In the article, the author discusses technological developments in the education sector in the U.S. as of October 2013. He cites the introduction of the Next Generation Science Standards (NGSS) in early 2013 that is focused on science and engineering in the K-12 curriculum. The NGSS' four disciplinary core concepts include Earth and Space Sciences, Physical Sciences, and Engineering and Technology. He presents several NGSS-friendly software like Celestia and NetLogo, as well as hardware such as the Arduino open-source programmable controller.
Since August of 2011, Project iLASER (Investigations with Light And Sustainable Energy Resources) has engaged children, youth and adults in public science education and hands-on activities across the entire length of the U.S.-Mexico border, from the Pacific Ocean to the Gulf of Mexico. The two main themes of Project iLASER activities focus on sustainable energy and materials science. More than 1,000 children have been engaged in the hands-on activities developed through Project iLASER at 20+ sites, primarily in after-school settings in Boys & Girls Clubs. Sites include Boys & Girls Clubs in California (Chula Vista, Imperial Beach, El Centro and Brawley); Arizona (Nogales); New Mexico (Las Cruces); and Texas (El Paso, Midland-Odessa, Edinburg and Corpus Christi). The project was co-funded between the NSF Division of Chemistry (CHE) and the Division of Research on Learning in Formal and Informal Settings (DRL).
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TEAM MEMBERS:
Southwestern CollegeDavid BrownDavid Hecht
The article discusses the 4-H Science mission of the 4-H Youth Development Program, an out-of-school-time program addressing science technology engineering and mathematics (STEM) learning. It states that one of the approaches is on robotics education using a Junk Drawer Robotics curriculum having three levels: Give Robots a Hand, Robots on the Move, and Mechatronics, each level having modules that focus on science and engineering concepts.
The article discusses the promotion of creative thinking at school libraries through Makerspace, a space in which students, teachers and librarians can take advantage of multiple learning styles. Individuals who are users of this space may be considered non-conformists, radicals and misfits. They use the Using, Tinkering, Experimenting and Creating (uTEC) Maker Model which guides them to the creative and inventive processes.
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TEAM MEMBERS:
David LoertscherLeslie PreddyBill Derry