This full scale research and development collaborative project between Smith College and Springfield Technical Community College improves technical literacy for children in the area of engineering education through the Through My Window learning environment. The instructional design of the learning environment results from the application of innovative educational approaches based on research in the learning sciences—Egan's Imaginative Education (IE) and Knowledge Building (KB). The project provides idea-centered engineering curriculum that facilitates deep learning of engineering concepts through the use of developmentally appropriate narrative and interactive multimedia via interactive forums and blogs, young adult novels (audio and text with English and Spanish versions), eight extensive tie-in activities, an offline teachers’ curriculum guide, and social network connections and electronic portfolios. Targeting traditionally underrepresented groups in engineering—especially girls—the overarching goals of the project are improving attitudes toward engineering; providing a deeper understanding of what engineering is about; supporting the development of specific engineering skills; and increasing interest in engineering careers. The project will address the following research questions: What is the quality of the knowledge building discourse? Does it get better over time? Will students, given the opportunity, extend the discourse to new areas? What scaffolding does the learning environment need to support novice participants in this discourse? Does the use of narrative influence participation in knowledge building? Are certain types of narratives more effective in influencing participation in knowledge building? Evaluative feedback for usability, value effectiveness, and ease of implementation from informal educators and leaders from the Connecticut After School Network CTASN) will be included. The evaluation will include documentation on the impact of narrative and multimedia tools in the area of engineering education. Currently, there is very little research regarding children and young teen engagement in engineering education activities using narrative as a structure to facilitate learning engineering concepts and principles. The research and activities developed from this proposed project contributes to the field of Informal Science and Engineering Education. The results from this project could impact upper elementary and middle-school aged children and members from underrepresented communities and girls in a positive way.
This project supports the development of technological fluency and understanding of STEM concepts through the implementation of design collaboratives that use eCrafting Collabs as the medium within which to work with middle and high school students, parents and the community. The researchers from the University of Pennsylvania and the Franklin Institute combine expertise in learning sciences, digital media design, computer science and informal science education to examine how youth at ages 10-16 and families in schools, clubs, museums and community groups learn together how to create e-textile artifacts that incorporate embedded computers, sensors and actuators. The project investigates the feasibility of implementing these collaboratives using eCrafting via three models of participation, individual, structured group and cross-generational community groups. They are designing a portal through which the collaborative can engage in critique and sharing of their designs as part of their efforts to build a model process by which scientific and engineered product design and analysis can be made available to multiple audiences. The project engages participants through middle and high school elective classes and through the workshops conducted by a number of different organizations including the Franklin Institute, Techgirlz, the Hacktory and schools in Philadelphia. Participants can engage in the eCrafting Collabs through individual, collective and community design challenges that are established by the project. Participants learn about e-textile design and about circuitry and programming using either ModKit or the text-based Arduino. The designs are shared through the eCrafting Collab portal and participants are required to provide feedback and critique. Researchers are collecting data on learner identity in relation to STEM and computing, individual and collective participation in design and student understanding of circuitry and programming. The project is an example of a scalable intervention to engage students, families and communities in developing technological flexibility. This research and development project provides a resource that engages students in middle and high schools in technology rich collaborative environments that are alternatives to other sorts of science fairs and robotic competitions. The resources developed during the project will inform how such an informal/formal blend of student engagement might be scaled to expand the experiences of populations of underserved groups, including girls. The study is conducting an examination of the new types of learning activities that are multiplying across the country with a special focus on cross-generational learning.
Climate Change: NASA’s Eyes on the Arctic is a multi-disciplinary outreach program built around a partnership targeted at k-12 students, teachers and communities. Utilizing the strengths of three main educational outreach institutions in Alaska, the Challenger Learning Center of Alaska partnered with the University of Alaska Museum of the North, the Anchorage Museum and UAF researchers to build a strategic and long lasting partnership between STEM formal and informal education providers to promote STEM literacy and awareness of NASA’s mission. Specific Goals of the project include: 1) Engaging and inspiring the public through presentation of relevant, compelling stories of research and adventure in the Arctic; 2) strengthening the pipeline of k-12 students into STEM careers, particularly those from underserved groups; 3) increasing interest in science among children and their parents; 4) increasing awareness of NASA’s role in climate change research; and 5) strengthening connections between UAF researchers, rural Alaska, and Alaska’s informal science education institutions. Each institution chose communities with whom they had prior relationships and/or made logistical sense. Through discussions analyzing partner strengths, tasks were divided; the Challenger Center taking on the role of k-12 curriculum development, the Museum of the North creating animations with data pulled from UAF research, to be shown on both in-house and traveling spherical display systems and the Anchorage Museum creating table top displays for use in community science nights. Each developed element was used while visiting the identified communities both in the classroom environment and during the community science nights.
The Education and Outreach (EO) program is an essential part of the CRISP MRSEC located at Yale and SCSU. CRISP offers activities that promote the interdisciplinary and innovative aspects of materials science to a diverse group of participants. The objective of the program is to enhance the education of future scientists, science teachers, K-12 students, parents, and the general public. CRISP’s primary informal science activities include public lectures, family science nights, New Haven Science Fair and museum partnerships.