratory with its equipment and four Easy-View microscopes which can become the core of a microbiology program. Biology, Microbiology; Informal Science Education; Elementary, Middle and High School
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TEAM MEMBERS: martin weiss
resource project Media and Technology
NEON, Inc. a not-for-propfit corporation, proposes a television series for children, initiallyu 30 programs, suitable for daily or weekly broadcast, for home viewing via PBSA (with appropriate availability elsewhere). Program length: 30 Minutes. The premise: Three Wufniks--creatures from the cartoom world--draw their way into our world and with the help of children, undertake the adventure of finding our what it's all about. Thesek characters (played by adult professional performers in structurally sophisticated fantasy/animal costumes), move from dthe uncertain world of animated film into a range of encounters with ourrock-solid environment, get to know children and adults, scientists and laypeople, and must continually reconstruct their naive theories and their image of life on earth. The concept, designed to appeal to five- to nine-olds, combines education with entertainment (and is inclusive of other age groups, such as parents, to enhance educational effect). School and other non-broadcast distribution of program elements is planned, plus ancillary materials including computer software and print. The educational approach is interdisciplinary, with emphasis both on content and the development of positive attitudes towards science and mathematics; sub-objectives geography and history. The Principal Investigators are a television producer experienced in science programming for children, and a scientist with extensive children's educational television background. Program appeal for girls and minorities is integarl to the design; project staff will also cover a broad spectrum. Encouragement of science-and math-related audience activities is a project objective. Planning includesds extensive outreach and promotion related to the show premise.
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TEAM MEMBERS: Al Hyslop Edward Atkins
resource project Public Programs
A three-year project, Science And Youth (SAY), integrates the existing curriculum, instructional design, and training capacity of the 4-H Science Experiences and Resources for Informal Educational Settings (SERIES) project with high school students exploring careers in teaching at eleven existing "teaching magnet" high schools across the country. The SAY project expands the quantity and quality of informal science education experiences by accomplishing the following objectives: 1) prepare one thousand teenage teachers/leaders to present SAY activities to forty thousand elementary school age youth: 2) involve participating youth in a total of five hundred community service projects; 3) involve five hundred teenage leaders in mentoring relationships with local scientists, and; 4) have seventy-five percent of the participants continue their education in science and/or the teaching profession. SAY uses a teens-as-leaders model to engage younger youth (ages 9-13) in hands-on, inquiry-based science activities that result in science-based community services projects. SAY offers youngsters a vehicle for experiencing how science problem solving strategies are applied to home and community problems. The pedagogy of the SAY project represents the best of current research on science education, and offers an innovative model for the preparation of a new cadre of science teachers.
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TEAM MEMBERS: Richard Ponzio